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https://github.com/skyline-emu/skyline.git
synced 2024-12-23 11:31:51 +01:00
Refactor fatal services
Use the new service naming convention.
This commit is contained in:
parent
644cfbe332
commit
2e0ac9bdd5
@ -51,7 +51,7 @@ add_library(skyline SHARED
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${source_DIR}/skyline/kernel/types/KPrivateMemory.cpp
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${source_DIR}/skyline/kernel/types/KPrivateMemory.cpp
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${source_DIR}/skyline/services/serviceman.cpp
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${source_DIR}/skyline/services/serviceman.cpp
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${source_DIR}/skyline/services/sm/IUserInterface.cpp
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${source_DIR}/skyline/services/sm/IUserInterface.cpp
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${source_DIR}/skyline/services/fatal/fatal.cpp
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${source_DIR}/skyline/services/fatalsrv/IService.cpp
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${source_DIR}/skyline/services/audout/audout.cpp
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${source_DIR}/skyline/services/audout/audout.cpp
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${source_DIR}/skyline/services/audren/IAudioRendererManager.cpp
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${source_DIR}/skyline/services/audren/IAudioRendererManager.cpp
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${source_DIR}/skyline/services/audren/IAudioRenderer.cpp
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${source_DIR}/skyline/services/audren/IAudioRenderer.cpp
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@ -19,7 +19,7 @@ namespace skyline::service {
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*/
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*/
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enum class Service {
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enum class Service {
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sm_IUserInterface,
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sm_IUserInterface,
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fatal_u,
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fatalsrv_IService,
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settings_ISystemSettingsServer,
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settings_ISystemSettingsServer,
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apm,
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apm,
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apm_ISession,
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apm_ISession,
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@ -61,7 +61,7 @@ namespace skyline::service {
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* @brief A map from every service's name as a std::string to the corresponding serviceEnum
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* @brief A map from every service's name as a std::string to the corresponding serviceEnum
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*/
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*/
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const static std::unordered_map<std::string, Service> ServiceString{
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const static std::unordered_map<std::string, Service> ServiceString{
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{"fatal:u", Service::fatal_u},
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{"fatal:u", Service::fatalsrv_IService},
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{"set:sys", Service::settings_ISystemSettingsServer},
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{"set:sys", Service::settings_ISystemSettingsServer},
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{"apm", Service::apm},
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{"apm", Service::apm},
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{"appletOE", Service::am_appletOE},
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{"appletOE", Service::am_appletOE},
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@ -1,13 +0,0 @@
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#include "fatal.h"
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namespace skyline::service::fatal {
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fatalU::fatalU(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::fatal_u, "fatal:u", {
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{0x0, SFUNC(fatalU::ThrowFatal)},
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{0x1, SFUNC(fatalU::ThrowFatal)},
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{0x2, SFUNC(fatalU::ThrowFatal)}
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}) {}
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void fatalU::ThrowFatal(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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throw exception("A fatal error with code: 0x{:X} has caused emulation to stop", *reinterpret_cast<u32 *>(request.cmdArg));
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}
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}
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@ -1,19 +0,0 @@
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#pragma once
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#include <services/base_service.h>
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#include <services/serviceman.h>
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namespace skyline::service::fatal {
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/**
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* @brief fatal_u is used by applications to throw errors (https://switchbrew.org/wiki/Fatal_services#fatal:u)
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*/
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class fatalU : public BaseService {
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public:
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fatalU(const DeviceState &state, ServiceManager &manager);
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/**
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* @brief This throws an exception so that emulation will quit
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*/
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void ThrowFatal(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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};
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}
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13
app/src/main/cpp/skyline/services/fatalsrv/IService.cpp
Normal file
13
app/src/main/cpp/skyline/services/fatalsrv/IService.cpp
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@ -0,0 +1,13 @@
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#include "IService.h"
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namespace skyline::service::fatalsrv {
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IService::IService(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::fatalsrv_IService, "fatalsrv:IService", {
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{0x0, SFUNC(IService::ThrowFatal)},
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{0x1, SFUNC(IService::ThrowFatal)},
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{0x2, SFUNC(IService::ThrowFatal)}
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}) {}
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void IService::ThrowFatal(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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throw exception("A fatal error with code: 0x{:X} has caused emulation to stop", *reinterpret_cast<u32 *>(request.cmdArg));
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}
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}
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19
app/src/main/cpp/skyline/services/fatalsrv/IService.h
Normal file
19
app/src/main/cpp/skyline/services/fatalsrv/IService.h
Normal file
@ -0,0 +1,19 @@
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#pragma once
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#include <services/base_service.h>
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#include <services/serviceman.h>
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namespace skyline::service::fatalsrv {
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/**
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* @brief IService or fatal:u is used by applications to throw errors (https://switchbrew.org/wiki/Fatal_services#fatal:u)
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*/
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class IService : public BaseService {
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public:
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IService(const DeviceState &state, ServiceManager &manager);
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/**
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* @brief This throws an exception that causes emulation to quit
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*/
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void ThrowFatal(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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};
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}
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@ -6,7 +6,7 @@
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#include "am/applet.h"
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#include "am/applet.h"
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#include "am/appletController.h"
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#include "am/appletController.h"
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#include "audout/audout.h"
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#include "audout/audout.h"
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#include "fatal/fatal.h"
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#include "fatalsrv/IService.h"
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#include "hid/IHidServer.h"
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#include "hid/IHidServer.h"
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#include "timesrv/IStaticService.h"
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#include "timesrv/IStaticService.h"
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#include "fssrv/IFileSystemProxy.h"
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#include "fssrv/IFileSystemProxy.h"
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@ -26,8 +26,8 @@ namespace skyline::service {
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case Service::sm_IUserInterface:
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case Service::sm_IUserInterface:
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serviceObj = std::make_shared<sm::IUserInterface>(state, *this);
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serviceObj = std::make_shared<sm::IUserInterface>(state, *this);
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break;
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break;
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case Service::fatal_u:
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case Service::fatalsrv_IService:
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serviceObj = std::make_shared<fatal::fatalU>(state, *this);
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serviceObj = std::make_shared<fatalsrv::IService>(state, *this);
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break;
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break;
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case Service::settings_ISystemSettingsServer:
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case Service::settings_ISystemSettingsServer:
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serviceObj = std::make_shared<settings::ISystemSettingsServer>(state, *this);
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serviceObj = std::make_shared<settings::ISystemSettingsServer>(state, *this);
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