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Fix GraphicsContext
code formatting for auto formatter
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@ -77,7 +77,8 @@ namespace skyline::gpu::interconnect {
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constexpr vk::ImageLayout NullImageInitialLayout{vk::ImageLayout::eUndefined};
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constexpr vk::ImageTiling NullImageTiling{vk::ImageTiling::eOptimal};
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auto vkImage{gpu.memory.AllocateImage({
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auto vkImage{gpu.memory.AllocateImage(
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{
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.imageType = vk::ImageType::e2D,
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.format = NullImageFormat->vkFormat,
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.extent = NullImageDimensions,
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@ -90,7 +91,8 @@ namespace skyline::gpu::interconnect {
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.queueFamilyIndexCount = 1,
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.pQueueFamilyIndices = &gpu.vkQueueFamilyIndex,
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.initialLayout = NullImageInitialLayout
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})};
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}
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)};
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auto nullTexture{std::make_shared<Texture>(gpu, std::move(vkImage), NullImageDimensions, NullImageFormat, NullImageInitialLayout, NullImageTiling)};
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nullTexture->TransitionLayout(vk::ImageLayout::eGeneral);
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