mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-18 15:29:19 +01:00
115 lines
3.5 KiB
C++
115 lines
3.5 KiB
C++
|
// Copyright (c) 2015-2019 The Khronos Group Inc.
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
//
|
||
|
// ---- Exceptions to the Apache 2.0 License: ----
|
||
|
//
|
||
|
// As an exception, if you use this Software to generate code and portions of
|
||
|
// this Software are embedded into the generated code as a result, you may
|
||
|
// redistribute such product without providing attribution as would otherwise
|
||
|
// be required by Sections 4(a), 4(b) and 4(d) of the License.
|
||
|
//
|
||
|
// In addition, if you combine or link code generated by this Software with
|
||
|
// software that is licensed under the GPLv2 or the LGPL v2.0 or 2.1
|
||
|
// ("`Combined Software`") and if a court of competent jurisdiction determines
|
||
|
// that the patent provision (Section 3), the indemnity provision (Section 9)
|
||
|
// or other Section of the License conflicts with the conditions of the
|
||
|
// applicable GPL or LGPL license, you may retroactively and prospectively
|
||
|
// choose to deem waived or otherwise exclude such Section(s) of the License,
|
||
|
// but only in their entirety and only with respect to the Combined Software.
|
||
|
//
|
||
|
|
||
|
// This header is generated from the Khronos Vulkan XML API Registry.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "../handles.hpp"
|
||
|
#include "VkAcquire.hpp"
|
||
|
#include "VkAcceleration.hpp"
|
||
|
#include "VkApplication.hpp"
|
||
|
#include "VkInitialize.hpp"
|
||
|
#include "VkAllocation.hpp"
|
||
|
#include "VkExternal.hpp"
|
||
|
#include "VkBind.hpp"
|
||
|
#include "VkObject.hpp"
|
||
|
#include "VkCooperative.hpp"
|
||
|
#include "VkAndroid.hpp"
|
||
|
#include "VkImport.hpp"
|
||
|
#include "VkImage.hpp"
|
||
|
#include "VkDescriptor.hpp"
|
||
|
#include "VkBase.hpp"
|
||
|
#include "VkAttachment.hpp"
|
||
|
#include "VkBuffer.hpp"
|
||
|
#include "VkFramebuffer.hpp"
|
||
|
#include "VkCalibrated.hpp"
|
||
|
#include "VkDevice.hpp"
|
||
|
#include "VkCheckpoint.hpp"
|
||
|
#include "VkConformance.hpp"
|
||
|
#include "VkClear.hpp"
|
||
|
#include "VkCmd.hpp"
|
||
|
#include "VkCoarse.hpp"
|
||
|
#include "VkExtension.hpp"
|
||
|
#include "VkCommand.hpp"
|
||
|
#include "VkFormat.hpp"
|
||
|
#include "VkMetal.hpp"
|
||
|
#include "VkComponent.hpp"
|
||
|
#include "VkCopy.hpp"
|
||
|
#include "VkCompute.hpp"
|
||
|
#include "VkPast.hpp"
|
||
|
#include "VkConditional.hpp"
|
||
|
#include "VkMapped.hpp"
|
||
|
#include "VkD3D.hpp"
|
||
|
#include "VkDebug.hpp"
|
||
|
#include "VkDedicated.hpp"
|
||
|
#include "VkFence.hpp"
|
||
|
#include "VkDispatch.hpp"
|
||
|
#include "VkPipeline.hpp"
|
||
|
#include "VkDraw.hpp"
|
||
|
#include "VkDisplay.hpp"
|
||
|
#include "VkDrm.hpp"
|
||
|
#include "VkEvent.hpp"
|
||
|
#include "VkExport.hpp"
|
||
|
#include "VkRay.hpp"
|
||
|
#include "VkExtent.hpp"
|
||
|
#include "VkPerformance.hpp"
|
||
|
#include "VkFilter.hpp"
|
||
|
#include "VkRender.hpp"
|
||
|
#include "VkGeometry.hpp"
|
||
|
#include "VkGraphics.hpp"
|
||
|
#include "VkHdr.hpp"
|
||
|
#include "VkHeadless.hpp"
|
||
|
#include "VkMultisample.hpp"
|
||
|
#include "VkI.hpp"
|
||
|
#include "VkIndirect.hpp"
|
||
|
#include "VkInput.hpp"
|
||
|
#include "VkOffset.hpp"
|
||
|
#include "VkMemory.hpp"
|
||
|
#include "VkInstance.hpp"
|
||
|
#include "VkLayer.hpp"
|
||
|
#include "VkMac.hpp"
|
||
|
#include "VkPhysical.hpp"
|
||
|
#include "VkPresent.hpp"
|
||
|
#include "VkProtected.hpp"
|
||
|
#include "VkPush.hpp"
|
||
|
#include "VkQuery.hpp"
|
||
|
#include "VkQueue.hpp"
|
||
|
#include "VkRect.hpp"
|
||
|
#include "VkRefresh.hpp"
|
||
|
#include "VkSample.hpp"
|
||
|
#include "VkSampler.hpp"
|
||
|
#include "VkSemaphore.hpp"
|
||
|
#include "VkShader.hpp"
|
||
|
|
||
|
namespace VULKAN_HPP_NAMESPACE
|
||
|
{} // namespace VULKAN_HPP_NAMESPACE
|