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Skip host1x HW emulation and effectively stub submission
This was causing a bunch of logspam and isn't really needed as we will be using a HLE approach.
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579a2d9337
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137d801843
@ -3,7 +3,6 @@
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#include <soc.h>
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#include <services/nvdrv/devices/deserialisation/deserialisation.h>
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#include <gpu.h>
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#include "host1x_channel.h"
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namespace skyline::service::nvdrv::device::nvhost {
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@ -39,10 +38,12 @@ namespace skyline::service::nvdrv::device::nvhost {
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for (size_t i{}; i < syncpointIncrs.size(); i++) {
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const auto &incr{syncpointIncrs[i]};
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u32 max{core.syncpointManager.IncrementSyncpointMaxExt(incr.syncpointId, incr.numIncrs)};
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// Increment syncpoints on the CPU to avoid needing to pass through the emulated nvdec code which currently does nothing
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for (size_t j{}; j < incr.numIncrs; j++)
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state.soc->host1x.syncpoints[incr.syncpointId].Increment();
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u32 max{core.syncpointManager.IncrementSyncpointMaxExt(incr.syncpointId, incr.numIncrs)};
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if (i < fenceThresholds.size())
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fenceThresholds[i] = max;
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}
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@ -56,6 +57,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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Logger::Debug("Submit gather, CPU address: 0x{:X}, words: 0x{:X}", gatherAddress, cmdBuf.words);
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span gather(reinterpret_cast<u32 *>(gatherAddress), cmdBuf.words);
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// Skip submitting the cmdbufs as no functionality is implemented
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// state.soc->host1x.channels[static_cast<size_t>(channelType)].Push(gather);
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}
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