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Return whole mapping for shader code when end instrs aren't found
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@ -87,7 +87,7 @@ namespace skyline::gpu::interconnect {
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return span{shaderInstructions.begin(), it}.cast<u8>();
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}
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return span<u8>{};
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return mapping;
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}(blockMappingMirror.subspan(blockOffset));
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binary.baseOffset = programOffset;
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