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Optimize NvDevice Function Lookup
This essentially optimizes NvDevice in the same way services were, refer to the last commit for details
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parent
33f1a3e1b3
commit
6eea38cca9
@ -51,7 +51,7 @@ namespace skyline::service {
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class DerivedService; //!< A placeholder derived class which is used for class function semantics
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class DerivedService; //!< A placeholder derived class which is used for class function semantics
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/**
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/**
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* @brief A per-service-function descriptor with it's name and a function pointer to it
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* @brief A per-function descriptor for HLE service functions
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*/
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*/
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struct ServiceFunctionDescriptor {
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struct ServiceFunctionDescriptor {
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DerivedService *clazz; //!< A pointer to the class that this was derived from, it's used as the 'this' pointer for the function
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DerivedService *clazz; //!< A pointer to the class that this was derived from, it's used as the 'this' pointer for the function
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@ -30,18 +30,18 @@ namespace skyline::service::nvdrv::device {
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}
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}
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}()};
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}()};
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std::pair<std::function<NvStatus(IoctlType, span<u8>, span<u8>)>, std::string_view> function;
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NvDeviceFunctionDescriptor function;
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try {
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try {
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function = GetIoctlFunction(cmd);
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function = GetIoctlFunction(cmd);
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state.logger->DebugNoPrefix("{}: {} @ {}", typeString, GetName(), function.second);
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state.logger->DebugNoPrefix("{}: {}", typeString, function.name);
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} catch (std::out_of_range &) {
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} catch (std::out_of_range &) {
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state.logger->Warn("Cannot find IOCTL for device '{}': 0x{:X}", GetName(), cmd);
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state.logger->Warn("Cannot find IOCTL for device '{}': 0x{:X}", GetName(), cmd);
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return NvStatus::NotImplemented;
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return NvStatus::NotImplemented;
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}
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}
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try {
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try {
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return function.first(type, buffer, inlineBuffer);
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return function(type, buffer, inlineBuffer);
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} catch (const std::exception &e) {
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} catch (const std::exception &e) {
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throw exception("{} ({} @ {}: {})", e.what(), typeString, GetName(), function.second);
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throw exception("{} ({}: {})", e.what(), typeString, function.name);
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}
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}
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}
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}
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}
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}
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@ -6,13 +6,18 @@
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#include <kernel/ipc.h>
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#include <kernel/ipc.h>
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#include <kernel/types/KEvent.h>
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#include <kernel/types/KEvent.h>
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#define NVFUNC(id, Class, Function) std::pair<u32, std::pair<std::function<NvStatus(Class*, IoctlType, span<u8>, span<u8>)>, std::string_view>>{id, {&Class::Function, #Function}}
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#define NV_STRINGIFY(string) #string
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#define NVFUNC(id, Class, Function) std::pair<u32, std::pair<NvStatus(Class::*)(IoctlType, span<u8>, span<u8>), const char*>>{id, {&Class::Function, NV_STRINGIFY(Class::Function)}}
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#define NVDEVICE_DECL_AUTO(name, value) decltype(value) name = value
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#define NVDEVICE_DECL_AUTO(name, value) decltype(value) name = value
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#define NVDEVICE_DECL(...) \
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#define NVDEVICE_DECL(...) \
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NVDEVICE_DECL_AUTO(functions, frz::make_unordered_map({__VA_ARGS__})); \
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NVDEVICE_DECL_AUTO(functions, frz::make_unordered_map({__VA_ARGS__})); \
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std::pair<std::function<NvStatus(IoctlType, span<u8>, span<u8>)>, std::string_view> GetIoctlFunction(u32 id) override { \
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NvDeviceFunctionDescriptor GetIoctlFunction(u32 id) override { \
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auto& function{functions.at(id)}; \
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auto& function{functions.at(id)}; \
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return std::make_pair(std::bind(function.first, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3), function.second); \
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return NvDeviceFunctionDescriptor{ \
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reinterpret_cast<DerivedDevice*>(this), \
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reinterpret_cast<decltype(NvDeviceFunctionDescriptor::function)>(function.first), \
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function.second \
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}; \
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}
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}
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namespace skyline::service::nvdrv::device {
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namespace skyline::service::nvdrv::device {
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@ -67,12 +72,27 @@ namespace skyline::service::nvdrv::device {
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protected:
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protected:
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const DeviceState &state;
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const DeviceState &state;
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class DerivedDevice; //!< A placeholder derived class which is used for class function semantics
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/**
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* @brief A per-function descriptor for NvDevice functions
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*/
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struct NvDeviceFunctionDescriptor {
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DerivedDevice *clazz; //!< A pointer to the class that this was derived from, it's used as the 'this' pointer for the function
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NvStatus (DerivedDevice::*function)(IoctlType, span<u8>, span<u8>); //!< A function pointer to the implementation of the function
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const char *name; //!< A pointer to a static string in the format "Class::Function" for the specific device class/function
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constexpr NvStatus operator()(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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return (clazz->*function)(type, buffer, inlineBuffer);
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}
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};
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public:
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public:
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NvDevice(const DeviceState &state) : state(state) {}
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NvDevice(const DeviceState &state) : state(state) {}
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virtual ~NvDevice() = default;
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virtual ~NvDevice() = default;
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virtual std::pair<std::function<NvStatus(IoctlType, span<u8>, span<u8>)>, std::string_view> GetIoctlFunction(u32 id) = 0;
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virtual NvDeviceFunctionDescriptor GetIoctlFunction(u32 id) = 0;
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/**
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/**
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* @return The name of the class
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* @return The name of the class
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