mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-22 20:39:20 +01:00
Implement SixAxis sensor
This commit is contained in:
parent
bac4ec2977
commit
56d43a70c0
@ -217,6 +217,18 @@ extern "C" JNIEXPORT void JNICALL Java_emu_skyline_input_InputHandler_00024Compa
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device->SetAxisValue(static_cast<skyline::input::NpadAxisId>(axis), value);
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}
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extern "C" JNIEXPORT void JNICALL Java_emu_skyline_input_InputHandler_00024Companion_setMotionState(JNIEnv *env, jobject, jint index, jint motionId, jobject value) {
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auto input{InputWeak.lock()};
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if (!input)
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return; // We don't mind if we miss motion updates while input hasn't been initialized
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const auto motionValue = reinterpret_cast<skyline::input::MotionSensorState*>(env->GetDirectBufferAddress(value));
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auto device{input->npad.controllers[static_cast<size_t>(index)].device};
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if (device)
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device->SetMotionValue(static_cast<skyline::input::MotionId>(motionId), motionValue);
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}
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extern "C" JNIEXPORT void JNICALL Java_emu_skyline_input_InputHandler_00024Companion_setTouchState(JNIEnv *env, jobject, jintArray pointsJni) {
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using Point = skyline::input::TouchScreenPoint;
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@ -39,6 +39,8 @@ namespace skyline::input {
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ResetDeviceProperties();
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controllerInfo = nullptr;
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sixAxisInfoLeft = nullptr;
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sixAxisInfoRight = nullptr;
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connectionState.raw = 0;
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connectionState.connected = true;
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@ -155,6 +157,10 @@ namespace skyline::input {
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type = newType;
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controllerInfo = &GetControllerInfo();
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sixAxisInfoLeft = &GetSixAxisInfo(MotionId::Left);
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if (type == NpadControllerType::JoyconDual)
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sixAxisInfoRight = &GetSixAxisInfo(MotionId::Right);
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UpdateSharedMemory();
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updateEvent->Signal();
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}
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@ -170,6 +176,8 @@ namespace skyline::input {
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type = NpadControllerType::None;
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controllerInfo = nullptr;
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sixAxisInfoLeft = nullptr;
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sixAxisInfoRight = nullptr;
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updateEvent->Signal();
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WriteEmptyEntries();
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@ -192,6 +200,25 @@ namespace skyline::input {
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}
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}
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NpadSixAxisInfo &NpadDevice::GetSixAxisInfo(MotionId id) {
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switch (type) {
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case NpadControllerType::ProController:
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return section.fullKeySixAxis;
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case NpadControllerType::Handheld:
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return section.handheldSixAxis;
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case NpadControllerType::JoyconDual:
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if (id == MotionId::Right)
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return section.dualRightSixAxis;
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return section.dualLeftSixAxis;
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case NpadControllerType::JoyconLeft:
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return section.leftSixAxis;
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case NpadControllerType::JoyconRight:
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return section.rightSixAxis;
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default:
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throw exception("Cannot find corresponding section for ControllerType: {}", type);
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}
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}
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void NpadDevice::WriteNextEntry(NpadControllerInfo &info, NpadControllerState entry) {
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auto &lastEntry{info.state.at(info.header.currentEntry)};
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@ -212,6 +239,26 @@ namespace skyline::input {
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nextEntry.status.raw = connectionState.raw;
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}
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void NpadDevice::WriteNextEntry(NpadSixAxisInfo &info, NpadSixAxisState entry) {
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auto &lastEntry{info.state.at(info.header.currentEntry)};
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info.header.timestamp = util::GetTimeTicks();
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info.header.entryCount = std::min(static_cast<u8>(info.header.entryCount + 1), constant::HidEntryCount);
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info.header.maxEntry = info.header.entryCount - 1;
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info.header.currentEntry = (info.header.currentEntry < info.header.maxEntry) ? info.header.currentEntry + 1 : 0;
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auto &nextEntry{info.state.at(info.header.currentEntry)};
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nextEntry.globalTimestamp = globalTimestamp;
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nextEntry.localTimestamp = lastEntry.localTimestamp + 1;
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nextEntry.deltaTimestamp = entry.deltaTimestamp;
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nextEntry.accelerometer = entry.accelerometer;
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nextEntry.gyroscope = entry.gyroscope;
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nextEntry.rotation = entry.rotation;
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nextEntry.orientation = entry.orientation;
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nextEntry.attribute = entry.attribute;
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}
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void NpadDevice::WriteEmptyEntries() {
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NpadControllerState emptyEntry{};
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@ -250,6 +297,12 @@ namespace skyline::input {
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WriteNextEntry(*controllerInfo, controllerState);
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WriteNextEntry(section.defaultController, defaultState);
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// TODO: SixAxis should be updated every 5 ms
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if (sixAxisInfoLeft)
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WriteNextEntry(*sixAxisInfoLeft, sixAxisStateLeft);
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if (sixAxisInfoRight)
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WriteNextEntry(*sixAxisInfoRight, sixAxisStateRight);
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globalTimestamp++;
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}
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@ -386,6 +439,39 @@ namespace skyline::input {
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}
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}
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void NpadDevice::SetMotionValue(MotionId sensor, MotionSensorState *value) {
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if (!connectionState.connected)
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return;
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NpadSixAxisState *sixAxisState{sensor == MotionId::Right? &sixAxisStateRight : &sixAxisStateLeft};
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sixAxisState->accelerometer.x = value->accelerometer[0];
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sixAxisState->accelerometer.y = value->accelerometer[1];
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sixAxisState->accelerometer.z = value->accelerometer[2];
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sixAxisState->gyroscope.x = value->gyroscope[0];
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sixAxisState->gyroscope.y = value->gyroscope[1];
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sixAxisState->gyroscope.z = value->gyroscope[2];
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float deltaTime{static_cast<float>(value->deltaTimestamp) / 1000000000.0f};
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sixAxisState->rotation.x += value->gyroscope[0] * deltaTime;
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sixAxisState->rotation.y += value->gyroscope[1] * deltaTime;
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sixAxisState->rotation.z += value->gyroscope[2] * deltaTime;
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sixAxisState->orientation[0].x = value->orientationMatrix[0];
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sixAxisState->orientation[0].y = value->orientationMatrix[1];
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sixAxisState->orientation[0].z = value->orientationMatrix[2];
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sixAxisState->orientation[1].x = value->orientationMatrix[3];
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sixAxisState->orientation[1].y = value->orientationMatrix[4];
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sixAxisState->orientation[1].z = value->orientationMatrix[5];
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sixAxisState->orientation[2].x = value->orientationMatrix[6];
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sixAxisState->orientation[2].y = value->orientationMatrix[7];
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sixAxisState->orientation[2].z = value->orientationMatrix[8];
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sixAxisState->deltaTimestamp = value->deltaTimestamp;
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sixAxisState->attribute.isConnected = true;
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}
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constexpr jlong MsInSecond{1000}; //!< The amount of milliseconds in a single second of time
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constexpr jint AmplitudeMax{std::numeric_limits<u8>::max()}; //!< The maximum amplitude for Android Vibration APIs
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@ -7,6 +7,30 @@
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#include "shared_mem.h"
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namespace skyline::input {
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/**
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* @brief Motion sensor location
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*/
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enum class MotionId {
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Left,
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Right,
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Console,
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};
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/**
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* @brief A description of a motion event
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* @note This structure corresponds to MotionSensorInput, see that for details
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*/
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struct MotionSensorState {
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u64 timestamp;
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u64 deltaTimestamp;
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std::array<float,3> gyroscope;
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std::array<float,3> accelerometer;
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std::array<float,4> quaternion;
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std::array<float,9> orientationMatrix;
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};
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static_assert(sizeof(MotionSensorState) == 0x60);
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/**
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* @brief How many joycons must be attached for handheld mode to be triggered
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*/
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@ -146,8 +170,11 @@ namespace skyline::input {
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NpadManager &manager; //!< The manager responsible for managing this NpadDevice
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NpadSection §ion; //!< The section in HID shared memory for this controller
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NpadControllerInfo *controllerInfo{}; //!< The NpadControllerInfo for this controller's type
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NpadSixAxisInfo *sixAxisInfoLeft{}; //!< The NpadSixAxisInfo for the main or left side of this controller's type
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NpadSixAxisInfo *sixAxisInfoRight{}; //!< The NpadSixAxisInfo for the right side of this controller's type
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u64 globalTimestamp{}; //!< An incrementing timestamp that's common across all sections
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NpadControllerState controllerState{}, defaultState{}; //!< The current state of the controller (normal and default)
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NpadSixAxisState sixAxisStateLeft{}, sixAxisStateRight{}; //!< The current state of the sixaxis (left and right)
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/**
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* @brief Updates the headers and writes a new entry in HID Shared Memory
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@ -156,6 +183,13 @@ namespace skyline::input {
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*/
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void WriteNextEntry(NpadControllerInfo &info, NpadControllerState entry);
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/**
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* @brief Updates the headers and writes a new entry in HID Shared Memory
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* @param info The sixaxis controller info of the NPad that needs to be updated
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* @param entry An entry with the state of the controller
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*/
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void WriteNextEntry(NpadSixAxisInfo &info, NpadSixAxisState entry);
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/**
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* @brief Writes on all ring lifo buffers a new empty entry in HID Shared Memory
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*/
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@ -171,6 +205,11 @@ namespace skyline::input {
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*/
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NpadControllerInfo &GetControllerInfo();
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/**
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* @return The NpadSixAxisInfo for this controller based on its type
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*/
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NpadSixAxisInfo &GetSixAxisInfo(MotionId id);
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public:
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NpadId id;
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static constexpr i8 NullIndex{-1}; //!< The placeholder index value when there is no device present
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@ -222,6 +261,13 @@ namespace skyline::input {
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*/
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void SetAxisValue(NpadAxisId axis, i32 value);
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/**
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* @brief Sets the value of a motion sensor to the specified value
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* @param motion The motion sensor to set the value of
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* @param value The value to set
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*/
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void SetMotionValue(MotionId sensor, MotionSensorState *value);
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/**
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* @brief Sets the vibration for both the Joy-Cons to the specified vibration values
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*/
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@ -137,12 +137,25 @@ namespace skyline::input {
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};
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static_assert(sizeof(SixAxisVector) == 0xC);
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/**
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* @brief Indicates if sixaxis sensor is connected or interpolated
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* @url https://switchbrew.org/wiki/HID_services#SixAxisSensorAttribute
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*/
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union SixAxisSensorAttribute {
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u32 raw{};
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struct {
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bool isConnected : 1;
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bool isInterpolated : 1;
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};
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};
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static_assert(sizeof(SixAxisSensorAttribute) == 0x4);
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/**
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* @url https://switchbrew.org/wiki/HID_Shared_Memory#NpadSixAxisSensorHandheldState
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*/
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struct NpadSixAxisState {
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u64 globalTimestamp; //!< The global timestamp in samples
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u64 _unk0_;
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u64 deltaTimestamp; //!< Time passed since last state
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u64 localTimestamp; //!< The local timestamp in samples
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SixAxisVector accelerometer;
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@ -150,7 +163,8 @@ namespace skyline::input {
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SixAxisVector rotation;
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std::array<SixAxisVector, 3> orientation; //!< The orientation basis data as a matrix
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u64 _unk2_; //!< Always 1
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SixAxisSensorAttribute attribute;
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u32 _unk1_;
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};
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static_assert(sizeof(NpadSixAxisState) == 0x68);
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@ -129,6 +129,7 @@ class EmulationActivity : AppCompatActivity(), SurfaceHolder.Callback, View.OnTo
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@Suppress("unused")
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private fun initializeControllers() {
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inputHandler.initializeControllers()
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inputHandler.initialiseMotionSensors(this)
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}
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/**
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@ -5,17 +5,27 @@
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package emu.skyline.input
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import android.content.Context
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import android.hardware.Sensor
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import android.hardware.SensorEvent
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import android.hardware.SensorEventListener
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import android.hardware.SensorManager
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.MotionEvent
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import android.view.View
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import androidx.core.content.getSystemService
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import emu.skyline.utils.ByteBufferSerializable
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import emu.skyline.utils.PreferenceSettings
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import emu.skyline.utils.u64
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import java.nio.ByteBuffer
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import java.nio.ByteOrder
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import kotlin.math.abs
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/**
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* Handles input events during emulation
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*/
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class InputHandler(private val inputManager : InputManager, private val preferenceSettings : PreferenceSettings) {
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class InputHandler(private val inputManager : InputManager, private val preferenceSettings : PreferenceSettings) : SensorEventListener {
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companion object {
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/**
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* This initializes a guest controller in libskyline
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@ -52,6 +62,15 @@ class InputHandler(private val inputManager : InputManager, private val preferen
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*/
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external fun setAxisValue(index : Int, axis : Int, value : Int)
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/**
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* This sets the values of the points on the guest touch-screen
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*
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* @param index The index of the controller this is directed to
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* @param motionId The ID of the motion sensor that is being modified
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* @param value A byte buffer of skyline::input::MotionInput in C++
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*/
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private external fun setMotionState(index : Int, motionId : Int, value : ByteBuffer)
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/**
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* This sets the values of the points on the guest touch-screen
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*
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@ -60,6 +79,20 @@ class InputHandler(private val inputManager : InputManager, private val preferen
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external fun setTouchState(points : IntArray)
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}
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data class MotionSensorInput(
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var timestamp : u64 = 0uL,
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var deltaTimestamp : u64 = 0uL,
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@param:ByteBufferSerializable.ByteBufferSerializableArray(3) var gyroscope : FloatArray = FloatArray(3),
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@param:ByteBufferSerializable.ByteBufferSerializableArray(3) var accelerometer : FloatArray = FloatArray(3),
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@param:ByteBufferSerializable.ByteBufferSerializableArray(4) var quaternion : FloatArray = FloatArray(4),
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@param:ByteBufferSerializable.ByteBufferSerializableArray(9) var orientationMatrix : FloatArray = FloatArray(9),
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) : ByteBufferSerializable
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/**
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* The latest state of the motion sensor
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*/
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private val motionSensor = MotionSensorInput()
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/**
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* Initializes all of the controllers from [InputManager] on the guest
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*/
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@ -85,6 +118,28 @@ class InputHandler(private val inputManager : InputManager, private val preferen
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updateControllers()
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}
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fun initialiseMotionSensors(context : Context) {
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val sensorManager = context.getSystemService<SensorManager>() ?: return
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val sensorList = sensorManager.getSensorList(Sensor.TYPE_ALL)
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val hasRotationVector = sensorList.any { sensor -> sensor.type == Sensor.TYPE_ROTATION_VECTOR }
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sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)?.also { accelerometer ->
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sensorManager.registerListener(this, accelerometer, SensorManager.SENSOR_DELAY_GAME)
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}
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sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)?.also { gyroscope ->
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sensorManager.registerListener(this, gyroscope, SensorManager.SENSOR_DELAY_GAME)
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}
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sensorManager.getDefaultSensor(Sensor.TYPE_ROTATION_VECTOR)?.also { rotationVector ->
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sensorManager.registerListener(this, rotationVector, SensorManager.SENSOR_DELAY_GAME)
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}
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// Avoid listening to two rotation vectors at once
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if (!hasRotationVector) {
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sensorManager.getDefaultSensor(Sensor.TYPE_GAME_ROTATION_VECTOR)?.also { rotationVector ->
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sensorManager.registerListener(this, rotationVector, SensorManager.SENSOR_DELAY_GAME)
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}
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}
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}
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/**
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* Handles translating any [KeyHostEvent]s to a [GuestEvent] that is passed into libskyline
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*/
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@ -175,6 +230,56 @@ class InputHandler(private val inputManager : InputManager, private val preferen
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return false
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}
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override fun onAccuracyChanged(sensor : Sensor?, accuracy : Int) {}
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/**
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* This handles translating any [SensorEvent]s to a [GuestEvent] that is passed into libskyline
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*/
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override fun onSensorChanged(event : SensorEvent) {
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when (event.sensor.type) {
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Sensor.TYPE_ACCELEROMETER -> {
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motionSensor.accelerometer[0] = event.values[0] / SensorManager.GRAVITY_EARTH
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motionSensor.accelerometer[1] = event.values[1] / SensorManager.GRAVITY_EARTH
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motionSensor.accelerometer[2] = event.values[2] / SensorManager.GRAVITY_EARTH
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}
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Sensor.TYPE_GYROSCOPE -> {
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// Investigate why sensor value is off by 12x
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motionSensor.gyroscope[0] = event.values[0] / 12.0f
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motionSensor.gyroscope[1] = event.values[1] / 12.0f
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motionSensor.gyroscope[2] = event.values[2] / 12.0f
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}
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Sensor.TYPE_ROTATION_VECTOR -> {
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motionSensor.quaternion[0] = event.values[0]
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motionSensor.quaternion[1] = event.values[1]
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motionSensor.quaternion[2] = event.values[2]
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motionSensor.quaternion[3] = event.values[3]
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SensorManager.getRotationMatrixFromVector(motionSensor.orientationMatrix, event.values)
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}
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Sensor.TYPE_GAME_ROTATION_VECTOR -> {
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motionSensor.quaternion[0] = event.values[0]
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motionSensor.quaternion[1] = event.values[1]
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motionSensor.quaternion[2] = event.values[2]
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motionSensor.quaternion[3] = event.values[3]
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SensorManager.getRotationMatrixFromVector(motionSensor.orientationMatrix, event.values)
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}
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else -> {}
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}
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// Only update state on accelerometer data
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if (event.sensor.type != Sensor.TYPE_ACCELEROMETER)
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return
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motionSensor.deltaTimestamp = event.timestamp.toULong() - motionSensor.timestamp
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motionSensor.timestamp = event.timestamp.toULong()
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setMotionState(0, 0, motionSensor.writeToByteBuffer(ByteBuffer.allocateDirect(0x5C).order(ByteOrder.LITTLE_ENDIAN)))
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setMotionState(0, 1, motionSensor.writeToByteBuffer(ByteBuffer.allocateDirect(0x5C).order(ByteOrder.LITTLE_ENDIAN)))
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setMotionState(0, 2, motionSensor.writeToByteBuffer(ByteBuffer.allocateDirect(0x5C).order(ByteOrder.LITTLE_ENDIAN)))
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}
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fun handleTouchEvent(view : View, event : MotionEvent) : Boolean {
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val count = event.pointerCount
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val points = IntArray(count * 7) // This is an array of skyline::input::TouchScreenPoint in C++ as that allows for efficient transfer of values to it
|
||||
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Reference in New Issue
Block a user