skyline/app/src/main/java/emu/skyline/input/onscreen/OnScreenItemDefinitions.kt

206 lines
6.7 KiB
Kotlin
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/*
* SPDX-License-Identifier: MPL-2.0
* Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
*/
package emu.skyline.input.onscreen
import android.graphics.Canvas
import android.graphics.PointF
import androidx.core.graphics.minus
import emu.skyline.R
import emu.skyline.input.ButtonId
import emu.skyline.input.ButtonId.*
import kotlin.math.roundToInt
open class CircularButton(
onScreenControllerView : OnScreenControllerView,
buttonId : ButtonId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeRadiusToX : Float,
drawableId : Int = R.drawable.ic_button
) : OnScreenButton(
onScreenControllerView,
buttonId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeRadiusToX * 2f,
defaultRelativeRadiusToX * CONFIGURED_ASPECT_RATIO * 2f,
drawableId
) {
val radius get() = itemWidth / 2f
override fun isTouched(x : Float, y : Float) : Boolean = PointF(currentX, currentY).minus(PointF(x, y)).length() <= radius
override fun onFingerDown(x : Float, y : Float) {
drawable.alpha = (255 * 0.5f).roundToInt()
}
override fun onFingerUp(x : Float, y : Float) {
drawable.alpha = 255
}
}
class JoystickButton(
onScreenControllerView : OnScreenControllerView,
buttonId : ButtonId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeRadiusToX : Float
) : CircularButton(
onScreenControllerView,
buttonId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeRadiusToX,
R.drawable.ic_stick_circle
) {
private val innerButton = CircularButton(onScreenControllerView, buttonId, config.relativeX, config.relativeY, defaultRelativeRadiusToX * 0.75f, R.drawable.ic_stick)
override fun renderCenteredText(canvas : Canvas, text : String, size : Float, x : Float, y : Float) = Unit
override fun render(canvas : Canvas) {
super.render(canvas)
innerButton.width = width
innerButton.height = height
innerButton.render(canvas)
}
override fun onFingerDown(x : Float, y : Float) {
relativeX = x / width
relativeY = (y - heightDiff) / adjustedHeight
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
}
override fun onFingerUp(x : Float, y : Float) {
loadConfigValues()
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
}
fun onFingerMoved(x : Float, y : Float) : PointF {
val position = PointF(currentX, currentY)
var finger = PointF(x, y)
val outerToInner = finger.minus(position)
val distance = outerToInner.length()
if (distance >= radius) {
finger = position.add(outerToInner.multiply(1f / distance * radius))
}
innerButton.relativeX = finger.x / width
innerButton.relativeY = (finger.y - heightDiff) / adjustedHeight
return finger.minus(position).multiply(1f / radius)
}
fun outerToInner() = PointF(innerButton.currentX, innerButton.currentY).minus(PointF(currentX, currentY))
override fun edit(x : Float, y : Float) {
super.edit(x, y)
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
}
override fun resetRelativeValues() {
super.resetRelativeValues()
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
}
}
open class RectangularButton(
onScreenControllerView : OnScreenControllerView,
buttonId : ButtonId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeWidth : Float,
defaultRelativeHeight : Float,
drawableId : Int = R.drawable.ic_rectangular_button
) : OnScreenButton(
onScreenControllerView,
buttonId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeWidth,
defaultRelativeHeight,
drawableId
) {
override fun isTouched(x : Float, y : Float) =
currentBounds.contains(x.roundToInt(), y.roundToInt())
override fun onFingerDown(x : Float, y : Float) {
drawable.alpha = (255 * 0.5f).roundToInt()
}
override fun onFingerUp(x : Float, y : Float) {
drawable.alpha = 255
}
}
class TriggerButton(
onScreenControllerView : OnScreenControllerView,
buttonId : ButtonId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeWidth : Float,
defaultRelativeHeight : Float
) : RectangularButton(
onScreenControllerView,
buttonId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeWidth,
defaultRelativeHeight,
when (buttonId) {
ZL -> R.drawable.ic_trigger_button_left
ZR -> R.drawable.ic_trigger_button_right
else -> error("Unsupported trigger button")
}
)
class Controls(onScreenControllerView : OnScreenControllerView) {
val circularButtons = listOf(
CircularButton(onScreenControllerView, A, 0.95f, 0.65f, 0.025f),
CircularButton(onScreenControllerView, B, 0.9f, 0.75f, 0.025f),
CircularButton(onScreenControllerView, X, 0.9f, 0.55f, 0.025f),
CircularButton(onScreenControllerView, Y, 0.85f, 0.65f, 0.025f),
CircularButton(onScreenControllerView, DpadLeft, 0.2f, 0.65f, 0.025f),
CircularButton(onScreenControllerView, DpadUp, 0.25f, 0.55f, 0.025f),
CircularButton(onScreenControllerView, DpadRight, 0.3f, 0.65f, 0.025f),
CircularButton(onScreenControllerView, DpadDown, 0.25f, 0.75f, 0.025f),
CircularButton(onScreenControllerView, Plus, 0.57f, 0.75f, 0.025f),
CircularButton(onScreenControllerView, Minus, 0.43f, 0.75f, 0.025f),
CircularButton(onScreenControllerView, Menu, 0.5f, 0.75f, 0.025f)
)
val joysticks = listOf(
JoystickButton(onScreenControllerView, LeftStick, 0.1f, 0.8f, 0.05f),
JoystickButton(onScreenControllerView, RightStick, 0.75f, 0.6f, 0.05f)
)
val rectangularButtons = listOf(
RectangularButton(onScreenControllerView, L, 0.1f, 0.25f, 0.075f, 0.08f),
RectangularButton(onScreenControllerView, R, 0.9f, 0.25f, 0.075f, 0.08f)
)
val triggerButtons = listOf(
TriggerButton(onScreenControllerView, ZL, 0.1f, 0.1f, 0.075f, 0.08f),
TriggerButton(onScreenControllerView, ZR, 0.9f, 0.1f, 0.075f, 0.08f)
)
/**
* We can take any of the global scale variables from the buttons
*/
var globalScale
get() = circularButtons[0].config.globalScale
set(value) {
circularButtons[0].config.globalScale = value
}
}