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Fix GetReadOnlyBackingSpan for non-direct buffers
This was missed in the initial implementation
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@ -620,9 +620,13 @@ namespace skyline::gpu {
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}
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span<u8> Buffer::GetReadOnlyBackingSpan(bool isFirstUsage, const std::function<void()> &flushHostCallback) {
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span<u8> Buffer::GetReadOnlyBackingSpan(bool isFirstUsage, const std::function<void()> &flushHostCallback) {
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std::scoped_lock lock{stateMutex};
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if (!isDirect) {
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if (dirtyState == DirtyState::GpuDirty)
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std::unique_lock lock{stateMutex};
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SynchronizeGuestImmediate(isFirstUsage, flushHostCallback);
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if (dirtyState == DirtyState::GpuDirty)
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SynchronizeGuestImmediate(isFirstUsage, flushHostCallback);
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} else {
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RefreshGpuWritesActiveDirect(true, flushHostCallback);
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}
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return mirror;
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return mirror;
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}
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}
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