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Fix font load order to match HOS
Without this games would load an inappropriate font file for their target language.
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@ -23,12 +23,12 @@ namespace skyline::service::pl {
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std::array<FontEntry, 6> fonts{
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std::array<FontEntry, 6> fonts{
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{
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{
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{"FontStandard.ttf"},
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{"FontChineseSimplified.ttf"},
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{"FontChineseSimplified.ttf"},
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{"FontChineseTraditional.ttf"},
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{"FontExtendedChineseSimplified.ttf"},
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{"FontExtendedChineseSimplified.ttf"},
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{"FontChineseTraditional.ttf"},
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{"FontKorean.ttf"},
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{"FontKorean.ttf"},
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{"FontNintendoExtended.ttf"},
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{"FontNintendoExtended.ttf"},
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{"FontStandard.ttf"},
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}
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}
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};
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};
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