skyline/app/src/main/res/values/strings.xml

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<resources>
<string name="app_name">Skyline</string>
<!-- Common -->
<string name="search">Search</string>
<!-- Toolbar Main -->
<string name="settings">Settings</string>
<string name="log">Logger</string>
<string name="refresh">Refresh</string>
<!-- Main -->
<string name="refreshed">The list of ROMs has been refreshed.</string>
2019-07-03 22:48:43 +02:00
<string name="aset_missing">ASET Header Missing</string>
<string name="icon">Icon</string>
<string name="no_rom">Cannot find any ROMs</string>
<string name="nro">NROs</string>
<string name="pin">Pin</string>
<string name="play">Play</string>
<!-- Toolbar Logger -->
<string name="clear">Clear</string>
<string name="share">Share</string>
<!-- Logger -->
<string name="file_missing">The log file was not found</string>
<string name="io_error">An I/O error has occurred</string>
<string name="share_error">An error has occurred while sharing</string>
<string name="cleared">The logs have been cleared</string>
<!-- Settings -->
<string name="emulator">Emulator</string>
<string name="search_location">Search Location</string>
<string name="log_level">Log Level</string>
<string name="log_compact">Compact Logs</string>
<string name="log_compact_desc_on">Logs will be displayed in a compact form factor</string>
<string name="log_compact_desc_off">The logs will be displayed in a verbose form factor</string>
<string name="system">System</string>
<string name="use_docked">Use Docked Mode</string>
<string name="handheld_enabled">The system will emulate being in handheld mode</string>
<string name="docked_enabled">The system will emulate being in docked mode</string>
<string name="theme">Theme</string>
<string name="searching_roms">Searching for ROMs</string>
<string name="audio">Audio</string>
<string name="audren_buffer_size">Audio Buffer Size</string>
<string name="audren_buffer_desc">The size of the buffer used to store audio samples for ROMs using audren. A lower value will result in less latency but potentially increased audio stutter depending on the performance of the device</string>
<!-- Licenses -->
<string name="licenses">Licenses</string>
<string name="fmtlib">{fmt}</string>
<string name="fmtlib_description">We use libfmt for formatting strings (Custom License)</string>
<string name="oboe">oboe</string>
<string name="oboe_description">We use oboe for audio output during emulation (Apache License 2.0)</string>
<string name="vkhpp">Vulkan-Hpp</string>
<string name="vkhpp_description">We use Vulkan-Hpp for using Vulkan with a C++ API (Apache License 2.0)</string>
<string name="txml2">TinyXML2</string>
<string name="txml2_description">We use TinyXML2 for parsing the preference XML to retrieve settings from C++ (zLib License)</string>
<string name="jssim">java-string-similarity</string>
<string name="jssim_description">We use java-string-similarity to power our search functionality (Apache License 2.0)</string>
<string name="andx">AndroidX</string>
<string name="andx_description">We use AndroidX to have a consistent user-experience across Android versions (Apache License 2.0)</string>
<string name="amat">Android Material Components</string>
<string name="amat_description">We use Android Material Components to have a consistent material design UI (Apache License 2.0)</string>
<string name="ktstd">Kotlin Standard Library</string>
<string name="ktstd_description">We use Kotlin Standard Library for accessing convenience functions in Kotlin (Apache License 2.0)</string>
<string name="skyline_description">The license of Skyline (LGPLv3 or later)</string>
</resources>