mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-12-23 02:11:52 +01:00
Don't bail out when invalid desc types are encountered
This caused graphical artifacts and didn't particularly help prevent crashes.
This commit is contained in:
parent
34611ba180
commit
6a57fd16fb
@ -836,10 +836,6 @@ namespace skyline::gpu::interconnect::maxwell3d {
|
||||
bindingIdx += stage.storageImageDescs.size();
|
||||
}
|
||||
|
||||
// Since we don't implement all descriptor types the number of writes might not match what's expected
|
||||
if (!writeIdx)
|
||||
return nullptr;
|
||||
|
||||
return ctx.executor.allocator->EmplaceUntracked<DescriptorUpdateInfo>(DescriptorUpdateInfo{
|
||||
.writes = writes.first(writeIdx),
|
||||
.bufferDescs = bufferDescs.first(bufferIdx),
|
||||
|
Loading…
Reference in New Issue
Block a user