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https://github.com/skyline-emu/skyline.git
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Fix descriptor copies to be one per descriptor type
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parent
d482e0ea98
commit
040db37a28
@ -237,6 +237,14 @@ namespace skyline::gpu::interconnect::maxwell3d {
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descCb(desc, descIdx);
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descCb(desc, descIdx);
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descriptorInfo.copyDescs.push_back(vk::CopyDescriptorSet{
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.srcBinding = bindingIndex,
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.srcArrayElement = 0,
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.dstBinding = bindingIndex,
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.dstArrayElement = 0,
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.descriptorCount = desc.count,
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});
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descriptorInfo.descriptorSetLayoutBindings.push_back(vk::DescriptorSetLayoutBinding{
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descriptorInfo.descriptorSetLayoutBindings.push_back(vk::DescriptorSetLayoutBinding{
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.binding = bindingIndex++,
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.binding = bindingIndex++,
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.descriptorType = type,
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.descriptorType = type,
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@ -271,8 +279,6 @@ namespace skyline::gpu::interconnect::maxwell3d {
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pushBindings(vk::DescriptorType::eStorageImage, stage.info.image_descriptors, stageDescInfo.storageImageDescCount, [](const auto &, u32) {});
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pushBindings(vk::DescriptorType::eStorageImage, stage.info.image_descriptors, stageDescInfo.storageImageDescCount, [](const auto &, u32) {});
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descriptorInfo.totalImageDescCount += stageDescInfo.combinedImageSamplerDescCount + stageDescInfo.storageImageDescCount;
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descriptorInfo.totalImageDescCount += stageDescInfo.combinedImageSamplerDescCount + stageDescInfo.storageImageDescCount;
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}
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}
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descriptorInfo.totalElemCount = descriptorInfo.totalBufferDescCount + descriptorInfo.totalTexelBufferDescCount + descriptorInfo.totalImageDescCount;
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return descriptorInfo;
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return descriptorInfo;
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}
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}
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@ -686,24 +692,16 @@ namespace skyline::gpu::interconnect::maxwell3d {
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const auto &shaderInfo{shaderStages[stageIndex].info};
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const auto &shaderInfo{shaderStages[stageIndex].info};
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auto &stageConstantBuffers{constantBuffers[stageIndex]};
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auto &stageConstantBuffers{constantBuffers[stageIndex]};
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auto copies{ctx.executor.allocator->AllocateUntracked<vk::CopyDescriptorSet>(1)};
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u32 writeIdx{};
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auto writes{ctx.executor.allocator->AllocateUntracked<vk::WriteDescriptorSet>(cbufUsageInfo.writeDescCount)};
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auto writes{ctx.executor.allocator->AllocateUntracked<vk::WriteDescriptorSet>(cbufUsageInfo.writeDescCount)};
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size_t writeIdx{};
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u32 bufferIdx{};
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size_t bufferIdx{};
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size_t imageIdx{};
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auto bufferDescs{ctx.executor.allocator->AllocateUntracked<vk::DescriptorBufferInfo>(cbufUsageInfo.totalBufferDescCount)};
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auto bufferDescs{ctx.executor.allocator->AllocateUntracked<vk::DescriptorBufferInfo>(cbufUsageInfo.totalBufferDescCount)};
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auto bufferDescDynamicBindings{ctx.executor.allocator->AllocateUntracked<DynamicBufferBinding>(cbufUsageInfo.totalBufferDescCount)};
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auto bufferDescDynamicBindings{ctx.executor.allocator->AllocateUntracked<DynamicBufferBinding>(cbufUsageInfo.totalBufferDescCount)};
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// TODO: opt this to do partial copy and avoid updating twice
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u32 imageIdx{};
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copies[0] = vk::CopyDescriptorSet{
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auto imageDescs{ctx.executor.allocator->AllocateUntracked<vk::DescriptorImageInfo>(cbufUsageInfo.totalImageDescCount)};
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.srcBinding = 0,
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.srcArrayElement = 0,
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.dstBinding = 0,
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.dstArrayElement = 0,
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.descriptorCount = descriptorInfo.totalElemCount,
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};
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auto writeBufferDescs{[&](vk::DescriptorType type, const auto &usages, const auto &descs, auto getBufferCb) {
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auto writeBufferDescs{[&](vk::DescriptorType type, const auto &usages, const auto &descs, auto getBufferCb) {
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for (const auto &usage : usages) {
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for (const auto &usage : usages) {
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@ -736,7 +734,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
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return nullptr;
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return nullptr;
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return ctx.executor.allocator->EmplaceUntracked<DescriptorUpdateInfo>(DescriptorUpdateInfo{
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return ctx.executor.allocator->EmplaceUntracked<DescriptorUpdateInfo>(DescriptorUpdateInfo{
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.copies = copies,
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.copies = descriptorInfo.copyDescs,
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.writes = writes.first(writeIdx),
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.writes = writes.first(writeIdx),
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.bufferDescs = bufferDescs.first(bufferIdx),
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.bufferDescs = bufferDescs.first(bufferIdx),
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.bufferDescDynamicBindings = bufferDescDynamicBindings.first(bufferIdx),
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.bufferDescDynamicBindings = bufferDescDynamicBindings.first(bufferIdx),
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