2023-01-09 17:27:45 +01:00
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<resources xmlns:tools="http://schemas.android.com/tools">
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<!-- Common -->
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<string name="search">搜索</string>
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<string name="error">发生了错误</string>
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<string name="copied_to_clipboard">复制到剪贴板</string>
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<string name="emulator">模拟器</string>
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2023-01-09 17:27:45 +01:00
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<!-- Toolbar Main -->
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<string name="settings">设置</string>
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<string name="share_logs">共享日志</string>
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<string name="refresh">刷新</string>
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<!-- Toolbar - Share Logs -->
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<string name="log_share_prompt">共享日志文件</string>
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<string name="logs_not_found">上次运行期间未创建日志</string>
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<!-- Main -->
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<string name="all">全部</string>
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<string name="metadata_missing">元数据丢失</string>
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<string name="icon">图标</string>
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<string name="no_rom">找不到任何ROM</string>
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<string name="pin">按住</string>
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<string name="play">开始</string>
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<string name="searching_roms">查找ROM</string>
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<string name="invalid_file">无效的文件</string>
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<string name="missing_title_key">缺少title prod密钥</string>
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<string name="incomplete_prod_keys">密钥不完整</string>
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2023-03-05 13:04:34 +01:00
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<!-- Settings - Content -->
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<string name="content">内容</string>
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<string name="open_data_directory">查看内部目录</string>
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<string name="open_data_directory_summary">在文件管理器中打开 Skyline 的内部目录</string>
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2023-03-05 13:04:34 +01:00
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<string name="open_data_directory_failed">找不到外部文件管理器来打开 Skyline 的内部目录</string>
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<string name="search_location">搜索位置</string>
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<!-- Settings - Keys -->
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<string name="keys">Keys文件</string>
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<string name="prod_keys">Production Keys</string>
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<string name="title_keys">Title Keys</string>
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<string name="import_keys_success">成功导入Keys文件</string>
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<string name="import_keys_invalid_input_path">提供的密钥路径无效</string>
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<string name="import_keys_invalid_keys">您尝试导入的密钥无效</string>
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<string name="import_keys_delete_previous_failed">无法删除当前安装的密钥</string>
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<string name="import_keys_move_failed">无法将密钥移动到当前目录</string>
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<!-- Settings - Appearance -->
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<string name="appearance">外观</string>
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<string name="theme">主题</string>
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<string name="app_language">应用语言</string>
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<string name="app_language_default">使用系统默认值</string>
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<string name="layout_type">游戏显示布局</string>
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<string name="sort_apps_by">游戏排序顺序</string>
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<string name="group_by_format">按格式分组游戏</string>
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<string name="group_by_format_desc_off">游戏将显示为单个列表</string>
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<string name="group_by_format_desc_on">游戏将按格式分组显示</string>
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<string name="select_action">始终显示游戏信息</string>
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<string name="select_action_desc_on">游戏信息将在点击游戏时显示</string>
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<string name="select_action_desc_off">游戏信息只会在长按游戏时显示</string>
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<!-- Settings - Game -->
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<string name="game">游戏</string>
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<string name="use_custom_settings">启用自定义设置</string>
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<string name="use_custom_settings_desc_on">此游戏的自定义设置已启用</string>
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<string name="use_custom_settings_desc_off">此游戏的自定义设置已禁用</string>
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<string name="reset_custom_settings">重置自定义设置</string>
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<string name="reset_custom_settings_desc">将自定义设置重置为默认值</string>
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<string name="reset_settings_warning">您确定要将所有设置重置为默认值?<b>当前设置将会丢失</b></string>
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<string name="copy_global_settings">复制全局设置</string>
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<string name="copy_global_settings_desc">复制全局设置到此游戏</string>
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<string name="copy_global_settings_warning">您确定要将全局设置复制到此游戏?<b>当前设置将会丢失</b></string>
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<!-- Settings - System -->
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<string name="system">系统设置</string>
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<string name="use_docked">启用主机模式</string>
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<string name="handheld_enabled">正在使用掌机模式</string>
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<string name="docked_enabled">正在使用主机模式</string>
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<string name="username">用户名</string>
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<string name="profile_picture">头像</string>
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<string name="system_language">系统语言</string>
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<string name="system_region">系统区域</string>
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<!-- Settings - Display -->
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<string name="display">显示</string>
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<string name="perf_stats">显示帧数信息</string>
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<string name="perf_stats_desc_off">不会显示性能统计信息</string>
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<string name="perf_stats_desc_on">帧数数据将显示在左上角</string>
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<string name="max_refresh_rate">使用最大显示刷新率</string>
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<string name="max_refresh_rate_enabled">将显示刷新率设置得尽可能高(会破坏大多数游戏)</string>
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<string name="max_refresh_rate_disabled">将显示刷新率设置为 60Hz</string>
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<string name="screen_orientation">屏幕方向</string>
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<string name="aspect_ratio">宽高比</string>
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<string name="respect_display_cutout">剪裁绘制元素</string>
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<string name="respect_display_cutout_enabled">不要在切口区域绘制 UI 元素</string>
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<string name="respect_display_cutout_disabled">允许在剪裁区域中绘制 UI 元素</string>
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<!-- Settings - Audio -->
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<string name="audio">音频</string>
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<string name="disable_audio_output">禁用音频输出</string>
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<string name="disable_audio_output_enabled">音频输出被禁用</string>
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<string name="disable_audio_output_disabled">启用音频输出</string>
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<!-- Settings - GPU -->
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<string name="gpu">GPU</string>
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<string name="gpu_driver_config">GPU 驱动程序配置</string>
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<string name="gpu_driver_config_desc">GPU驱动程序: %1$s</string>
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<string name="gpu_driver_config_desc_unsupported">您的设备不支持自定义驱动程序</string>
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<string name="force_triple_buffering">强制三重缓冲</string>
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<string name="triple_buffering_enabled">启用至少三个交换链缓冲器(更高帧率但是更高的输入延迟)</string>
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<string name="triple_buffering_disabled">启用至少两个交换链缓存器(较低的帧率但是较少的输入延迟)</string>
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<string name="disable_frame_throttling">禁用帧率限制</string>
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<string name="disable_frame_throttling_enabled">允许游戏以尽可能快的速度提交帧(仅用于基准测试)\n\n<b>注意:</b>启用此功能后,将使用另一种方法来测量 FPS,这些数字不得与受限制的 FPS 数字进行比较</string>
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<string name="disable_frame_throttling_disabled">只允许游戏以显示刷新率提交帧</string>
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<string name="executor_slot_count_scale">执行器插槽计数比例</string>
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<string name="executor_slot_count_scale_desc">缩放控制同时 GPU 执行的最大数量(更高有时可能表现更好但会使用更多 RAM)</string>
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<string name="executor_flush_threshold">执行器刷新阈值</string>
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<string name="executor_flush_threshold_desc">控制将工作刷新到 GPU 的频率</string>
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<string name="use_direct_memory_import">使用直接内存导入</string>
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<string name="use_direct_memory_import_desc">可能会改变某些游戏的性能和稳定性\n<b>注意:</b>此选项仅适用于专有的 Adreno 驱动程序</string>
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<string name="force_max_gpu_clocks">强制最大 GPU 时钟</string>
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<string name="force_max_gpu_clocks_desc">强制 GPU 以最大可能时钟速度运行(可能导致过热和耗电)</string>
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<string name="force_max_gpu_clocks_desc_unsupported">您的设备不支持强制最大 GPU 时钟</string>
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<string name="shader_cache">禁用着色器缓存</string>
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<string name="shader_cache_disabled">缓存的着色器不会被加载,会导致卡顿</string>
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<string name="shader_cache_enabled">缓存的着色器将被加载,可以大大减少卡顿</string>
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<!-- Settings - Hacks -->
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<string name="hacks">黑客</string>
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<string name="enable_fast_gpu_readback">启用快速 GPU 回读</string>
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<string name="enable_fast_gpu_readback_enabled">启用快速 GPU 回读(会破坏一些游戏,但其他游戏会有更高的性能)</string>
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<string name="enable_fast_gpu_readback_disabled">禁用快速 GPU 回读(确保最高精度)</string>
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<string name="enable_fast_readback_writes">启用快速回读写入</string>
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<string name="enable_fast_readback_writes_enabled">快速回读写入已启用</string>
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<string name="enable_fast_readback_writes_disabled">快速回读写入已禁用</string>
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<string name="disable_subgroup_shuffle">禁用 GPU 子组随机播放</string>
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<string name="disable_subgroup_shuffle_enabled">着色器子组随机播放操作被禁用,可能会导致严重的图形问题</string>
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<string name="disable_subgroup_shuffle_disabled">启用着色器子组随机播放操作,确保最大准确性</string>
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<!-- Settings - Debug -->
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<string name="debug">调试</string>
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<string name="log_level">日志级别</string>
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<string name="validation_layer">启用调试层</string>
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<string name="validation_layer_enabled">Vulkan调试层已启用,预计会出现重大减速</string>
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<string name="validation_layer_disabled">Vulkan调试层被禁用</string>
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<!-- Gpu Driver Activity -->
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<string name="gpu_driver">GPU驱动</string>
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<string name="add_gpu_driver">添加GPU驱动</string>
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<string name="delete_gpu_driver">删除选中的GPU驱动</string>
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<string name="system_driver">系统驱动</string>
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<string name="system_driver_desc">系统自带驱动</string>
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<string name="install">安装</string>
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<string name="gpu_driver_install_inprogress">安装GPU驱动…</string>
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<string name="gpu_driver_install_success">GPU驱动安装成功</string>
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<string name="gpu_driver_install_invalid_archive">驱动程序包解压失败</string>
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<string name="gpu_driver_install_missing_metadata">由于缺少元数据,提供的驱动程序包无效</string>
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<string name="gpu_driver_install_invalid_metadata">提供的驱动程序包含无效的元数据,它可能已损坏</string>
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<string name="gpu_driver_install_unsupported_android_version">您的设备不符合所提供驱动程序的最低 Android 版本要求</string>
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<string name="gpu_driver_install_already_installed">提供的驱动程序包已经安装</string>
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<!-- Input -->
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<string name="input">输入</string>
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<string name="osc">屏幕按键</string>
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<string name="osc_enable">启用屏幕按键</string>
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<string name="osc_not_shown">屏幕按键不会显示</string>
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<string name="osc_shown">屏幕按键将会显示</string>
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<string name="osc_feedback">启用触屏震动开关</string>
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<string name="osc_feedback_description">不包括摇杆和硬件控制</string>
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<string name="osc_edit">修改屏幕按键布局</string>
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<string name="setup_guide">设置指南</string>
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<string name="setup_guide_description">依次设置每个摇杆和按键</string>
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<string name="joystick">摇杆</string>
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<string name="confirm">确认</string>
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<string name="cancel">取消</string>
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<string name="osc_recenter_sticks">虚拟摇杆跟随</string>
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<string name="controller">控制器</string>
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<string name="config_controller">配置控制器</string>
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<string name="controller_type">控制器类型</string>
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<string name="none">无</string>
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<string name="handheld_procon">掌机模式+PRO手柄</string>
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<string name="procon">PRO手柄</string>
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<string name="ljoycon">左Joy-Con</string>
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<string name="rjoycon">右Joy-Con</string>
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<string name="general">一般设置</string>
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<string name="partner_joycon">副Joy-Con</string>
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<string name="rumble_device">震动设置</string>
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<string name="supported">支持</string>
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<string name="not_supported">不支持</string>
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<string name="press_any_button">按下控制器上的任意按键</string>
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<string name="confirm_button_again">再次按下按键确认选择</string>
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<string name="builtin">内置</string>
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<string name="builtin_vibrator">内置振动器</string>
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<string name="reset">重置</string>
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<string name="buttons">按键</string>
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<string name="use_button_axis">使用控制器上的任意按键或摇杆</string>
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<string name="release_confirm">松开以确认选择</string>
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<string name="hold_confirm">按住以确认选择</string>
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<string name="sticks">摇杆</string>
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<string name="stick_button">摇杆按键</string>
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<string name="next">下一个</string>
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<string name="x_plus">Stick X+ Axis (右)</string>
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<string name="y_plus">Stick X+ Axis (上)</string>
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<string name="x_minus">Stick X+ Axis (左)</string>
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<string name="y_minus">Stick X+ Axis (下)</string>
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<string name="a_button">A</string>
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<string name="b_button">B</string>
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<string name="x_button">X</string>
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<string name="y_button">Y</string>
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<string name="left_shoulder">L</string>
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<string name="right_shoulder">R</string>
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<string name="left_trigger">ZL</string>
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<string name="right_trigger">ZR</string>
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<string name="plus_button">+</string>
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<string name="minus_button">-</string>
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<string name="emu_menu_button">菜单</string>
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<string name="stick_preview">摇杆预览</string>
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<string name="done">完成</string>
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<string name="use_non_stick">使用任意未配置的按键完成设置</string>
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<string name="button">按键</string>
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<string name="up">上</string>
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<string name="down">下</string>
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<string name="left">左</string>
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<string name="right">右</string>
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<string name="dpad">十字键</string>
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<string name="left_stick">左摇杆</string>
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<string name="right_stick">右摇杆</string>
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<string name="face_buttons">功能按键</string>
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<string name="shoulder_trigger">肩鍵和扳机鍵</string>
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<string name="shoulder_rail">Joy-Con手柄上的L/R键</string>
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<string name="misc_buttons">杂项按键</string>
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<!-- Credits -->
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<string name="credits">贡献榜</string>
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<!-- Licenses -->
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<string name="licenses">许可证</string>
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<string name="skyline_license_description">Skyline在Mozilla公共许可证2.0下获得许可</string>
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<string name="ryujinx_description">由于 Ryujinx 的实现非常准确,因此在整个项目中都被用作参考\n\n<b>注意:Skyline 不是基于 Ryujinx</b></string>
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<string name="shader_compiler_description">Skyline 的着色器编译器是<b>分支</b>的<i>yuzu</i>具有 Skyline 特定更改的着色器编译器,而其他更改在它们之间共享,允许两个项目从它的开发中受益\n\n<b>注意:</b>只有在 Skyline 授予许可豁免的情况下,才能在 Skyline 中使用它。<i>yuzu</i>团队</string>
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<string name="sirit_description">Skyline 的着色器编译器在内部使用 Sirit 以高效的方式发出 SPIR-V</string>
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<string name="vkhpp_description">Vulkan-Hpp 为 Vulkan 提供了一个 C++ API</string>
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<string name="vkma_description">Vulkan Memory Allocator 提供具有 UMA 支持的高质量 GPU 内存分配器</string>
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<string name="khvkval_description">Khronos 的 Vulkan 验证层为调试版本中的 Vulkan API 调用提供错误检查</string>
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<string name="oboe_description">oboe用于高性能音频输出</string>
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<string name="perfetto_description">Perfetto 用于通过详细跟踪进行分析和调试</string>
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<string name="fmtlib_description">{fmt} 提供现代 C++ 字符串格式化 API</string>
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<string name="boost_description">Boost 在 C++ 中提供容器和其他便利功能的高质量实现</string>
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<string name="rangev3_description">Range v3 是 ISO C++ 20 范围的参考实现,这允许我们在 LLVM 的 libc++ 中开发范围时使用它们</string>
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<string name="frozen_description">Frozen 提供具有完美哈希函数的编译时不可变哈希映射,以加快查找速度</string>
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<string name="pugixml_description">pugixml 用于解析首选项 XML 以从 C++ 检索设置</string>
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<string name="opus_description">Opus Audio Codec 提供高质量的 Opus 解码器,用于解码客人提供的 Opus 编码音频</string>
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<string name="mbedtls_description">Mbed TLS 用于解密 AES 加密的 NCA</string>
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<string name="lz4_description">LZ4 用于从 NSO 中提取 LZ4 压缩的 ELF 部分</string>
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|
<string name="tzcode_description">tzcode 提供了一个 C API 来访问 tzdb 以获取时区数据</string>
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<string name="jssim_description">Java String Similarity 为我们的搜索功能提供支持</string>
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<string name="andx_description">AndroidX 跨 Android 版本提供一致的用户体验</string>
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<string name="amat_description">Android Material Components 提供一致的 Material Design UI</string>
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<string name="ktstd_description">Kotlin 标准库在 Kotlin 中提供了便利的函数</string>
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|
<string name="dagger_description">Dagger 为编译时依赖注入提供了一个框架</string>
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<string name="mtico_description">Material Design Icons 在整个应用程序中提供一致的图标</string>
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<string name="noto_sans_description">Noto Sans 被用作我们的 FOSS 共享字体替换拉丁文、日文和(繁体)中文</string>
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<string name="roboto_description">Roboto 被用作我们的 FOSS 共享字体替换韩语和任天堂的扩展字符集</string>
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<!-- Software Keyboard -->
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<string name="input_hint">输入文字</string>
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<!-- Misc -->
|
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<!--suppress AndroidLintUnusedResources -->
|
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<string name="expand_button_title" tools:override="true">展开</string>
|
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|
<string name="undo">撤销</string>
|
|
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|
|
</resources>
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