sharpii/Sharpii/Program.cs
mzolob@gmail.com 2db50709b3 Updated to 1.3 - Added the ability to copy parts of one WAD to a different
WAD (either the banner, the icon, the sound, or the dol)
                 - Added the ability to download just a single content from NUS
                 - Code cleanup and bug fixes
2011-10-11 02:48:10 +00:00

184 lines
6.1 KiB
C#

/* This file is part of Sharpii.
* Copyright (C) 2011 Person66
*
* Sharpii is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sharpii is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Sharpii. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using libWiiSharp;
namespace Sharpii
{
class MainApp
{
static void Main(string[] args)
{
if (args.Length < 1)
{
help();
Environment.Exit(0);
}
if (!File.Exists("libWiiSharp.dll"))
{
System.Console.WriteLine("ERROR: libWiiSharp.dll not found");
Environment.Exit(0);
}
for (int i = 1; i < args.Length; i++)
{
switch (args[i].ToUpper())
{
case "-QUIET":
Quiet.quiet = 1;
break;
case "-Q":
Quiet.quiet = 1;
break;
case "-LOTS":
Quiet.quiet = 3;
break;
}
}
string Function = args[0];
if (Function.ToUpper() == "-H" || Function.ToUpper() == "-HELP" || Function.ToUpper() == "H" || Function.ToUpper() == "HELP")
{
help();
Environment.Exit(0);
}
if (Function.ToUpper() == "BNS")
{
BNS_Stuff.BNS(args);
Environment.Exit(0);
}
if (Function.ToUpper() == "WAD")
{
WAD_Stuff.WAD(args);
Environment.Exit(0);
}
if (Function.ToUpper() == "TPL")
{
TPL_Stuff.TPL(args);
Environment.Exit(0);
}
if (Function.ToUpper() == "U8")
{
U8_Stuff.U8(args);
Environment.Exit(0);
}
if (Function.ToUpper() == "IOS")
{
IOS_Stuff.IOS(args);
Environment.Exit(0);
}
if (Function.ToUpper() == "NUS" || Function.ToUpper() == "NUSD")
{
NUS_Stuff.NUS(args);
Environment.Exit(0);
}
if (Function.ToUpper() == "SENDDOL" || Function.ToUpper() == "SENDOL")
{
HBC_Stuff.SendDol(args);
Environment.Exit(0);
}
//If tuser gets here, they entered something wrong
System.Console.WriteLine("ERROR: The argument {0} is invalid", args[0]);
Environment.Exit(0);
}
private static void help()
{
System.Console.WriteLine("");
System.Console.WriteLine("Sharpii {0} - A tool by person66, using libWiiSharp.dll by leathl", Version.version);
System.Console.WriteLine("");
System.Console.WriteLine("");
System.Console.WriteLine(" Usage:");
System.Console.WriteLine("");
System.Console.WriteLine(" Sharpii [function] [parameters] [-quiet | -q | -lots]");
System.Console.WriteLine("");
System.Console.WriteLine("");
System.Console.WriteLine(" Functions:");
System.Console.WriteLine("");
System.Console.WriteLine(" BNS Convert a wav to bns, or vice versa");
System.Console.WriteLine(" WAD Pack/Unpack/Edit a wad file");
System.Console.WriteLine(" TPL Convert a image to a tpl, or vice versa");
System.Console.WriteLine(" U8 Pack/Unpack a U8 archive");
System.Console.WriteLine(" IOS Apply various patches to an IOS");
System.Console.WriteLine(" NUSD Download files from NUS");
System.Console.WriteLine(" SendDol Send a dol to the HBC over wifi");
System.Console.WriteLine("");
System.Console.WriteLine(" NOTE: Too see more detailed descriptions of any of the above,");
System.Console.WriteLine(" use 'Sharpii [function] -h'");
System.Console.WriteLine("");
System.Console.WriteLine("");
System.Console.WriteLine(" Global Arguments:");
System.Console.WriteLine("");
System.Console.WriteLine(" -quiet | -q Try not to display any output");
System.Console.WriteLine(" -lots Display lots of output");
System.Console.WriteLine("");
}
}
}
public class DeleteDir
{
public static bool DeleteDirectory(string target_dir)
{
bool result = false;
string[] files = Directory.GetFiles(target_dir);
string[] dirs = Directory.GetDirectories(target_dir);
foreach (string file in files)
{
File.SetAttributes(file, FileAttributes.Normal);
File.Delete(file);
}
foreach (string dir in dirs)
{
DeleteDirectory(dir);
}
Directory.Delete(target_dir, false);
return result;
}
}
public class Quiet {
//1 = little
//2 = normal
//3 = lots
public static int quiet = 2;
}
public class Version
{
public static string version = "1.3";
}