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Fix OOB Vibration Array Access in VibrateDevice
Access to the `vibrations` field in `vibrations[3].period` could lead to UB, this has been replaced with a proper check which adds up the period over all vibrations instead. A minor cleanup with variable names and explicit types for integer arithmetic has also been done.
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@ -375,12 +375,15 @@ namespace skyline::input {
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return a.period < b.period;
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});
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jlong totalPeriod{};
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jint totalAmplitude{};
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for (const auto &vibration : vibrations)
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for (const auto &vibration : vibrations) {
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totalPeriod += vibration.period;
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totalAmplitude += vibration.amplitude;
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}
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// If this vibration is essentially null then we don't play rather clear any running vibrations
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if (totalAmplitude == 0 || vibrations[3].period == 0) {
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if (totalPeriod == 0 || totalAmplitude == 0) {
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jvm->ClearVibrationDevice(index);
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return;
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}
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@ -390,13 +393,13 @@ namespace skyline::input {
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std::array<jint, 50> amplitudes;
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// We are essentially unrolling the bands into a linear sequence, due to the data not being always linearizable there will be inaccuracies at the ends unless there's a pattern that's repeatable which will happen when all band's frequencies are factors of each other
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u8 i{};
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for (; i < timings.size(); i++) {
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size_t timingIndex{};
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for (; timingIndex < timings.size(); timingIndex++) {
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jlong time{};
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u8 startCycleCount{};
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for (u8 n{}; n < vibrations.size(); n++) {
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auto &vibration{vibrations[n]};
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size_t startCycleCount{};
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for (size_t vibrationIndex{}; vibrationIndex < vibrations.size(); vibrationIndex++) {
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auto &vibration{vibrations[vibrationIndex]};
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if (totalTime <= vibration.start) {
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vibration.start = vibration.end + vibration.period;
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totalAmplitude += vibration.amplitude;
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@ -410,16 +413,16 @@ namespace skyline::input {
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}
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// If all bands start again at this point then we can end the pattern here as a loop to the front will be flawless
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if (i && startCycleCount == vibrations.size())
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if (timingIndex && startCycleCount == vibrations.size())
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break;
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timings[i] = time;
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timings[timingIndex] = time;
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totalTime += time;
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amplitudes[i] = std::min(totalAmplitude, AmplitudeMax);
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amplitudes[timingIndex] = std::min(totalAmplitude, AmplitudeMax);
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}
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jvm->VibrateDevice(index, span(timings.begin(), timings.begin() + i), span(amplitudes.begin(), amplitudes.begin() + i));
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jvm->VibrateDevice(index, span(timings.begin(), timings.begin() + timingIndex), span(amplitudes.begin(), amplitudes.begin() + timingIndex));
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}
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void VibrateDevice(const std::shared_ptr<JvmManager> &jvm, i8 index, const NpadVibrationValue &value) {
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@ -461,7 +464,7 @@ namespace skyline::input {
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{right.frequencyLow, right.amplitudeLow * (AmplitudeMax / 4)},
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{right.frequencyHigh, right.amplitudeHigh * (AmplitudeMax / 4)},
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};
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VibrateDevice<4>(manager.state.jvm, index, vibrations);
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VibrateDevice(manager.state.jvm, index, vibrations);
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} else {
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VibrateDevice(manager.state.jvm, index, left);
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VibrateDevice(manager.state.jvm, partnerIndex, right);
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