mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-27 05:04:17 +01:00
Enable vertexPipelineStoresAndAtomics, fragmentStoresAndAtomics and shaderStorageImageWriteWithoutFormat Vulkan features
Used by Xenoblade Chronicles DE
This commit is contained in:
parent
390558c802
commit
04e7b684d2
@ -144,8 +144,6 @@ namespace skyline::gpu {
|
|||||||
enabledFeatures2.unlink<vk::PhysicalDeviceImagelessFramebufferFeatures>();
|
enabledFeatures2.unlink<vk::PhysicalDeviceImagelessFramebufferFeatures>();
|
||||||
}
|
}
|
||||||
|
|
||||||
FEAT_SET(vk::PhysicalDeviceFeatures2, features.geometryShader, supportsGeometryShaders)
|
|
||||||
|
|
||||||
if (hasTransformFeedbackExt) {
|
if (hasTransformFeedbackExt) {
|
||||||
bool hasTransformFeedbackFeat{}, hasGeometryStreamsStreamsFeat{};
|
bool hasTransformFeedbackFeat{}, hasGeometryStreamsStreamsFeat{};
|
||||||
FEAT_SET(vk::PhysicalDeviceTransformFeedbackFeaturesEXT, transformFeedback, hasTransformFeedbackFeat)
|
FEAT_SET(vk::PhysicalDeviceTransformFeedbackFeaturesEXT, transformFeedback, hasTransformFeedbackFeat)
|
||||||
@ -158,6 +156,11 @@ namespace skyline::gpu {
|
|||||||
enabledFeatures2.unlink<vk::PhysicalDeviceTransformFeedbackFeaturesEXT>();
|
enabledFeatures2.unlink<vk::PhysicalDeviceTransformFeedbackFeaturesEXT>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FEAT_SET(vk::PhysicalDeviceFeatures2, features.geometryShader, supportsGeometryShaders)
|
||||||
|
FEAT_SET(vk::PhysicalDeviceFeatures2, features.vertexPipelineStoresAndAtomics, supportsVertexPipelineStoresAndAtomics)
|
||||||
|
FEAT_SET(vk::PhysicalDeviceFeatures2, features.fragmentStoresAndAtomics, supportsFragmentStoresAndAtomics)
|
||||||
|
FEAT_SET(vk::PhysicalDeviceFeatures2, features.shaderStorageImageWriteWithoutFormat, supportsShaderStorageImageWriteWithoutFormat)
|
||||||
|
|
||||||
#undef FEAT_SET
|
#undef FEAT_SET
|
||||||
|
|
||||||
if (supportsFloatControls)
|
if (supportsFloatControls)
|
||||||
@ -186,8 +189,8 @@ namespace skyline::gpu {
|
|||||||
|
|
||||||
std::string TraitManager::Summary() {
|
std::string TraitManager::Summary() {
|
||||||
return fmt::format(
|
return fmt::format(
|
||||||
"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Anisotropic Filtering: {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Push Descriptors: {}\n* Supports Imageless Framebuffers: {}\n* Supports Global Priority: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports List Primitive Topology Restart: {}\n* Supports Patch List Primitive Topology Restart: {}\n* Supports Transform Feedback: {}\n* Supports Geometry Shaders: {}\n * Supports Subgroup Vote: {}\n* Subgroup Size: {}\n* BCn Support: {}",
|
"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Anisotropic Filtering: {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Push Descriptors: {}\n* Supports Imageless Framebuffers: {}\n* Supports Global Priority: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports List Primitive Topology Restart: {}\n* Supports Patch List Primitive Topology Restart: {}\n* Supports Transform Feedback: {}\n* Supports Geometry Shaders: {}\n* Supports Vertex Pipeline Stores and Atomics: {}\n* Supports Fragment Stores and Atomics: {}\n* Supports Shader Storage Image Write Without Format: {}\n*Supports Subgroup Vote: {}\n* Subgroup Size: {}\n* BCn Support: {}",
|
||||||
supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsAnisotropicFiltering, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsPushDescriptors, supportsImagelessFramebuffers, supportsGlobalPriority, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsShaderDemoteToHelper, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsTopologyListRestart, supportsTopologyPatchListRestart, supportsTransformFeedback, supportsGeometryShaders, supportsSubgroupVote, subgroupSize, bcnSupport.to_string()
|
supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsAnisotropicFiltering, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsPushDescriptors, supportsImagelessFramebuffers, supportsGlobalPriority, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsShaderDemoteToHelper, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsTopologyListRestart, supportsTopologyPatchListRestart, supportsTransformFeedback, supportsGeometryShaders, supportsVertexPipelineStoresAndAtomics, supportsFragmentStoresAndAtomics, supportsShaderStorageImageWriteWithoutFormat, supportsSubgroupVote, subgroupSize, bcnSupport.to_string()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -40,6 +40,9 @@ namespace skyline::gpu {
|
|||||||
bool supportsTopologyListRestart{}; //!< If the device supports using primitive restart for topology lists (with VK_EXT_primitive_topology_list_restart)
|
bool supportsTopologyListRestart{}; //!< If the device supports using primitive restart for topology lists (with VK_EXT_primitive_topology_list_restart)
|
||||||
bool supportsTopologyPatchListRestart{}; //!< If the device supports using primitive restart for topology patch lists (with VK_EXT_primitive_topology_list_restart)
|
bool supportsTopologyPatchListRestart{}; //!< If the device supports using primitive restart for topology patch lists (with VK_EXT_primitive_topology_list_restart)
|
||||||
bool supportsGeometryShaders; //!< If the device supports the 'geometryShader' Vulkan feature
|
bool supportsGeometryShaders; //!< If the device supports the 'geometryShader' Vulkan feature
|
||||||
|
bool supportsVertexPipelineStoresAndAtomics{}; //!< If the device supports the 'vertexPipelineStoresAndAtomics' Vulkan feature
|
||||||
|
bool supportsFragmentStoresAndAtomics{}; //!< If the device supports the 'fragmentStoresAndAtomics' Vulkan feature
|
||||||
|
bool supportsShaderStorageImageWriteWithoutFormat{}; //!< If the device supports the 'shaderStorageImageWriteWithoutFormat' Vulkan feature
|
||||||
bool supportsSubgroupVote{}; //!< If subgroup votes are supported in shaders with SPV_KHR_subgroup_vote
|
bool supportsSubgroupVote{}; //!< If subgroup votes are supported in shaders with SPV_KHR_subgroup_vote
|
||||||
u32 subgroupSize{}; //!< Size of a subgroup on the host GPU
|
u32 subgroupSize{}; //!< Size of a subgroup on the host GPU
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user