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Introduce FlatMemoryManager::ReadTill
for scanning semantics
A memory manager function to read into a vector till it satisfies the supplied function or hits an early stop condition like hitting the end of vector or reaching an unmapped region. This can be used to efficiently scan for values in GPU VA.
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@ -114,7 +114,7 @@ namespace skyline {
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}
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/**
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/**
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* @brief Returns a vector of all physical ranges inside of the given virtual range
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* @return A vector of all physical ranges inside of the given virtual range
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*/
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*/
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std::vector<span<u8>> TranslateRange(VaType virt, VaType size);
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std::vector<span<u8>> TranslateRange(VaType virt, VaType size);
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@ -132,6 +132,60 @@ namespace skyline {
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return obj;
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return obj;
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}
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}
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/**
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* @brief Writes contents starting from the virtual address till the end of the span or an unmapped block has been hit or when `function` returns a non-nullopt value
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* @param function A function that is called on every block where it should return an end offset into the block when it wants to end reading or std::nullopt when it wants to continue reading
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* @return If returning was caused by the supplied function returning a non-nullopt value or other conditions
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* @note The function will **NOT** be run on any sparse block
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*/
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template<typename Function>
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bool ReadTill(std::vector<u8>& destination, VaType virt, Function function) {
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//TRACE_EVENT("containers", "FlatMemoryManager::ReadTill");
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std::scoped_lock lock(this->blockMutex);
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auto successor{std::upper_bound(this->blocks.begin(), this->blocks.end(), virt, [](auto virt, const auto &block) {
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return virt < block.virt;
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})};
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auto predecessor{std::prev(successor)};
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auto pointer{destination.data()};
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auto remainingSize{destination.size()};
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u8 *blockPhys{predecessor->phys + (virt - predecessor->virt)};
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VaType blockReadSize{std::min(successor->virt - virt, remainingSize)};
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while (remainingSize) {
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if (predecessor->phys == nullptr) {
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destination.resize(destination.size() - remainingSize);
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return false;
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} else {
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if (predecessor->extraInfo.sparseMapped) {
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std::memset(pointer, 0, blockReadSize);
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} else {
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auto end{function(span<u8>(blockPhys, blockReadSize))};
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std::memcpy(pointer, blockPhys, end ? *end : blockReadSize);
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if (end) {
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destination.resize((destination.size() - remainingSize) + *end);
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return true;
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}
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}
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}
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pointer += blockReadSize;
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remainingSize -= blockReadSize;
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if (remainingSize) {
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predecessor = successor++;
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blockPhys = predecessor->phys;
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blockReadSize = std::min(successor->virt - predecessor->virt, remainingSize);
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}
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}
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return false;
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}
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void Write(VaType virt, u8 *source, VaType size);
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void Write(VaType virt, u8 *source, VaType size);
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template<typename T>
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template<typename T>
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@ -145,7 +199,6 @@ namespace skyline {
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}
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}
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};
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};
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/**
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/**
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* @brief FlatMemoryManager specialises FlatAddressSpaceMap to work as an allocator, with an initial, fast linear pass and a subsequent slower pass that iterates until it finds a free block
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* @brief FlatMemoryManager specialises FlatAddressSpaceMap to work as an allocator, with an initial, fast linear pass and a subsequent slower pass that iterates until it finds a free block
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*/
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*/
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