mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-04 23:55:08 +01:00
Fix Maxwell3D Register lineWidthAliased
Offset
The offset was incorrectly set to `0x4D` rather than `0x4ED` which is what it should be. This would've led to bugs in line width determination and likely broken any aliased line rendering entirely.
This commit is contained in:
parent
51659e1329
commit
6099b1ead5
@ -153,7 +153,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d {
|
||||
Register<0x4E1, StencilFront> stencilFront;
|
||||
|
||||
Register<0x4EC, float> lineWidthSmooth;
|
||||
Register<0x4D, float> lineWidthAliased;
|
||||
Register<0x4ED, float> lineWidthAliased;
|
||||
|
||||
Register<0x50D, u32> drawBaseVertex;
|
||||
Register<0x50E, u32> drawBaseInstance;
|
||||
|
Loading…
Reference in New Issue
Block a user