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Null-Check Optional NACP before extracting application title
Not doing this can lead to the NACP being filled with invalid data and led to crashes on homebrew titles like SpaceNX.
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@ -64,7 +64,7 @@ namespace skyline::loader {
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}
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state.process->memory.InitializeVmm(memory::AddressSpaceType::AddressSpace39Bit);
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state.process->memory.InitializeVmm(memory::AddressSpaceType::AddressSpace39Bit);
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auto applicationName{nacp->GetApplicationName(nacp->GetFirstSupportedTitleLanguage())};
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auto applicationName{nacp ? nacp->GetApplicationName(nacp->GetFirstSupportedTitleLanguage()) : ""};
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auto loadInfo{LoadExecutable(process, state, executable, 0, applicationName.empty() ? "main.nro" : applicationName + ".nro")};
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auto loadInfo{LoadExecutable(process, state, executable, 0, applicationName.empty() ? "main.nro" : applicationName + ".nro")};
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state.process->memory.InitializeRegions(loadInfo.base, loadInfo.size);
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state.process->memory.InitializeRegions(loadInfo.base, loadInfo.size);
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