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Fixup validity check in mmnv IRequest::Get
Fixes a random crash in SMO when launching the game for the first time.
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@ -126,10 +126,9 @@ namespace skyline::service::mmnv {
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Result IRequest::Get(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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Result IRequest::Get(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
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u32 id{request.Pop<u32>()};
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u32 id{request.Pop<u32>()};
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u32 freqHz{request.Pop<u32>()};
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std::lock_guard lock(requestsMutex);
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std::lock_guard lock(requestsMutex);
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if (id >= requests.size()) {
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if (id < requests.size()) {
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auto &req{requests[id]};
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auto &req{requests[id]};
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if (req) {
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if (req) {
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state.logger->Debug("Get frequency for request {}: {} Hz", id, req->freqHz);
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state.logger->Debug("Get frequency for request {}: {} Hz", id, req->freqHz);
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