skyline/app/src/main/cpp/skyline/audio.cpp

69 lines
2.2 KiB
C++
Raw Normal View History

#include "audio.h"
namespace skyline::audio {
Audio::Audio(const DeviceState &state) : state(state), oboe::AudioStreamCallback() {
oboe::AudioStreamBuilder builder;
builder.setChannelCount(constant::ChannelCount)
->setSampleRate(constant::SampleRate)
->setFormat(constant::PcmFormat)
->setCallback(this)
->openManagedStream(outputStream);
outputStream->requestStart();
}
Audio::~Audio() {
outputStream->close();
}
std::shared_ptr<AudioTrack> Audio::OpenTrack(const int channelCount, const int sampleRate, const std::function<void()> &releaseCallback) {
std::shared_ptr<AudioTrack> track = std::make_shared<AudioTrack>(channelCount, sampleRate, releaseCallback);
audioTracks.push_back(track);
return track;
}
void Audio::CloseTrack(std::shared_ptr<AudioTrack> &track) {
audioTracks.erase(std::remove(audioTracks.begin(), audioTracks.end(), track), audioTracks.end());
track.reset();
}
oboe::DataCallbackResult Audio::onAudioReady(oboe::AudioStream *audioStream, void *audioData, int32_t numFrames) {
i16 *destBuffer = static_cast<i16 *>(audioData);
uint setIndex = 0;
size_t sampleI16Size = static_cast<size_t>(numFrames) * audioStream->getChannelCount();
for (auto &track : audioTracks) {
if (track->playbackState == AudioOutState::Stopped)
continue;
track->bufferLock.lock();
std::queue<i16> &srcBuffer = track->sampleQueue;
size_t amount = std::min(srcBuffer.size(), sampleI16Size);
for (size_t i = 0; i < amount; i++) {
if (setIndex == i) {
destBuffer[i] = srcBuffer.front();
setIndex++;
} else {
destBuffer[i] += srcBuffer.front();
}
srcBuffer.pop();
}
track->sampleCounter += amount;
track->CheckReleasedBuffers();
track->bufferLock.unlock();
}
if (sampleI16Size > setIndex)
memset(destBuffer, 0, (sampleI16Size - setIndex) * 2);
return oboe::DataCallbackResult::Continue;
}
}