mirror of
https://github.com/mogzol/sharpii.git
synced 2024-11-18 00:19:16 +01:00
a6d7600859
- IP can now be saved in an environmental variable (SharpiiIP) for both SendWad and SendDol (manually or with '-saveip') - Pointless aster eggs are fun! - Code cleanup/bug fixes
121 lines
4.8 KiB
C#
121 lines
4.8 KiB
C#
/* This file is part of Sharpii.
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* Copyright (C) 2009 WiiCrazy / I.R.on
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*
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* Sharpii is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Sharpii is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Sharpii. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.IO;
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using System.IO.Compression;
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using System.Security.Cryptography;
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namespace WadInstaller
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{
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public class WadInstaller_Plugin
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{
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const string version = "1.0";
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public static string GetVersion()
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{
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return version;
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}
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}
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public class InstallerHelper
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{
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public static MemoryStream CreateInstaller(string wadFile, byte iosToUse)
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{
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return CreateInstaller(File.ReadAllBytes(wadFile), iosToUse);
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}
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public static MemoryStream CreateInstaller(byte[] wadFileBytes, byte iosToUse)
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{
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const int injectionPosition = 0x665FC;
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const int maxAllowedSizeForWads = 8 * 1024 * 1024 - 32; //(Max 4MB-32bytes )
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//0. Read length of the wad to ensure it has an allowed size
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uint wadLength = (uint)wadFileBytes.Length;
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if (wadLength > maxAllowedSizeForWads)
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{
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throw new ArgumentException(String.Format("The file is sized above the max allowed limit of {1} for network installation.", maxAllowedSizeForWads));
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}
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//1. Open the stub installer from resources
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MemoryStream compressedStubInstallerStream = LoadCompressedStubInstaller("WadInstaller.dol.z");
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compressedStubInstallerStream.Seek(0, SeekOrigin.Begin);
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//2. Decompress compressed installer
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MemoryStream uncompressedStubInstallerStream = new MemoryStream();
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using (GZipStream gzipStream = new GZipStream(compressedStubInstallerStream, CompressionMode.Decompress))
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{
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byte[] decompressedBuff = new byte[1024];
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while (true)
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{
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int length = gzipStream.Read(decompressedBuff, 0, 1024);
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if (length == 0) break;
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uncompressedStubInstallerStream.Write(decompressedBuff, 0, length);
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}
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}
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//3. Take SHA of the wad and store it in the stub installer along with the size of the wad
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byte[] shaHash;
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using (SHA1 shaGen = SHA1.Create())
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{
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shaHash = shaGen.ComputeHash(wadFileBytes);
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}
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//4. Inject the data into the installer
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//Write out the wad size
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uncompressedStubInstallerStream.Seek(injectionPosition, SeekOrigin.Begin);
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uncompressedStubInstallerStream.WriteByte((byte)((wadLength >> 24) & 0xff));
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uncompressedStubInstallerStream.WriteByte((byte)((wadLength >> 16) & 0xff));
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uncompressedStubInstallerStream.WriteByte((byte)((wadLength >> 8) & 0xff));
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uncompressedStubInstallerStream.WriteByte((byte)(wadLength & 0xff));
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//Write out the SHA1 value (Against corruption of the file on the network, this value will be checked by the installer)
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uncompressedStubInstallerStream.Write(shaHash, 0, 20);
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//Write out the ios to be used...
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uncompressedStubInstallerStream.WriteByte(iosToUse);
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//pad it with three zeroes (to align it into 32-bit)
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uncompressedStubInstallerStream.WriteByte(0); uncompressedStubInstallerStream.WriteByte(0); uncompressedStubInstallerStream.WriteByte(0);
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//Write out to be installed wad file's contents...
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uncompressedStubInstallerStream.Write(wadFileBytes, 0, (int)wadLength);
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return uncompressedStubInstallerStream;
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}
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private static MemoryStream LoadCompressedStubInstaller(string installerResourceName)
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{
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using (BinaryReader resLoader = new BinaryReader(System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("WadInstaller.Resources." + installerResourceName)))
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{
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MemoryStream ms = new MemoryStream();
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byte[] temp = resLoader.ReadBytes((int)resLoader.BaseStream.Length);
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ms.Write(temp, 0, temp.Length);
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return ms;
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}
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}
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}
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}
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