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3939be8263
- Now excecuted on FSAddClientEX - getting the persistentID from the system instead of guessing - cleaner log files - improved the installer (thanks to dimok for the loadiine code) - loading saviine as elf (thanks to dimok for the loadiine code) - should support more games
34 lines
1.4 KiB
Plaintext
34 lines
1.4 KiB
Plaintext
Saviine 0.3
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Compatible with 5.3.2 fw
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dumps WiiU Saves and is a mod of cafiine. Thanks to everyone who worked on cafiine!
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Compilation :
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- in order to compile saviine you need to put the saviine folder in your libwiiu project
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- libwiiu/saviine/installer must be compiled like the other libwiiu examples (with the build.py script)
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- copy the saviine532.elf from the saviine/installer/bin to the www folder
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Pre-made version :
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- in www/saviine, it is already compiled, just put the folder in your server
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Note :
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- you can change the server ip directly in the application.
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- start the saviine in folder with a short path, some savedata files have some really long names (170+ chracters)
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- backup your savedata before dumping it!!! I'm not responsible for any lost data.
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- fastmode doesn't work for all games.
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How to use :
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Usage:
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Normal mode: saviine_server.exe
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Fast mode: saviine_server.exe fastmode
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- launch the kernel exploit in the brower
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- open saviine server in your computer, check your ip
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(you can start the server in fastmode (faster dumper), this doesn't work for all games. Only use it when the savegame is really big (e.g. Super Smash Bros for WiiU) )
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- relaunch browser and launch saviine app, set saviine server ip in the application with up/down/left/right, and press A to install saviine
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-> browser should exit
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- launch a game or application
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- the savedata should be dumped to a folder in /saviine/[title_id]
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- profit
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- you can close the game and dump an other |