#include "input.h" uint32_t remapWiiMoteButtons(uint32_t buttons) { uint32_t conv_buttons = 0; if (buttons & WPAD_BUTTON_LEFT) conv_buttons |= VPAD_BUTTON_LEFT; if (buttons & WPAD_BUTTON_RIGHT) conv_buttons |= VPAD_BUTTON_RIGHT; if (buttons & WPAD_BUTTON_DOWN) conv_buttons |= VPAD_BUTTON_DOWN; if (buttons & WPAD_BUTTON_UP) conv_buttons |= VPAD_BUTTON_UP; if (buttons & WPAD_BUTTON_PLUS) conv_buttons |= VPAD_BUTTON_PLUS; if (buttons & WPAD_BUTTON_B) conv_buttons |= VPAD_BUTTON_B; if (buttons & WPAD_BUTTON_A) conv_buttons |= VPAD_BUTTON_A; if (buttons & WPAD_BUTTON_MINUS) conv_buttons |= VPAD_BUTTON_MINUS; if (buttons & WPAD_BUTTON_HOME) conv_buttons |= VPAD_BUTTON_HOME; return conv_buttons; } uint32_t remapClassicButtons(uint32_t buttons) { uint32_t conv_buttons = 0; if (buttons & WPAD_CLASSIC_BUTTON_LEFT) conv_buttons |= VPAD_BUTTON_LEFT; if (buttons & WPAD_CLASSIC_BUTTON_RIGHT) conv_buttons |= VPAD_BUTTON_RIGHT; if (buttons & WPAD_CLASSIC_BUTTON_DOWN) conv_buttons |= VPAD_BUTTON_DOWN; if (buttons & WPAD_CLASSIC_BUTTON_UP) conv_buttons |= VPAD_BUTTON_UP; if (buttons & WPAD_CLASSIC_BUTTON_PLUS) conv_buttons |= VPAD_BUTTON_PLUS; if (buttons & WPAD_CLASSIC_BUTTON_X) conv_buttons |= VPAD_BUTTON_X; if (buttons & WPAD_CLASSIC_BUTTON_Y) conv_buttons |= VPAD_BUTTON_Y; if (buttons & WPAD_CLASSIC_BUTTON_B) conv_buttons |= VPAD_BUTTON_B; if (buttons & WPAD_CLASSIC_BUTTON_A) conv_buttons |= VPAD_BUTTON_A; if (buttons & WPAD_CLASSIC_BUTTON_MINUS) conv_buttons |= VPAD_BUTTON_MINUS; if (buttons & WPAD_CLASSIC_BUTTON_HOME) conv_buttons |= VPAD_BUTTON_HOME; if (buttons & WPAD_CLASSIC_BUTTON_ZR) conv_buttons |= VPAD_BUTTON_ZR; if (buttons & WPAD_CLASSIC_BUTTON_ZL) conv_buttons |= VPAD_BUTTON_ZL; if (buttons & WPAD_CLASSIC_BUTTON_R) conv_buttons |= VPAD_BUTTON_R; if (buttons & WPAD_CLASSIC_BUTTON_L) conv_buttons |= VPAD_BUTTON_L; return conv_buttons; }