Switch from VK_VERSION_* to VK_API_VERSION_* macros

Vulkan has officially deprecated `VK_VERSION_*` macros for versioning as it has introduced the variant into the version. It should however be `0` for the Vulkan APi and doesn't need to be printed.
This commit is contained in:
PixelyIon 2021-12-05 19:51:30 +05:30
parent 0588a525b4
commit 51c4df24b5

View File

@ -25,7 +25,7 @@ namespace skyline::gpu {
if (Logger::configLevel >= Logger::LogLevel::Debug) {
std::string layers;
for (const auto &instanceLayer : instanceLayers)
layers += util::Format("\n* {} (Sv{}.{}.{}, Iv{}.{}.{}) - {}", instanceLayer.layerName, VK_VERSION_MAJOR(instanceLayer.specVersion), VK_VERSION_MINOR(instanceLayer.specVersion), VK_VERSION_PATCH(instanceLayer.specVersion), VK_VERSION_MAJOR(instanceLayer.implementationVersion), VK_VERSION_MINOR(instanceLayer.implementationVersion), VK_VERSION_PATCH(instanceLayer.implementationVersion), instanceLayer.description);
layers += util::Format("\n* {} (Sv{}.{}.{}, Iv{}.{}.{}) - {}", instanceLayer.layerName, VK_API_VERSION_MAJOR(instanceLayer.specVersion), VK_API_VERSION_MINOR(instanceLayer.specVersion), VK_API_VERSION_PATCH(instanceLayer.specVersion), VK_API_VERSION_MAJOR(instanceLayer.implementationVersion), VK_API_VERSION_MINOR(instanceLayer.implementationVersion), VK_API_VERSION_PATCH(instanceLayer.implementationVersion), instanceLayer.description);
Logger::Debug("Vulkan Layers:{}", layers);
}
@ -46,7 +46,7 @@ namespace skyline::gpu {
if (Logger::configLevel >= Logger::LogLevel::Debug) {
std::string extensions;
for (const auto &instanceExtension : instanceExtensions)
extensions += util::Format("\n* {} (v{}.{}.{})", instanceExtension.extensionName, VK_VERSION_MAJOR(instanceExtension.specVersion), VK_VERSION_MINOR(instanceExtension.specVersion), VK_VERSION_PATCH(instanceExtension.specVersion));
extensions += util::Format("\n* {} (v{}.{}.{})", instanceExtension.extensionName, VK_API_VERSION_MAJOR(instanceExtension.specVersion), VK_API_VERSION_MINOR(instanceExtension.specVersion), VK_API_VERSION_PATCH(instanceExtension.specVersion));
Logger::Debug("Vulkan Instance Extensions:{}", extensions);
}
@ -179,7 +179,7 @@ namespace skyline::gpu {
if (Logger::configLevel >= Logger::LogLevel::Info) {
std::string extensionString;
for (const auto &extension : deviceExtensions)
extensionString += util::Format("\n* {} (v{}.{}.{})", extension.extensionName, VK_VERSION_MAJOR(extension.specVersion), VK_VERSION_MINOR(extension.specVersion), VK_VERSION_PATCH(extension.specVersion));
extensionString += util::Format("\n* {} (v{}.{}.{})", extension.extensionName, VK_API_VERSION_MAJOR(extension.specVersion), VK_API_VERSION_MINOR(extension.specVersion), VK_API_VERSION_PATCH(extension.specVersion));
std::string queueString;
u32 familyIndex{};
@ -188,8 +188,8 @@ namespace skyline::gpu {
Logger::Info("Vulkan Device:\nName: {}\nType: {}\nVulkan Version: {}.{}.{}\nDriver Version: {}.{}.{}\nQueues:{}\nExtensions:{}\nQuirks:{}",
properties.deviceName, vk::to_string(properties.deviceType),
VK_VERSION_MAJOR(properties.apiVersion), VK_VERSION_MINOR(properties.apiVersion), VK_VERSION_PATCH(properties.apiVersion),
VK_VERSION_MAJOR(properties.driverVersion), VK_VERSION_MINOR(properties.driverVersion), VK_VERSION_PATCH(properties.driverVersion),
VK_API_VERSION_MAJOR(properties.apiVersion), VK_API_VERSION_MINOR(properties.apiVersion), VK_API_VERSION_PATCH(properties.apiVersion),
VK_API_VERSION_MAJOR(properties.driverVersion), VK_API_VERSION_MINOR(properties.driverVersion), VK_API_VERSION_PATCH(properties.driverVersion),
queueString, extensionString, quirks.Summary());
}
@ -202,5 +202,15 @@ namespace skyline::gpu {
});
}
GPU::GPU(const DeviceState &state) : vkInstance(CreateInstance(state, vkContext)), vkDebugReportCallback(CreateDebugReportCallback(vkInstance)), vkPhysicalDevice(CreatePhysicalDevice(vkInstance)), vkDevice(CreateDevice(vkPhysicalDevice, vkQueueFamilyIndex, quirks)), vkQueue(vkDevice, vkQueueFamilyIndex, 0), memory(*this), scheduler(*this), presentation(state, *this), texture(*this), shader(state, *this) {}
GPU::GPU(const DeviceState &state)
: vkInstance(CreateInstance(state, vkContext)),
vkDebugReportCallback(CreateDebugReportCallback(vkInstance)),
vkPhysicalDevice(CreatePhysicalDevice(vkInstance)),
vkDevice(CreateDevice(vkPhysicalDevice, vkQueueFamilyIndex, quirks)),
vkQueue(vkDevice, vkQueueFamilyIndex, 0),
memory(*this),
scheduler(*this),
presentation(state, *this),
texture(*this),
shader(state, *this) {}
}