#include #include #include #include #include #include "common/common.h" #include "dynamic_libs/os_functions.h" #include "dynamic_libs/socket_functions.h" #include "logger.h" #ifdef DEBUG_LOGGER static int log_socket = -1; static volatile int log_lock = 0; void log_init(const char * ipString) { log_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if (log_socket < 0) return; struct sockaddr_in connect_addr; memset(&connect_addr, 0, sizeof(connect_addr)); connect_addr.sin_family = AF_INET; connect_addr.sin_port = 4405; inet_aton(ipString, &connect_addr.sin_addr); if(connect(log_socket, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) < 0) { socketclose(log_socket); log_socket = -1; } } void log_deinit(void) { if(log_socket >= 0) { socketclose(log_socket); log_socket = -1; } } void log_print(const char *str) { // socket is always 0 initially as it is in the BSS if(log_socket < 0) { return; } while(log_lock) usleep(1000); log_lock = 1; int len = strlen(str); int ret; while (len > 0) { int block = len < 1400 ? len : 1400; // take max 1400 bytes per UDP packet ret = send(log_socket, str, block, 0); if(ret < 0) break; len -= ret; str += ret; } log_lock = 0; } void log_printf(const char *format, ...) { if(log_socket < 0) { return; } char * tmp = NULL; va_list va; va_start(va, format); if((vasprintf(&tmp, format, va) >= 0) && tmp) { log_print(tmp); } va_end(va); if(tmp) free(tmp); } #endif