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https://github.com/skyline-emu/skyline.git
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Address CR Comments (#102)
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bb2c31264d
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@ -115,7 +115,6 @@ namespace skyline {
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*/
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template<typename TypeVal, typename TypeMul>
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constexpr inline TypeVal AlignUp(TypeVal value, TypeMul multiple) {
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static_assert(std::is_integral<TypeVal>() && std::is_integral<TypeMul>());
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multiple--;
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return (value + multiple) & ~(multiple);
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}
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@ -130,7 +129,6 @@ namespace skyline {
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*/
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template<typename TypeVal, typename TypeMul>
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constexpr inline TypeVal AlignDown(TypeVal value, TypeMul multiple) {
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static_assert(std::is_integral<TypeVal>() && std::is_integral<TypeMul>());
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return value & ~(multiple - 1);
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}
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@ -138,9 +136,14 @@ namespace skyline {
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* @param value The value to check for alignment
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* @param multiple The multiple to check alignment with
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* @return If the address is aligned with the multiple
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* @note The multiple must be divisible by 2
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*/
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constexpr inline bool IsAligned(u64 value, u64 multiple) {
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template<typename TypeVal, typename TypeMul>
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constexpr inline bool IsAligned(TypeVal value, TypeMul multiple) {
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if ((multiple & (multiple - 1)) == 0)
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return !(value & (multiple - 1U));
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else
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return (value % multiple) == 0;
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}
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/**
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@ -203,17 +206,17 @@ namespace skyline {
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}
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template<typename Out, typename In>
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constexpr Out& As(const std::span<In> &span) {
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if (span.size_bytes() < sizeof(Out))
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throw exception("Span size less than Out type size");
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return *reinterpret_cast<Out*>(span.data());
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constexpr Out &As(std::span<In> span) {
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if (IsAligned(span.size_bytes(), sizeof(Out)))
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return *reinterpret_cast<Out *>(span.data());
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throw exception("Span size not aligned with Out type size (0x{:X}/0x{:X})", span.size_bytes(), sizeof(Out));
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}
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template<typename Out, typename In>
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constexpr std::span<Out> AsSpan(const std::span<In> &span) {
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if (span.size_bytes() < sizeof(Out))
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throw exception("Span size less than Out type size");
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return std::span(reinterpret_cast<Out*>(span.data()), span.size_bytes() / sizeof(Out));
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constexpr std::span<Out> AsSpan(std::span<In> span) {
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if (IsAligned(span.size_bytes(), sizeof(Out)))
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return std::span(reinterpret_cast<Out *>(span.data()), span.size_bytes() / sizeof(Out));
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throw exception("Span size not aligned with Out type size (0x{:X}/0x{:X})", span.size_bytes(), sizeof(Out));
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}
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}
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@ -14,10 +14,10 @@ namespace skyline::loader {
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u64 roSize = executable.ro.contents.size();
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u64 dataSize = executable.data.contents.size() + executable.bssSize;
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if (!util::IsAligned(textSize, PAGE_SIZE) || !util::IsAligned(roSize, PAGE_SIZE) || !util::IsAligned(dataSize, PAGE_SIZE))
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if (!util::PageAligned(textSize) || !util::PageAligned(roSize) || !util::PageAligned(dataSize))
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throw exception("LoadProcessData: Sections are not aligned with page size: 0x{:X}, 0x{:X}, 0x{:X}", textSize, roSize, dataSize);
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if (!util::IsAligned(executable.text.offset, PAGE_SIZE) || !util::IsAligned(executable.ro.offset, PAGE_SIZE) || !util::IsAligned(executable.data.offset, PAGE_SIZE))
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if (!util::PageAligned(executable.text.offset) || !util::PageAligned(executable.ro.offset) || !util::PageAligned(executable.data.offset))
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throw exception("LoadProcessData: Section offsets are not aligned with page size: 0x{:X}, 0x{:X}, 0x{:X}", executable.text.offset, executable.ro.offset, executable.data.offset);
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// The data section will always be the last section in memory, so put the patch section after it
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@ -3,7 +3,6 @@
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#include <os.h>
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#include <services/hosbinder/GraphicBufferProducer.h>
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#include <services/hosbinder/display.h>
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#include "ISelfController.h"
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namespace skyline::service::am {
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@ -8,7 +8,6 @@
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#include <services/common/fence.h>
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#include <gpu/format.h>
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#include "GraphicBufferProducer.h"
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#include "display.h"
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namespace skyline::service::hosbinder {
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Buffer::Buffer(const GbpBuffer &gbpBuffer, const std::shared_ptr<gpu::PresentationTexture> &texture) : gbpBuffer(gbpBuffer), texture(texture) {}
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@ -190,11 +189,21 @@ namespace skyline::service::hosbinder {
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}
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}
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/**
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* @brief A mapping from a display's name to it's displayType entry
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*/
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static frz::unordered_map<frz::string, DisplayId, 5> DisplayTypeMap{
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{"Default", DisplayId::Default},
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{"External", DisplayId::External},
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{"Edid", DisplayId::Edid},
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{"Internal", DisplayId::Internal},
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{"Null", DisplayId::Null},
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};
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void GraphicBufferProducer::SetDisplay(const std::string &name) {
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try {
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const auto type = DisplayTypeMap.at(name);
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if (displayId == DisplayId::Null)
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displayId = type;
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displayId = DisplayTypeMap.at(frz::string(name.data(), name.size()));
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else
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throw exception("Trying to change display type from non-null type");
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} catch (const std::out_of_range &) {
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@ -5,7 +5,6 @@
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#include <gpu.h>
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#include <services/common/parcel.h>
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#include "display.h"
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namespace skyline::service::hosbinder {
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/**
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@ -51,7 +50,24 @@ namespace skyline::service::hosbinder {
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};
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/**
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* @brief nvnflinger:dispdrv or nns::hosbinder::IHOSBinderDriver is responsible for writing buffers to the display
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* @brief An enumeration of all the possible display IDs (https://switchbrew.org/wiki/Display_services#DisplayName)
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*/
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enum class DisplayId : u64 {
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Default, //!< Refers to the default display used by most applications
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External, //!< Refers to an external display
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Edid, //!< Refers to an external display with EDID capabilities
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Internal, //!< Refers to the the internal display
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Null, //!< Refers to the null display which is used for discarding data
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};
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enum class LayerStatus {
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Uninitialized, //!< The layer hasn't been initialized
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Stray, //!< The layer has been initialized as a stray layer
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Managed, //!< The layer has been initialized as a managed layer
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};
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/**
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* @brief IGraphicBufferProducer is responsible for presenting buffers to the display as well as compositing and frame pacing (https://android.googlesource.com/platform/frameworks/native/+/8dc5539/libs/gui/IGraphicBufferProducer.cpp)
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*/
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class GraphicBufferProducer {
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private:
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@ -110,7 +126,7 @@ namespace skyline::service::hosbinder {
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Disconnect = 11, //!< https://android.googlesource.com/platform/frameworks/native/+/8dc5539/libs/gui/IGraphicBufferProducer.cpp#396
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SetSidebandStream = 12, //!< https://android.googlesource.com/platform/frameworks/native/+/8dc5539/libs/gui/IGraphicBufferProducer.cpp#403
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AllocateBuffers = 13, //!< https://android.googlesource.com/platform/frameworks/native/+/8dc5539/libs/gui/IGraphicBufferProducer.cpp#413
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SetPreallocatedBuffer = 14, //!< No source on this but it's used to set a existing buffer according to libtransistor and libNX
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SetPreallocatedBuffer = 14, //!< No source on this but it's used to set a existing buffer according to libtransistor and libnx
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};
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GraphicBufferProducer(const DeviceState &state);
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@ -10,7 +10,7 @@ namespace skyline::service::hosbinder {
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class GraphicBufferProducer;
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/**
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* @brief nvnflinger:dispdrv or nns::hosbinder::IHOSBinderDriver is responsible for writing buffers to the display
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* @brief nvnflinger:dispdrv or nns::hosbinder::IHOSBinderDriver is a translation layer between Android Binder IPC and HOS IPC to communicate with the Android display stack
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*/
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class IHOSBinderDriver : public BaseService {
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private:
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@ -1,12 +0,0 @@
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#pragma once
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#include <common.h>
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#include <services/common/parcel.h>
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#include <services/nvdrv/devices/nvmap.h>
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#include <gpu.h>
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namespace skyline::service::hosbinder {
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}
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@ -1,39 +0,0 @@
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#pragma once
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#include <common.h>
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namespace skyline::service::hosbinder {
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/**
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* @brief An enumeration of all the possible display IDs (https://switchbrew.org/wiki/Display_services#DisplayName)
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*/
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enum class DisplayId : u64 {
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Default, //!< Refers to the default display used by most applications
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External, //!< Refers to an external display
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Edid, //!< Refers to an external display with EDID capabilities
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Internal, //!< Refers to the the internal display
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Null, //!< Refers to the null display which is used for discarding data
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};
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/**
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* @brief A mapping from a display's name to it's displayType entry
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*/
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static const std::unordered_map<std::string, DisplayId> DisplayTypeMap{
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{"Default", DisplayId::Default},
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{"External", DisplayId::External},
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{"Edid", DisplayId::Edid},
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{"Internal", DisplayId::Internal},
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{"Null", DisplayId::Null},
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};
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/**
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* @brief The status of a display layer
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*/
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enum class LayerStatus {
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Uninitialized, //!< The layer hasn't been initialized
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Stray, //!< The layer has been initialized as a stray layer
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Managed, //!< The layer has been initialized as a managed layer
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};
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}
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@ -18,9 +18,6 @@ namespace skyline::service::nvdrv::device {
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}
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NvStatus NvDevice::HandleIoctl(u32 cmd, IoctlType type, std::span<u8> buffer, std::span<u8> inlineBuffer) {
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std::pair<std::function<NvStatus(IoctlType, std::span<u8>, std::span<u8>)>, std::string_view> function;
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try {
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function = GetIoctlFunction(cmd);
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std::string_view typeString{[type] {
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switch (type) {
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case IoctlType::Ioctl:
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@ -31,6 +28,10 @@ namespace skyline::service::nvdrv::device {
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return "IOCTL3";
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}
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}()};
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std::pair<std::function<NvStatus(IoctlType, std::span<u8>, std::span<u8>)>, std::string_view> function;
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try {
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function = GetIoctlFunction(cmd);
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state.logger->Debug("{} @ {}: {}", typeString, GetName(), function.second);
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} catch (std::out_of_range &) {
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state.logger->Warn("Cannot find IOCTL for device '{}': 0x{:X}", GetName(), cmd);
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@ -39,8 +40,7 @@ namespace skyline::service::nvdrv::device {
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try {
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return function.first(type, buffer, inlineBuffer);
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} catch (const std::exception &e) {
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throw exception("{} (Device: {})", e.what(), GetName());
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throw exception("{} ({} @ {}: {})", e.what(), typeString, GetName(), function.second);
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}
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exit(0);
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}
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}
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@ -29,8 +29,8 @@ namespace skyline::service::nvdrv {
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class Driver {
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private:
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const DeviceState &state;
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std::vector<std::shared_ptr<device::NvDevice>> devices; //!< A map from an FD to a shared pointer to it's NvDevice object
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u32 fdIndex{}; //!< The index of a file descriptor
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std::vector<std::shared_ptr<device::NvDevice>> devices; //!< A vector of shared pointers to NvDevice object that correspond to FDs
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u32 fdIndex{}; //!< The next file descriptor to assign
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public:
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NvHostSyncpoint hostSyncpoint;
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#include <os.h>
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#include <services/hosbinder/GraphicBufferProducer.h>
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#include <services/hosbinder/display.h>
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#include "IDisplayService.h"
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namespace skyline::service::visrv {
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#include <os.h>
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#include <services/hosbinder/GraphicBufferProducer.h>
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#include <services/hosbinder/display.h>
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#include "IManagerDisplayService.h"
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namespace skyline::service::visrv {
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