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Clear insertThreadOnResume
in RemoveThread
A thread can be paused while it is in a synchronization primitive which will do `RemoveThread`, we need to update the state of `insertThreadOnResume` in this case by clearing it so it isn't incorrectly reinserted on resuming the thread.
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@ -257,20 +257,25 @@ namespace skyline::kernel {
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void Scheduler::RemoveThread() {
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auto &thread{state.thread};
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auto &core{cores.at(thread->coreId)};
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{
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auto &core{cores.at(thread->coreId)};
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std::unique_lock lock(core.mutex);
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auto it{std::find(core.queue.begin(), core.queue.end(), thread)};
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if (it != core.queue.end()) {
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it = core.queue.erase(it);
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if (it == core.queue.begin()) {
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// We need to update the averageTimeslice accordingly, if we've been unscheduled by this
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if (thread->timesliceStart)
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thread->averageTimeslice = (thread->averageTimeslice / 4) + (3 * (util::GetTimeTicks() - thread->timesliceStart / 4));
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if (it != core.queue.end())
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(*it)->scheduleCondition.notify_one(); // We need to wake the thread at the front of the queue, if we were at the front previously
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if (!thread->isPaused) {
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auto it{std::find(core.queue.begin(), core.queue.end(), thread)};
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if (it != core.queue.end()) {
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it = core.queue.erase(it);
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if (it == core.queue.begin()) {
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// We need to update the averageTimeslice accordingly, if we've been unscheduled by this
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if (thread->timesliceStart)
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thread->averageTimeslice = (thread->averageTimeslice / 4) + (3 * (util::GetTimeTicks() - thread->timesliceStart / 4));
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if (it != core.queue.end())
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(*it)->scheduleCondition.notify_one(); // We need to wake the thread at the front of the queue, if we were at the front previously
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}
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}
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} else {
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thread->insertThreadOnResume = false;
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}
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}
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