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https://github.com/skyline-emu/skyline.git
synced 2024-11-29 13:44:20 +01:00
Clear or suppress some easy lint warnings
This commit is contained in:
parent
94459e01a4
commit
0949d51871
@ -87,5 +87,5 @@ data class AppItem(private val meta : AppEntry) : DataItem() {
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/**
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/**
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* The name and author is used as the key
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* The name and author is used as the key
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*/
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*/
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fun key() = meta.name + if (meta.author != null) " ${meta.author}" else ""
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fun key() = "${meta.name}${meta.author.let { it ?: "" }}"
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}
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}
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@ -48,7 +48,7 @@ open class Controller(val id : Int, var type : ControllerType, var rumbleDeviceD
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*/
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*/
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companion object {
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companion object {
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@JvmStatic
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@JvmStatic
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private val serialVersionUID = 6529685098267757690L
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val serialVersionUID = 6529685098267757690L
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/**
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/**
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* The value of [rumbleDeviceDescriptor] when the built-in Vibrator should be utilized
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* The value of [rumbleDeviceDescriptor] when the built-in Vibrator should be utilized
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@ -60,23 +60,39 @@ open class Controller(val id : Int, var type : ControllerType, var rumbleDeviceD
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/**
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/**
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* This Controller class is for the Handheld-ProCon controller that change based on the operation mode
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* This Controller class is for the Handheld-ProCon controller that change based on the operation mode
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*/
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*/
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class HandheldController(id : Int) : Controller(id, ControllerType.HandheldProController)
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class HandheldController(id : Int) : Controller(id, ControllerType.HandheldProController) {
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companion object {
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private val serialVersionUID = Controller.serialVersionUID
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}
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}
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/**
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/**
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* This Controller class is for the Pro Controller (ProCon)
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* This Controller class is for the Pro Controller (ProCon)
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*/
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*/
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class ProController(id : Int) : Controller(id, ControllerType.ProController)
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class ProController(id : Int) : Controller(id, ControllerType.ProController) {
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companion object {
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private val serialVersionUID = Controller.serialVersionUID
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}
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}
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/**
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/**
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* This Controller class is for the left Joy-Con controller
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* This Controller class is for the left Joy-Con controller
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*
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*
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* @param partnerId The ID of the corresponding right Joy-Con if this is a pair
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* @param partnerId The ID of the corresponding right Joy-Con if this is a pair
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*/
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*/
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class JoyConLeftController(id : Int, var partnerId : Int? = null) : Controller(id, ControllerType.JoyConLeft)
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class JoyConLeftController(id : Int, var partnerId : Int? = null) : Controller(id, ControllerType.JoyConLeft) {
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companion object {
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private val serialVersionUID = Controller.serialVersionUID
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}
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}
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/**
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/**
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* This Controller class is for the right Joy-Con controller
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* This Controller class is for the right Joy-Con controller
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*
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*
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* @param partnerId The ID of the corresponding left Joy-Con if this is a pair
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* @param partnerId The ID of the corresponding left Joy-Con if this is a pair
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*/
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*/
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class JoyConRightController(id : Int, var partnerId : Int? = null) : Controller(id, ControllerType.JoyConRight)
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class JoyConRightController(id : Int, var partnerId : Int? = null) : Controller(id, ControllerType.JoyConRight) {
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companion object {
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private val serialVersionUID = Controller.serialVersionUID
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}
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}
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@ -57,8 +57,10 @@ class ControllerActivity : AppCompatActivity() {
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*/
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*/
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val axisMap = mutableMapOf<AxisId, ControllerStickViewItem>()
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val axisMap = mutableMapOf<AxisId, ControllerStickViewItem>()
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@Suppress("WeakerAccess")
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val stickItems = mutableListOf<ControllerStickViewItem>()
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val stickItems = mutableListOf<ControllerStickViewItem>()
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@Suppress("WeakerAccess")
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val buttonItems = mutableListOf<ControllerButtonViewItem>()
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val buttonItems = mutableListOf<ControllerButtonViewItem>()
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@Inject
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@Inject
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@ -191,7 +193,7 @@ class ControllerActivity : AppCompatActivity() {
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var layoutDone = false // Tracks if the layout is complete to avoid retrieving invalid attributes
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var layoutDone = false // Tracks if the layout is complete to avoid retrieving invalid attributes
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binding.coordinatorLayout.viewTreeObserver.addOnTouchModeChangeListener { isTouchMode ->
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binding.coordinatorLayout.viewTreeObserver.addOnTouchModeChangeListener { isTouchMode ->
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val layoutUpdate = { ->
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val layoutUpdate = {
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val params = binding.controllerList.layoutParams as CoordinatorLayout.LayoutParams
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val params = binding.controllerList.layoutParams as CoordinatorLayout.LayoutParams
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if (!isTouchMode) {
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if (!isTouchMode) {
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binding.titlebar.appBarLayout.setExpanded(true)
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binding.titlebar.appBarLayout.setExpanded(true)
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@ -218,7 +220,7 @@ class ControllerActivity : AppCompatActivity() {
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}
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}
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}
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}
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val dividerItemDecoration = object : DividerItemDecoration(this, DividerItemDecoration.VERTICAL) {
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val dividerItemDecoration = object : DividerItemDecoration(this, VERTICAL) {
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override fun onDraw(canvas : Canvas, parent : RecyclerView, state : RecyclerView.State) {
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override fun onDraw(canvas : Canvas, parent : RecyclerView, state : RecyclerView.State) {
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val divider = drawable!!
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val divider = drawable!!
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for (i in 0 until parent.childCount) {
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for (i in 0 until parent.childCount) {
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@ -76,6 +76,7 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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external fun setTouchState(points : IntArray)
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external fun setTouchState(points : IntArray)
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}
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}
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@Suppress("ArrayInDataClass")
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data class MotionSensorInput(
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data class MotionSensorInput(
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var timestamp : u64 = 0uL,
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var timestamp : u64 = 0uL,
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var deltaTimestamp : u64 = 0uL,
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var deltaTimestamp : u64 = 0uL,
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@ -100,10 +101,10 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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* Used for adjusting motion to phone orientation
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* Used for adjusting motion to phone orientation
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*/
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*/
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private val motionRotationMatrix = FloatArray(9)
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private val motionRotationMatrix = FloatArray(9)
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private val motionGyroOrientation : FloatArray = FloatArray(3);
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private val motionGyroOrientation : FloatArray = FloatArray(3)
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private val motionAcelOrientation : FloatArray = FloatArray(3);
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private val motionAcelOrientation : FloatArray = FloatArray(3)
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private var motionAxisOrientationX = SensorManager.AXIS_Y;
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private var motionAxisOrientationX = SensorManager.AXIS_Y
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private var motionAxisOrientationY = SensorManager.AXIS_X;
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private var motionAxisOrientationY = SensorManager.AXIS_X
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/**
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/**
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* Initializes all of the controllers from [InputManager] on the guest
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* Initializes all of the controllers from [InputManager] on the guest
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@ -151,15 +152,15 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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}
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}
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}
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}
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setMotionOrientation90();
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setMotionOrientation90()
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val orientationEventListener = object : OrientationEventListener(context) {
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val orientationEventListener = object : OrientationEventListener(context) {
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override fun onOrientationChanged(orientation : Int) {
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override fun onOrientationChanged(orientation : Int) {
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when {
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when {
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isWithinOrientationRange(orientation, 270) -> {
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isWithinOrientationRange(orientation, 270) -> {
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setMotionOrientation270();
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setMotionOrientation270()
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}
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}
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isWithinOrientationRange(orientation, 90) -> {
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isWithinOrientationRange(orientation, 90) -> {
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setMotionOrientation90();
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setMotionOrientation90()
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}
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}
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}
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}
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}
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}
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@ -184,8 +185,8 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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motionAcelOrientation[0] = -1.0f
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motionAcelOrientation[0] = -1.0f
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motionAcelOrientation[1] = 1.0f
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motionAcelOrientation[1] = 1.0f
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motionAcelOrientation[2] = -1.0f
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motionAcelOrientation[2] = -1.0f
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motionAxisOrientationX = SensorManager.AXIS_Y;
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motionAxisOrientationX = SensorManager.AXIS_Y
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motionAxisOrientationY = SensorManager.AXIS_X;
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motionAxisOrientationY = SensorManager.AXIS_X
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}
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}
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/**
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/**
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@ -200,8 +201,8 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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motionAcelOrientation[2] = -1.0f
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motionAcelOrientation[2] = -1.0f
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// TODO: Find the correct configuration here
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// TODO: Find the correct configuration here
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motionAxisOrientationX = SensorManager.AXIS_Y;
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motionAxisOrientationX = SensorManager.AXIS_Y
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motionAxisOrientationY = SensorManager.AXIS_X;
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motionAxisOrientationY = SensorManager.AXIS_X
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}
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}
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/**
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/**
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@ -320,7 +321,7 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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motionSensor.quaternion[2] = event.values[2]
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motionSensor.quaternion[2] = event.values[2]
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motionSensor.quaternion[3] = event.values[3]
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motionSensor.quaternion[3] = event.values[3]
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SensorManager.getRotationMatrixFromVector(motionRotationMatrix, motionSensor.quaternion)
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SensorManager.getRotationMatrixFromVector(motionRotationMatrix, motionSensor.quaternion)
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SensorManager.remapCoordinateSystem(motionRotationMatrix, motionAxisOrientationX, motionAxisOrientationY, motionSensor.orientationMatrix);
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SensorManager.remapCoordinateSystem(motionRotationMatrix, motionAxisOrientationX, motionAxisOrientationY, motionSensor.orientationMatrix)
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}
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}
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Sensor.TYPE_GAME_ROTATION_VECTOR -> {
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Sensor.TYPE_GAME_ROTATION_VECTOR -> {
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@ -329,7 +330,7 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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motionSensor.quaternion[2] = event.values[2]
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motionSensor.quaternion[2] = event.values[2]
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motionSensor.quaternion[3] = event.values[3]
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motionSensor.quaternion[3] = event.values[3]
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SensorManager.getRotationMatrixFromVector(motionRotationMatrix, motionSensor.quaternion)
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SensorManager.getRotationMatrixFromVector(motionRotationMatrix, motionSensor.quaternion)
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SensorManager.remapCoordinateSystem(motionRotationMatrix, motionAxisOrientationX, motionAxisOrientationY, motionSensor.orientationMatrix);
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SensorManager.remapCoordinateSystem(motionRotationMatrix, motionAxisOrientationX, motionAxisOrientationY, motionSensor.orientationMatrix)
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}
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}
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else -> {}
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else -> {}
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@ -341,11 +342,11 @@ class InputHandler(private val inputManager : InputManager, private val emulatio
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motionSensor.deltaTimestamp = event.timestamp.toULong() - motionSensor.timestamp
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motionSensor.deltaTimestamp = event.timestamp.toULong() - motionSensor.timestamp
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motionSensor.timestamp = event.timestamp.toULong()
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motionSensor.timestamp = event.timestamp.toULong()
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motionDataBuffer.clear();
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motionDataBuffer.clear()
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setMotionState(0, 0, motionSensor.writeToByteBuffer(motionDataBuffer))
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setMotionState(0, 0, motionSensor.writeToByteBuffer(motionDataBuffer))
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motionDataBuffer.clear();
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motionDataBuffer.clear()
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setMotionState(0, 1, motionSensor.writeToByteBuffer(motionDataBuffer))
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setMotionState(0, 1, motionSensor.writeToByteBuffer(motionDataBuffer))
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motionDataBuffer.clear();
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motionDataBuffer.clear()
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setMotionState(0, 2, motionSensor.writeToByteBuffer(motionDataBuffer))
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setMotionState(0, 2, motionSensor.writeToByteBuffer(motionDataBuffer))
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}
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}
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