Add VK_EXT_shader_demote_to_helper_invocation Quirk

An assumption was hardcoded into `Shader::Profile` regarding devices supporting demotion of shader invocations to helpers. This assumption wasn't backed by enabling the `VK_EXT_shader_demote_to_helper_invocation` extension via a quirk leading to assertions when it was used by the shader compiler, a quirk has now been added for the extension and is supplied to the shader compiler accordingly.
This commit is contained in:
PixelyIon 2022-01-11 03:23:52 +05:30
parent 58c871ed9a
commit 6a831f6ed7
4 changed files with 13 additions and 6 deletions

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@ -120,7 +120,7 @@ namespace skyline::gpu {
}
vk::raii::Device GPU::CreateDevice(const vk::raii::PhysicalDevice &physicalDevice, decltype(vk::DeviceQueueCreateInfo::queueCount) &vkQueueFamilyIndex, QuirkManager &quirks) {
auto deviceFeatures2{physicalDevice.getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features>()};
auto deviceFeatures2{physicalDevice.getFeatures2<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features>()};
decltype(deviceFeatures2) enabledFeatures2{}; // We only want to enable features we required due to potential overhead from unused features
#define FEAT_REQ(structName, feature) \

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@ -5,7 +5,7 @@
namespace skyline::gpu {
QuirkManager::QuirkManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2) {
bool hasCustomBorderColorExtension{}, hasShaderAtomicInt64{}, hasShaderFloat16Int8Ext{};
bool hasCustomBorderColorExtension{}, hasShaderAtomicInt64{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelper{};
for (auto &extension : deviceExtensions) {
#define EXT_SET(name, property) \
@ -35,6 +35,7 @@ namespace skyline::gpu {
EXT_SET("VK_EXT_vertex_attribute_divisor", supportsVertexAttributeDivisor);
EXT_SET("VK_EXT_shader_viewport_index_layer", supportsShaderViewportIndexLayer);
EXT_SET("VK_KHR_spirv_1_4", supportsSpirv14);
EXT_SET("VK_EXT_shader_demote_to_helper_invocation", hasShaderDemoteToHelper);
EXT_SET("VK_KHR_shader_atomic_int64", hasShaderAtomicInt64);
EXT_SET("VK_KHR_shader_float16_int8", hasShaderFloat16Int8Ext);
EXT_SET("VK_KHR_shader_float_controls", supportsFloatControls);
@ -87,6 +88,11 @@ namespace skyline::gpu {
enabledFeatures2.unlink<vk::PhysicalDeviceShaderFloat16Int8Features>();
}
if (hasShaderDemoteToHelper)
FEAT_SET(vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, shaderDemoteToHelperInvocation, supportsShaderDemoteToHelper)
else
enabledFeatures2.unlink<vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>();
#undef FEAT_SET
if (supportsFloatControls)
@ -99,8 +105,8 @@ namespace skyline::gpu {
std::string QuirkManager::Summary() {
return fmt::format(
"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}",
supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsSubgroupVote, subgroupSize
"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}",
supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsShaderDemoteToHelper, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsSubgroupVote, subgroupSize
);
}
}

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@ -23,6 +23,7 @@ namespace skyline::gpu {
bool supportsMultipleViewports{}; //!< If the device supports more than one viewport
bool supportsShaderViewportIndexLayer{}; //!< If the device supports retrieving the viewport index in shaders (with VK_EXT_shader_viewport_index_layer)
bool supportsSpirv14{}; //!< If SPIR-V 1.4 is supported (with VK_KHR_spirv_1_4)
bool supportsShaderDemoteToHelper{}; //!< If a shader invocation can be demoted to a helper invocation (with VK_EXT_shader_demote_to_helper_invocation)
bool supportsFloat16{}; //!< If 16-bit floating point integers are supported in shaders
bool supportsInt8{}; //!< If 8-bit integers are supported in shaders
bool supportsInt16{}; //!< If 16-bit integers are supported in shaders
@ -38,7 +39,7 @@ namespace skyline::gpu {
using DeviceProperties2 = vk::StructureChain<vk::PhysicalDeviceProperties2, vk::PhysicalDeviceFloatControlsProperties, vk::PhysicalDeviceSubgroupProperties>;
using DeviceFeatures2 = vk::StructureChain<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features>;
using DeviceFeatures2 = vk::StructureChain<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features>;
QuirkManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2);

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@ -55,7 +55,7 @@ namespace skyline::gpu {
.support_viewport_index_layer_non_geometry = quirks.supportsShaderViewportIndexLayer,
.support_viewport_mask = false,
.support_typeless_image_loads = quirks.supportsImageReadWithoutFormat,
.support_demote_to_helper_invocation = true,
.support_demote_to_helper_invocation = quirks.supportsShaderDemoteToHelper,
.support_int64_atomics = quirks.supportsAtomicInt64,
.support_derivative_control = true,
.support_geometry_shader_passthrough = false,