mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-22 21:51:52 +01:00
Pass in pipeline tessellation state to Vulkan
This commit is contained in:
parent
12c88babd0
commit
10e7e6272a
@ -196,6 +196,7 @@ namespace skyline::gpu {
|
||||
.stageCount = static_cast<u32>(pipelineDescIt->shaderStages.size()),
|
||||
.pVertexInputState = &pipelineDescIt->vertexState.get<vk::PipelineVertexInputStateCreateInfo>(),
|
||||
.pInputAssemblyState = &pipelineDescIt->inputAssemblyState,
|
||||
.pTessellationState = &pipelineDescIt->tessellationState,
|
||||
.pViewportState = &pipelineDescIt->viewportState,
|
||||
.pRasterizationState = &pipelineDescIt->rasterizationState.get<vk::PipelineRasterizationStateCreateInfo>(),
|
||||
.pMultisampleState = &pipelineDescIt->multisampleState,
|
||||
|
Loading…
Reference in New Issue
Block a user