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Stub {Set,Get}NpadHandheldActivationMode in HID
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@ -48,6 +48,7 @@ namespace skyline::input {
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std::vector<NpadId> supportedIds; //!< The NPadId(s) that are supported by the application
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std::vector<NpadId> supportedIds; //!< The NPadId(s) that are supported by the application
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NpadStyleSet styles; //!< The styles that are supported by the application
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NpadStyleSet styles; //!< The styles that are supported by the application
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NpadJoyOrientation orientation{}; //!< The orientation all of Joy-Cons are in (This affects stick transformation for them)
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NpadJoyOrientation orientation{}; //!< The orientation all of Joy-Cons are in (This affects stick transformation for them)
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NpadHandheldActivationMode handheldActivationMode{NpadHandheldActivationMode::Dual}; //!< By default two controllers are required to activate handheld mode
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/**
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/**
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* @param hid A pointer to HID Shared Memory on the host
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* @param hid A pointer to HID Shared Memory on the host
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@ -7,6 +7,15 @@
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#include "shared_mem.h"
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#include "shared_mem.h"
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namespace skyline::input {
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namespace skyline::input {
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/**
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* @brief How many joycons must be attached for handheld mode to be triggered
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*/
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enum class NpadHandheldActivationMode : u64 {
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Dual = 0,
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Single = 1,
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None = 2,
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};
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/**
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/**
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* @brief The orientations the Joy-Con(s) can be held in
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* @brief The orientations the Joy-Con(s) can be held in
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*/
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*/
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@ -25,6 +25,10 @@ namespace skyline::service::hid {
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return {};
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return {};
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}
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}
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Result IHidServer::StartSixAxisSensor(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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return {};
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}
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Result IHidServer::SetSupportedNpadStyleSet(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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Result IHidServer::SetSupportedNpadStyleSet(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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auto styleSet{request.Pop<NpadStyleSet>()};
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auto styleSet{request.Pop<NpadStyleSet>()};
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std::lock_guard lock(state.input->npad.mutex);
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std::lock_guard lock(state.input->npad.mutex);
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@ -137,8 +141,45 @@ namespace skyline::service::hid {
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return {};
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return {};
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}
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}
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Result IHidServer::CreateActiveVibrationDeviceList(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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Result IHidServer::SetNpadHandheldActivationMode(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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manager.RegisterService(SRVREG(IActiveVibrationDeviceList), session, response);
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request.Skip<u64>();
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auto activationMode{request.Pop<NpadHandheldActivationMode>()};
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std::scoped_lock lock{state.input->npad.mutex};
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state.input->npad.handheldActivationMode = activationMode;
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return {};
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}
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Result IHidServer::GetNpadHandheldActivationMode(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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std::scoped_lock lock{state.input->npad.mutex};
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response.Push(state.input->npad.handheldActivationMode);
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return {};
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}
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Result IHidServer::GetVibrationDeviceInfo(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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auto deviceHandle{request.Pop<NpadDeviceHandle>()};
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auto id{deviceHandle.id};
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if (id > NpadId::Player8 && id != NpadId::Handheld && id != NpadId::Unknown)
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return result::InvalidNpadId;
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auto vibrationDeviceType{NpadVibrationDeviceType::Unknown};
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auto vibrationDevicePosition{NpadVibrationDevicePosition::None};
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if (deviceHandle.GetType() == NpadControllerType::Gamecube)
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vibrationDeviceType = NpadVibrationDeviceType::EccentricRotatingMass;
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else
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vibrationDeviceType = NpadVibrationDeviceType::LinearResonantActuator;
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if (vibrationDeviceType == NpadVibrationDeviceType::LinearResonantActuator)
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if (deviceHandle.isRight)
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vibrationDevicePosition = NpadVibrationDevicePosition::Right;
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else
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vibrationDevicePosition = NpadVibrationDevicePosition::Left;
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response.Push(NpadVibrationDeviceInfo{vibrationDeviceType, vibrationDevicePosition});
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return {};
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return {};
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}
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}
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@ -154,6 +195,11 @@ namespace skyline::service::hid {
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return {};
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return {};
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}
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}
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Result IHidServer::CreateActiveVibrationDeviceList(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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manager.RegisterService(SRVREG(IActiveVibrationDeviceList), session, response);
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return {};
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}
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Result IHidServer::SendVibrationValues(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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Result IHidServer::SendVibrationValues(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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request.Skip<u64>(); // appletResourceUserId
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request.Skip<u64>(); // appletResourceUserId
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@ -179,34 +225,4 @@ namespace skyline::service::hid {
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return {};
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return {};
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}
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}
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Result IHidServer::StartSixAxisSensor(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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return {};
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}
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Result IHidServer::GetVibrationDeviceInfo(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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auto deviceHandle{request.Pop<NpadDeviceHandle>()};
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auto id{deviceHandle.id};
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if (id > NpadId::Player8 && id != NpadId::Handheld && id != NpadId::Unknown)
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return result::InvalidNpadId;
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auto vibrationDeviceType{NpadVibrationDeviceType::Unknown};
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auto vibrationDevicePosition{NpadVibrationDevicePosition::None};
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if (deviceHandle.GetType() == NpadControllerType::Gamecube)
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vibrationDeviceType = NpadVibrationDeviceType::EccentricRotatingMass;
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else
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vibrationDeviceType = NpadVibrationDeviceType::LinearResonantActuator;
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if (vibrationDeviceType == NpadVibrationDeviceType::LinearResonantActuator)
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if (deviceHandle.isRight)
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vibrationDevicePosition = NpadVibrationDevicePosition::Right;
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else
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vibrationDevicePosition = NpadVibrationDevicePosition::Left;
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response.Push(NpadVibrationDeviceInfo{vibrationDeviceType, vibrationDevicePosition});
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return {};
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}
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}
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}
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@ -119,10 +119,14 @@ namespace skyline::service::hid {
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Result SetNpadJoyAssignmentModeDual(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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Result SetNpadJoyAssignmentModeDual(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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/**
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* @brief Returns an instance of #IActiveVibrationDeviceList
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* @url https://switchbrew.org/wiki/HID_services#SetNpadHandheldActivationMode
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* @url https://switchbrew.org/wiki/HID_services#CreateActiveVibrationDeviceList
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*/
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*/
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Result CreateActiveVibrationDeviceList(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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Result SetNpadHandheldActivationMode(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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* @url https://switchbrew.org/wiki/HID_services#GetNpadHandheldActivationMode
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*/
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Result GetNpadHandheldActivationMode(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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/**
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* @brief Returns the current vibration state of a device
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* @brief Returns the current vibration state of a device
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@ -136,6 +140,12 @@ namespace skyline::service::hid {
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*/
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*/
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Result SendVibrationValue(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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Result SendVibrationValue(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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* @brief Returns an instance of #IActiveVibrationDeviceList
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* @url https://switchbrew.org/wiki/HID_services#CreateActiveVibrationDeviceList
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*/
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Result CreateActiveVibrationDeviceList(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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/**
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* @brief Send vibration values to a HID device
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* @brief Send vibration values to a HID device
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* @url https://switchbrew.org/wiki/HID_services#SendVibrationValues
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* @url https://switchbrew.org/wiki/HID_services#SendVibrationValues
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@ -160,6 +170,8 @@ namespace skyline::service::hid {
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SFUNC(0x7A, IHidServer, SetNpadJoyAssignmentModeSingleByDefault),
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SFUNC(0x7A, IHidServer, SetNpadJoyAssignmentModeSingleByDefault),
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SFUNC(0x7B, IHidServer, SetNpadJoyAssignmentModeSingle),
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SFUNC(0x7B, IHidServer, SetNpadJoyAssignmentModeSingle),
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SFUNC(0x7C, IHidServer, SetNpadJoyAssignmentModeDual),
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SFUNC(0x7C, IHidServer, SetNpadJoyAssignmentModeDual),
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SFUNC(0x80, IHidServer, SetNpadHandheldActivationMode),
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SFUNC(0x81, IHidServer, GetNpadHandheldActivationMode),
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SFUNC(0xCB, IHidServer, CreateActiveVibrationDeviceList),
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SFUNC(0xCB, IHidServer, CreateActiveVibrationDeviceList),
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SFUNC(0xC8, IHidServer, GetVibrationDeviceInfo),
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SFUNC(0xC8, IHidServer, GetVibrationDeviceInfo),
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SFUNC(0xC9, IHidServer, SendVibrationValue),
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SFUNC(0xC9, IHidServer, SendVibrationValue),
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