mirror of
https://github.com/mogzol/sharpii.git
synced 2024-11-10 20:55:06 +01:00
204 lines
6.8 KiB
C#
204 lines
6.8 KiB
C#
/* This file is part of Sharpii.
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* Copyright (C) 2011 Person66
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*
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* Sharpii is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Sharpii is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Sharpii. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.IO;
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using libWiiSharp;
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namespace Sharpii
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{
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partial class BNS_Stuff
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{
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public static void BNS(string[] args)
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{
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if (args.Length < 4)
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{
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Wav2BNS_help();
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return;
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}
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//********************* To BNS *********************
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if (args[1] == "-to")
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{
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To(args);
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return;
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}
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if (args[1] == "-from")
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{
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From(args);
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return;
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}
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return;
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}
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private static void From(string[] args)
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{
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string input = args[2];
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string output = args[3];
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//Check if file exists
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if (File.Exists(input) == false)
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{
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System.Console.WriteLine("ERROR: Unable to open file: {0}", input);
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return;
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}
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//Run main part, and check for exceptions
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try
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{
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//Now convert it
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if (Quiet.quiet > 2)
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System.Console.Write("Loading file...");
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Wave WavFile = libWiiSharp.BNS.BnsToWave(input);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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if (Quiet.quiet > 2)
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System.Console.Write("Saving wav...");
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if (output.Substring(output.Length - 4, 4).ToUpper() != ".WAV")
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output = output + ".wav";
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WavFile.Save(output);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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if (Quiet.quiet > 1)
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System.Console.WriteLine("Operation completed succesfully!");
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}
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catch (Exception ex)
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{
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System.Console.WriteLine("An unknown error occured, please try again");
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System.Console.WriteLine("");
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System.Console.WriteLine("ERROR DETAILS: {0}", ex.Message);
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return;
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}
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}
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private static void To(string[] args)
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{
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string input = args[2];
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string output = args[3];
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bool loop = false;
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bool mono = false;
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//Check if file exists
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if (File.Exists(input) == false)
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{
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System.Console.WriteLine("ERROR: Unable to open file: {0}", input);
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return;
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}
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for (int i = 1; i < args.Length; i++)
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{
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switch (args[i].ToUpper())
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{
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case "-L":
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loop = true;
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break;
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case "-LOOP":
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loop = true;
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break;
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case "-M":
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mono = true;
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break;
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case "-MONO":
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mono = true;
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break;
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}
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}
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//Run main part, and check for exceptions
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try
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{
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if (Quiet.quiet > 2)
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System.Console.Write("Loading file...");
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BNS WavFile = new BNS(input);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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if (loop == true)
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{
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if (Quiet.quiet > 2)
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System.Console.WriteLine("Applying loop");
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WavFile.SetLoop(1);
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}
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if (mono == true)
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{
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if (Quiet.quiet > 2)
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System.Console.WriteLine("Converting to mono");
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WavFile.StereoToMono = true;
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}
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if (Quiet.quiet > 2)
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System.Console.Write("Saving BNS...");
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WavFile.Convert();
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if (output.Substring(output.Length - 4, 4).ToUpper() != ".BNS")
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output = output + ".bns";
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WavFile.Save(output);
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if (Quiet.quiet > 2)
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System.Console.Write("Done!\n");
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if (Quiet.quiet > 1)
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System.Console.WriteLine("Operation completed succesfully!");
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}
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catch (Exception ex)
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{
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System.Console.WriteLine("An unknown error occured, please try again");
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System.Console.WriteLine("");
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System.Console.WriteLine("ERROR DETAILS: {0}", ex.Message);
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return;
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}
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}
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public static void Wav2BNS_help()
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{
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System.Console.WriteLine("");
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System.Console.WriteLine("Sharpii {0} - BNS - A tool by person66, using libWiiSharp.dll by leathl", Version.version);
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System.Console.WriteLine("");
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System.Console.WriteLine("");
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System.Console.WriteLine(" Usage:");
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System.Console.WriteLine("");
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System.Console.WriteLine(" Sharpii BNS [-to | -from] input.wav output.bns [-l/-loop] [-m/-mono]");
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System.Console.WriteLine("");
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System.Console.WriteLine("");
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System.Console.WriteLine(" Arguments:");
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System.Console.WriteLine("");
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System.Console.WriteLine(" -to Convert wav to bns");
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System.Console.WriteLine(" -from Create wav from bns");
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System.Console.WriteLine(" input.wav The input wave sound file");
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System.Console.WriteLine(" output.bns The output BNS sound file");
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System.Console.WriteLine("");
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System.Console.WriteLine(" Arguments for converting to BNS:");
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System.Console.WriteLine("");
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System.Console.WriteLine(" -l | -loop Creates a looping BNS");
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System.Console.WriteLine(" -m | -mono Convert stereo sound to mono BNS");
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}
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}
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}
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