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https://github.com/skyline-emu/skyline.git
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Use the original view padding/margin when applying window insets
Adding to the current view padding/margin values results in applying the insets over and over again as insets listeners can be called multiple times.
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@ -7,9 +7,7 @@ package emu.skyline.utils
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import android.view.View
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import android.view.View
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import android.view.ViewGroup
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import android.view.ViewGroup
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import androidx.core.view.ViewCompat
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import androidx.core.view.*
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.updateLayoutParams
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/**
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/**
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* An interface to easily add window insets handling to any layout
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* An interface to easily add window insets handling to any layout
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@ -44,13 +42,21 @@ interface WindowInsetsHelper {
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}
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}
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fun addMargin(view : View, consume : Boolean = true, left : Boolean = false, top : Boolean = false, right : Boolean = false, bottom : Boolean = false) {
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fun addMargin(view : View, consume : Boolean = true, left : Boolean = false, top : Boolean = false, right : Boolean = false, bottom : Boolean = false) {
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// Save initial margin values to avoid adding to the initial margin multiple times
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val baseMargin = object {
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val left = view.marginLeft
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val top = view.marginTop
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val right = view.marginRight
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val bottom = view.marginBottom
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}
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ViewCompat.setOnApplyWindowInsetsListener(view) { v, windowInsets ->
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ViewCompat.setOnApplyWindowInsetsListener(view) { v, windowInsets ->
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val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
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val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
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v.updateLayoutParams<ViewGroup.MarginLayoutParams> {
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v.updateLayoutParams<ViewGroup.MarginLayoutParams> {
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if (left) leftMargin += insets.left
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if (left) leftMargin = baseMargin.left + insets.left
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if (top) topMargin += insets.top
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if (top) topMargin = baseMargin.top + insets.top
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if (right) rightMargin += insets.right
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if (right) rightMargin = baseMargin.right + insets.right
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if (bottom) bottomMargin += insets.bottom
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if (bottom) bottomMargin = baseMargin.bottom + insets.bottom
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}
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}
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if (consume) WindowInsetsCompat.CONSUMED else windowInsets
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if (consume) WindowInsetsCompat.CONSUMED else windowInsets
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}
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}
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@ -70,13 +76,21 @@ interface WindowInsetsHelper {
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}
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}
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fun addPadding(view : View, consume : Boolean = true, left : Boolean = false, top : Boolean = false, right : Boolean = false, bottom : Boolean = false) {
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fun addPadding(view : View, consume : Boolean = true, left : Boolean = false, top : Boolean = false, right : Boolean = false, bottom : Boolean = false) {
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// Save initial padding values to avoid adding to the initial padding multiple times
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val basePadding = object {
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val left = view.paddingLeft
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val top = view.paddingTop
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val right = view.paddingRight
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val bottom = view.paddingBottom
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}
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ViewCompat.setOnApplyWindowInsetsListener(view) { v, windowInsets ->
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ViewCompat.setOnApplyWindowInsetsListener(view) { v, windowInsets ->
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val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
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val insets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
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v.setPadding(
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v.setPadding(
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if (left) insets.left + v.paddingLeft else v.paddingLeft,
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if (left) basePadding.left + insets.left else basePadding.left,
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if (top) insets.top + v.paddingTop else v.paddingTop,
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if (top) basePadding.top + insets.top else basePadding.top,
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if (right) insets.right + v.paddingRight else v.paddingRight,
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if (right) basePadding.right + insets.right else basePadding.right,
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if (bottom) insets.bottom + v.paddingBottom else v.paddingBottom
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if (bottom) basePadding.bottom + insets.bottom else basePadding.bottom
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)
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)
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if (consume) WindowInsetsCompat.CONSUMED else windowInsets
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if (consume) WindowInsetsCompat.CONSUMED else windowInsets
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}
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}
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