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Stub indirect layer VI service functions
Indirect layers are used by the game to render layer on its own, the game allocates a buffer with the size from `GetIndirectLayerImageRequiredMemoryInfo` and uses `GetIndirectLayerImageMap` to draw the applet contents into the buffer. As we don't LLE applet implementations nor do our HLE implementations draw equivalent applets, we cannot submit this to the guest. As a result, these functions are stubbed with the framebuffer being cleared to red. Stubbing these functions allows titles such as Dark Souls to not crash while initializing indirect layers.
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@ -124,4 +124,38 @@ namespace skyline::service::visrv {
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return {};
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}
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Result IApplicationDisplayService::GetIndirectLayerImageMap(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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auto width{request.Pop<i64>()};
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auto height{request.Pop<i64>()};
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if (!request.outputBuf.empty()) {
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// As we don't support indirect layers, we just fill the output buffer with red
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auto imageBuffer{request.outputBuf.at(0)};
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std::fill(imageBuffer.begin(), imageBuffer.end(), 0xFF0000FF);
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}
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response.Push<i64>(width);
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response.Push<i64>(height);
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return {};
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}
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Result IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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i64 width{request.Pop<i64>()}, height{request.Pop<i64>()};
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if (width <= 0 || height <= 0)
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return result::InvalidDimensions;
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constexpr ssize_t A8B8G8R8Size{4}; //!< The size of a pixel in the A8B8G8R8 format, this format is used by indirect layers
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i64 layerSize{width * height * A8B8G8R8Size};
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constexpr ssize_t BlockSize{0x20000}; //!< The size of an arbitrarily defined block, the layer size must be aligned to a block
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response.Push<i64>(util::AlignUpNpot<i64>(layerSize, BlockSize));
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constexpr size_t DefaultAlignment{0x1000}; //!< The default alignment of the buffer
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response.Push<u64>(DefaultAlignment);
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return Result{};
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}
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}
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@ -88,6 +88,18 @@ namespace skyline::service::visrv {
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*/
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Result SetLayerScalingMode(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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* @brief Draws an indirect layer into the supplied buffer
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* @url https://switchbrew.org/wiki/Display_services#GetIndirectLayerImageMap
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*/
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Result GetIndirectLayerImageMap(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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* @brief Gets the amount of memory required for an indirect layer
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* @url https://switchbrew.org/wiki/Display_services#GetIndirectLayerImageRequiredMemoryInfo
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*/
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Result GetIndirectLayerImageRequiredMemoryInfo(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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* @brief Converts an arbitrary scaling mode to a VI scaling mode
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*/
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@ -113,6 +125,8 @@ namespace skyline::service::visrv {
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SFUNC_BASE(0x7EF, IApplicationDisplayService, IDisplayService, DestroyStrayLayer),
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SFUNC(0x835, IApplicationDisplayService, SetLayerScalingMode),
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SFUNC(0x836, IApplicationDisplayService, ConvertScalingMode),
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SFUNC(0x992, IApplicationDisplayService, GetIndirectLayerImageMap),
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SFUNC(0x99C, IApplicationDisplayService, GetIndirectLayerImageRequiredMemoryInfo),
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SFUNC(0x1452, IApplicationDisplayService, GetDisplayVsyncEvent)
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)
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};
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@ -7,5 +7,6 @@
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namespace skyline::service::visrv::result {
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constexpr Result InvalidArgument(114, 1);
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constexpr Result InvalidDimensions(114, 4);
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constexpr Result IllegalOperation(114, 6);
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}
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