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Add dynamic executor slot growth
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60169fce4c
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@ -124,9 +124,9 @@ namespace skyline {
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* @param tranformation A function that takes in an item of TransformedType as input and returns an item of Type
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*/
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template<typename TransformedType, typename Transformation>
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void AppendTranform(span <TransformedType> buffer, Transformation transformation) {
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void AppendTranform(TransformedType &container, Transformation transformation) {
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std::unique_lock lock(productionMutex);
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for (auto &item : buffer) {
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for (auto &item : container) {
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auto next{end + 1};
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next = (next == reinterpret_cast<Type *>(vector.end().base())) ? reinterpret_cast<Type *>(vector.begin().base()) : next;
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if (next == start) {
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@ -55,8 +55,13 @@ namespace skyline::gpu::interconnect {
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ready{other.ready} {}
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std::shared_ptr<FenceCycle> CommandRecordThread::Slot::Reset(GPU &gpu) {
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auto startTime{util::GetTimeNs()};
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cycle->Wait();
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cycle = std::make_shared<FenceCycle>(*cycle);
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if (util::GetTimeNs() - startTime > GrowThresholdNs)
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didWait = true;
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// Command buffer doesn't need to be reset since that's done implicitly by begin
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return cycle;
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}
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@ -126,10 +131,7 @@ namespace skyline::gpu::interconnect {
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Logger::Warn("Failed to intialise RenderDoc API: {}", ret);
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}
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std::vector<Slot> slots{};
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std::generate_n(std::back_inserter(slots), (1U << *state.settings->executorSlotCountScale), [&] () -> Slot { return gpu; });
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outgoing.AppendTranform(span<Slot>(slots), [](auto &slot) { return &slot; });
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outgoing.Push(&slots.emplace_back(gpu));
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if (int result{pthread_setname_np(pthread_self(), "Sky-CmdRecord")})
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Logger::Warn("Failed to set the thread name: {}", strerror(result));
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@ -148,6 +150,11 @@ namespace skyline::gpu::interconnect {
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renderDocApi->EndFrameCapture(RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(instance), nullptr);
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slot->capture = false;
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if (slot->didWait && slots.size() < (1U << *state.settings->executorSlotCountScale)) {
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outgoing.Push(&slots.emplace_back(gpu));
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slot->didWait = false;
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}
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outgoing.Push(slot);
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}, [] {});
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} catch (const signal::SignalException &e) {
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@ -166,7 +173,12 @@ namespace skyline::gpu::interconnect {
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}
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CommandRecordThread::Slot *CommandRecordThread::AcquireSlot() {
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return outgoing.Pop();
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auto startTime{util::GetTimeNs()};
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auto slot{outgoing.Pop()};
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if (util::GetTimeNs() - startTime > GrowThresholdNs)
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slot->didWait = true;
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return slot;
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}
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void CommandRecordThread::ReleaseSlot(Slot *slot) {
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@ -42,6 +42,7 @@ namespace skyline::gpu::interconnect {
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u32 executionNumber;
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bool ready{}; //!< If this slot's command buffer has had 'beginCommandBuffer' called and is ready to have commands recorded into it
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bool capture{}; //!< If this slot's Vulkan commands should be captured using the renderdoc API
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bool didWait{}; //!< If a wait of time longer than GrowThresholdNs occured when this slot was acquired
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Slot(GPU &gpu);
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@ -62,9 +63,11 @@ namespace skyline::gpu::interconnect {
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};
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private:
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static constexpr size_t GrowThresholdNs{constant::NsInMillisecond / 4}; //!< The wait time threshold at which the slot count will be increased
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const DeviceState &state;
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CircularQueue<Slot *> incoming; //!< Slots pending recording
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CircularQueue<Slot *> outgoing; //!< Slots that have been submitted, may still be active on the GPU
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std::list<Slot> slots;
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std::thread thread;
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@ -3,6 +3,7 @@
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#include <soc.h>
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#include <services/nvdrv/devices/deserialisation/deserialisation.h>
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#include <gpu.h>
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#include "host1x_channel.h"
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namespace skyline::service::nvdrv::device::nvhost {
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@ -38,6 +39,9 @@ namespace skyline::service::nvdrv::device::nvhost {
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for (size_t i{}; i < syncpointIncrs.size(); i++) {
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const auto &incr{syncpointIncrs[i]};
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for (size_t j{}; j < incr.numIncrs; j++)
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state.soc->host1x.syncpoints[incr.syncpointId].Increment();
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u32 max{core.syncpointManager.IncrementSyncpointMaxExt(incr.syncpointId, incr.numIncrs)};
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if (i < fenceThresholds.size())
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fenceThresholds[i] = max;
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@ -52,7 +56,7 @@ namespace skyline::service::nvdrv::device::nvhost {
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Logger::Debug("Submit gather, CPU address: 0x{:X}, words: 0x{:X}", gatherAddress, cmdBuf.words);
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span gather(reinterpret_cast<u32 *>(gatherAddress), cmdBuf.words);
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state.soc->host1x.channels[static_cast<size_t>(channelType)].Push(gather);
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// state.soc->host1x.channels[static_cast<size_t>(channelType)].Push(gather);
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}
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return PosixResult::Success;
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