skyline/app/src/main/res/values/attrs.xml

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="CustomEditTextPreference">
<attr name="limit" format="integer" />
</declare-styleable>
<attr name="chipChoiceStyle" format="reference" />
<declare-styleable name="IntegerListPreference">
<!-- The human-readable array to present as a list. Each entry must have a corresponding
index in entryValues. -->
<attr format="reference" name="entries"/>
<attr name="android:entries"/>
<!-- The array to find the value to save for a preference when an entry from
entries is selected. If a user clicks on the second item in entries, the
second item in this array will be saved to the preference. -->
<attr format="reference" name="entryValues"/>
<attr name="android:entryValues"/>
<!-- Whether the preference should automatically set its summary to the value saved for the
preference, and update the summary when the value is changed. Defaults to false. -->
<attr format="boolean" name="useSimpleSummaryProvider"/>
<!-- Whether the preference should request a game list refresh or not. Defaults to false. -->
<attr format="boolean" name="refreshRequired"/>
</declare-styleable>
<declare-styleable name="LicensePreference">
<!-- An optional copyright notice for the library -->
<attr format="string" name="libraryCopyright"/>
<!-- A reference to a string resource containing the license of the library -->
<attr format="reference" name="libraryLicense"/>
<!-- A URL to the library -->
<attr format="string" name="libraryUrl"/>
</declare-styleable>
<declare-styleable name="ControllerPreference">
<!-- Index of the controller the preference corresponds to -->
<attr name="index" format="integer" />
</declare-styleable>
</resources>