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Return a null handle when reading from an unbound cbuf
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@ -77,6 +77,9 @@ namespace skyline::gpu::interconnect {
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static BindlessHandle ReadBindlessHandle(InterconnectContext &ctx, auto &constantBuffers, const auto &desc, size_t arrayIdx) {
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static BindlessHandle ReadBindlessHandle(InterconnectContext &ctx, auto &constantBuffers, const auto &desc, size_t arrayIdx) {
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ConstantBuffer &primaryCbuf{constantBuffers[desc.cbuf_index]};
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ConstantBuffer &primaryCbuf{constantBuffers[desc.cbuf_index]};
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if (!primaryCbuf.view)
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return { .raw = 0 };
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size_t elemOffset{arrayIdx << desc.size_shift};
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size_t elemOffset{arrayIdx << desc.size_shift};
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size_t primaryCbufOffset{desc.cbuf_offset + elemOffset};
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size_t primaryCbufOffset{desc.cbuf_offset + elemOffset};
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u32 primaryVal{primaryCbuf.Read<u32>(ctx.executor, primaryCbufOffset)};
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u32 primaryVal{primaryCbuf.Read<u32>(ctx.executor, primaryCbufOffset)};
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