mirror of
https://github.com/skyline-emu/skyline.git
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Add locking to nvhost-ctrl syncpoint events and sync with switchbrew
NvHostEvents were renamed to SyncpointEvents which is a much clearer name that more accurately describes them. Locking is needed as IOCTLs can be called asynchronously and so event registration and signalling can race.
This commit is contained in:
parent
c282276b74
commit
78cdb1eeb4
@ -1,5 +1,6 @@
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Copyright © 2019-2020 Ryujinx Team and Contributors
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#include <gpu.h>
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#include <kernel/types/KProcess.h>
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@ -7,75 +8,102 @@
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#include "nvhost_ctrl.h"
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namespace skyline::service::nvdrv::device {
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NvHostEvent::NvHostEvent(const DeviceState &state) : event(std::make_shared<type::KEvent>(state, false)) {}
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SyncpointEvent::SyncpointEvent(const DeviceState &state) : event(std::make_shared<type::KEvent>(state, false)) {}
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/**
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* @brief Metadata about a syncpoint event, used by QueryEvent and SyncpointEventWait
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*/
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union SyncpointEventValue {
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u32 val;
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struct {
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u8 _pad0_ : 4;
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u32 syncpointIdAsync : 28;
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};
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struct {
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union {
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u8 eventSlotAsync;
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u16 eventSlotNonAsync;
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};
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u16 syncpointIdNonAsync : 12;
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bool nonAsync : 1;
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u8 _pad12_ : 3;
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};
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};
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static_assert(sizeof(SyncpointEventValue) == sizeof(u32));
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void SyncpointEvent::Signal() {
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std::lock_guard lock(mutex);
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void NvHostEvent::Signal() {
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auto oldState{state};
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state = State::Signalling;
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// This is to ensure that the HOS event isn't signalled when the nvhost event is cancelled
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// We should only signal the KEvent if the event is actively being waited on
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if (oldState == State::Waiting)
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event->Signal();
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state = State::Signalled;
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}
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void NvHostEvent::Cancel(const std::shared_ptr<gpu::GPU> &gpuState) {
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void SyncpointEvent::Cancel(const std::shared_ptr<gpu::GPU> &gpuState) {
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std::lock_guard lock(mutex);
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gpuState->syncpoints.at(fence.id).DeregisterWaiter(waiterId);
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Signal();
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event->ResetSignal();
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}
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void NvHostEvent::Wait(const std::shared_ptr<gpu::GPU> &gpuState, const Fence &fence) {
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waiterId = gpuState->syncpoints.at(fence.id).RegisterWaiter(fence.value, [this] { Signal(); });
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void SyncpointEvent::Wait(const std::shared_ptr<gpu::GPU> &gpuState, const Fence &fence) {
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std::lock_guard lock(mutex);
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// If waiter ID is zero then the fence has already been hit and was signalled in the call to RegisterWaiter
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if (waiterId) {
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this->fence = fence;
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state = State::Waiting;
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}
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this->fence = fence;
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state = State::Waiting;
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waiterId = gpuState->syncpoints.at(fence.id).RegisterWaiter(fence.value, [this] { Signal(); });
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}
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NvHostCtrl::NvHostCtrl(const DeviceState &state) : NvDevice(state) {}
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u32 NvHostCtrl::FindFreeEvent(u32 syncpointId) {
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u32 eventIndex{constant::NvHostEventCount}; //!< Holds the index of the last populated event in the event array
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u32 freeIndex{constant::NvHostEventCount}; //!< Holds the index of the first unused event id
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u32 NvHostCtrl::FindFreeSyncpointEvent(u32 syncpointId) {
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u32 eventSlot{constant::NvHostEventCount}; //!< Holds the slot of the last populated event in the event array
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u32 freeSlot{constant::NvHostEventCount}; //!< Holds the slot of the first unused event id
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std::lock_guard lock(syncpointEventMutex);
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for (u32 i{}; i < constant::NvHostEventCount; i++) {
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if (events[i]) {
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const auto &event{*events[i]};
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if (syncpointEvents[i]) {
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auto event{syncpointEvents[i]};
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if (event.state == NvHostEvent::State::Cancelled || event.state == NvHostEvent::State::Available || event.state == NvHostEvent::State::Signalled) {
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eventIndex = i;
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if (event->state == SyncpointEvent::State::Cancelled || event->state == SyncpointEvent::State::Available || event->state == SyncpointEvent::State::Signalled) {
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eventSlot = i;
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// This event is already attached to the requested syncpoint, so use it
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if (event.fence.id == syncpointId)
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return eventIndex;
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if (event->fence.id == syncpointId)
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return eventSlot;
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}
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} else if (freeIndex == constant::NvHostEventCount) {
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freeIndex = i;
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} else if (freeSlot == constant::NvHostEventCount) {
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freeSlot = i;
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}
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}
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// Use an unused event if possible
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if (freeIndex < constant::NvHostEventCount) {
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events.at(freeIndex) = static_cast<const std::optional<NvHostEvent>>(NvHostEvent(state));
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return freeIndex;
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if (freeSlot < constant::NvHostEventCount) {
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syncpointEvents[eventSlot] = std::make_shared<SyncpointEvent>(state);
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return freeSlot;
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}
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// Recycle an existing event if all else fails
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if (eventIndex < constant::NvHostEventCount)
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return eventIndex;
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if (eventSlot < constant::NvHostEventCount)
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return eventSlot;
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throw exception("Failed to find a free nvhost event!");
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}
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NvStatus NvHostCtrl::EventWaitImpl(span<u8> buffer, bool async) {
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NvStatus NvHostCtrl::SyncpointEventWaitImpl(span<u8> buffer, bool async) {
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struct Data {
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Fence fence; // In
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u32 timeout; // In
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EventValue value; // InOut
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Fence fence; // In
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u32 timeout; // In
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SyncpointEventValue value; // InOut
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} &data = buffer.as<Data>();
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if (data.fence.id >= constant::MaxHwSyncpointCount)
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@ -100,22 +128,29 @@ namespace skyline::service::nvdrv::device {
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return NvStatus::Success;
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}
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u32 userEventId{};
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u32 eventSlot{};
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if (async) {
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if (data.value.val >= constant::NvHostEventCount || !events.at(data.value.val))
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if (data.value.val >= constant::NvHostEventCount)
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return NvStatus::BadValue;
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userEventId = data.value.val;
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eventSlot = data.value.val;
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} else {
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data.fence.value = 0;
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userEventId = FindFreeEvent(data.fence.id);
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eventSlot = FindFreeSyncpointEvent(data.fence.id);
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}
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auto &event{*events.at(userEventId)};
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if (event.state == NvHostEvent::State::Cancelled || event.state == NvHostEvent::State::Available || event.state == NvHostEvent::State::Signalled) {
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state.logger->Debug("Waiting on nvhost event: {} with fence: {}", userEventId, data.fence.id);
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event.Wait(state.gpu, data.fence);
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std::lock_guard lock(syncpointEventMutex);
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auto event{syncpointEvents[eventSlot]};
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if (!event)
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return NvStatus::BadValue;
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std::lock_guard eventLock(event->mutex);
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if (event->state == SyncpointEvent::State::Cancelled || event->state == SyncpointEvent::State::Available || event->state == SyncpointEvent::State::Signalled) {
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state.logger->Debug("Waiting on syncpoint event: {} with fence: ({}, {})", eventSlot, data.fence.id, data.fence.value);
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event->Wait(state.gpu, data.fence);
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data.value.val = 0;
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@ -126,7 +161,7 @@ namespace skyline::service::nvdrv::device {
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data.value.nonAsync = true;
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}
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data.value.val |= userEventId;
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data.value.val |= eventSlot;
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return NvStatus::Timeout;
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} else {
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@ -138,53 +173,66 @@ namespace skyline::service::nvdrv::device {
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return NvStatus::BadValue;
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}
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NvStatus NvHostCtrl::EventSignal(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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auto userEventId{buffer.as<u16>()};
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state.logger->Debug("Signalling nvhost event: {}", userEventId);
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NvStatus NvHostCtrl::SyncpointClearEventWait(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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auto eventSlot{buffer.as<u16>()};
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if (userEventId >= constant::NvHostEventCount || !events.at(userEventId))
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if (eventSlot >= constant::NvHostEventCount)
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return NvStatus::BadValue;
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auto &event{*events.at(userEventId)};
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std::lock_guard lock(syncpointEventMutex);
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if (event.state == NvHostEvent::State::Waiting) {
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event.state = NvHostEvent::State::Cancelling;
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state.logger->Debug("Cancelling waiting nvhost event: {}", userEventId);
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event.Cancel(state.gpu);
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auto event{syncpointEvents[eventSlot]};
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if (!event)
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return NvStatus::BadValue;
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std::lock_guard eventLock(event->mutex);
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if (event->state == SyncpointEvent::State::Waiting) {
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event->state = SyncpointEvent::State::Cancelling;
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state.logger->Debug("Cancelling waiting syncpoint event: {}", eventSlot);
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event->Cancel(state.gpu);
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}
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event.state = NvHostEvent::State::Cancelled;
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event->state = SyncpointEvent::State::Cancelled;
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auto driver{nvdrv::driver.lock()};
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auto &hostSyncpoint{driver->hostSyncpoint};
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hostSyncpoint.UpdateMin(event.fence.id);
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hostSyncpoint.UpdateMin(event->fence.id);
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return NvStatus::Success;
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}
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NvStatus NvHostCtrl::EventWait(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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return EventWaitImpl(buffer, false);
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NvStatus NvHostCtrl::SyncpointEventWait(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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return SyncpointEventWaitImpl(buffer, false);
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}
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NvStatus NvHostCtrl::EventWaitAsync(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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return EventWaitImpl(buffer, true);
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NvStatus NvHostCtrl::SyncpointEventWaitAsync(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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return SyncpointEventWaitImpl(buffer, true);
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}
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NvStatus NvHostCtrl::EventRegister(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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auto userEventId{buffer.as<u32>()};
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state.logger->Debug("Registering nvhost event: {}", userEventId);
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NvStatus NvHostCtrl::SyncpointRegisterEvent(IoctlType type, span<u8> buffer, span<u8> inlineBuffer) {
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auto eventSlot{buffer.as<u32>()};
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state.logger->Debug("Registering syncpoint event: {}", eventSlot);
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auto &event{events.at(userEventId)};
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if (eventSlot >= constant::NvHostEventCount)
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return NvStatus::BadValue;
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std::lock_guard lock(syncpointEventMutex);
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auto &event{syncpointEvents[eventSlot]};
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if (event)
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throw exception("Recreating events is unimplemented");
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event = NvHostEvent(state);
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event = std::make_shared<SyncpointEvent>(state);
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return NvStatus::Success;
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}
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std::shared_ptr<type::KEvent> NvHostCtrl::QueryEvent(u32 eventId) {
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EventValue eventValue{.val = eventId};
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const auto &event{events.at(eventValue.nonAsync ? eventValue.eventSlotNonAsync : eventValue.eventSlotAsync)};
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SyncpointEventValue eventValue{.val = eventId};
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std::lock_guard lock(syncpointEventMutex);
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auto event{syncpointEvents.at(eventValue.nonAsync ? eventValue.eventSlotNonAsync : eventValue.eventSlotAsync)};
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if (event && event->fence.id == (eventValue.nonAsync ? eventValue.syncpointIdNonAsync : eventValue.syncpointIdAsync))
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return event->event;
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@ -13,9 +13,9 @@ namespace skyline {
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namespace service::nvdrv::device {
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/**
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* @brief Events are used to expose fences to the userspace, they can be waited on using an IOCTL or be converted into a native HOS KEvent object that can be waited on just like any other KEvent on the guest
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* @brief Syncpoint Events are used to expose fences to the userspace, they can be waited on using an IOCTL or be converted into a native HOS KEvent object that can be waited on just like any other KEvent on the guest
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*/
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class NvHostEvent {
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class SyncpointEvent {
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private:
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u64 waiterId{};
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@ -31,61 +31,40 @@ namespace skyline {
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Cancelled = 5,
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};
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NvHostEvent(const DeviceState &state);
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SyncpointEvent(const DeviceState &state);
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std::recursive_mutex mutex; //!< Protects access to the entire event
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State state{State::Available};
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Fence fence{}; //!< The fence that is attached to this event
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Fence fence{}; //!< The fence that is associated with this syncpoint event
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std::shared_ptr<type::KEvent> event{}; //!< Returned by 'QueryEvent'
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/**
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* @brief Stops any wait requests on an event and immediately signals it
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* @brief Removes any wait requests on a syncpoint event and resets its state
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*/
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void Cancel(const std::shared_ptr<gpu::GPU> &gpuState);
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/**
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* @brief Asynchronously waits on an event using the given fence
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* @brief Asynchronously waits on a syncpoint event using the given fence
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*/
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void Wait(const std::shared_ptr<gpu::GPU> &gpuState, const Fence &fence);
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};
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/**
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* @brief NvHostCtrl (/dev/nvhost-ctrl) is used for GPU synchronization
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* @brief NvHostCtrl (/dev/nvhost-ctrl) is used for NvHost management and synchronisation
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* @url https://switchbrew.org/wiki/NV_services#.2Fdev.2Fnvhost-ctrl
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*/
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class NvHostCtrl : public NvDevice {
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private:
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/**
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* @brief Metadata about an event, it's used by QueryEvent and EventWait
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*/
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union EventValue {
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u32 val;
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struct {
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u8 _pad0_ : 4;
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u32 syncpointIdAsync : 28;
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};
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struct {
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union {
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u8 eventSlotAsync;
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u16 eventSlotNonAsync;
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};
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u16 syncpointIdNonAsync : 12;
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bool nonAsync : 1;
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u8 _pad12_ : 3;
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};
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};
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static_assert(sizeof(EventValue) == sizeof(u32));
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std::array<std::optional<NvHostEvent>, constant::NvHostEventCount> events{};
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std::mutex syncpointEventMutex;
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std::array<std::shared_ptr<SyncpointEvent>, constant::NvHostEventCount> syncpointEvents{};
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/**
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* @brief Finds a free event for the given syncpoint id
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* @return The index of the event in the event map
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* @brief Finds a free syncpoint event for the given id
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* @return The index of the syncpoint event in the map
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*/
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u32 FindFreeEvent(u32 syncpointId);
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u32 FindFreeSyncpointEvent(u32 syncpointId);
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NvStatus EventWaitImpl(span<u8> buffer, bool async);
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NvStatus SyncpointEventWaitImpl(span<u8> buffer, bool async);
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public:
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NvHostCtrl(const DeviceState &state);
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@ -97,37 +76,37 @@ namespace skyline {
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NvStatus GetConfig(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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/**
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* @brief Signals an NvHost event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_EVENT_SIGNAL
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* @brief Clears a syncpoint event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_SYNCPT_CLEAR_EVENT_WAIT
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*/
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NvStatus EventSignal(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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NvStatus SyncpointClearEventWait(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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/**
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* @brief Synchronously waits on an NvHost event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_EVENT_WAIT
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* @brief Synchronously waits on a syncpoint event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_SYNCPT_EVENT_WAIT
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*/
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NvStatus EventWait(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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NvStatus SyncpointEventWait(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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/**
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* @brief Asynchronously waits on an NvHost event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_EVENT_WAIT_ASYNC
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* @brief Asynchronously waits on a syncpoint event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_SYNCPT_EVENT_WAIT_ASYNC
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*/
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NvStatus EventWaitAsync(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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NvStatus SyncpointEventWaitAsync(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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/**
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* @brief Registers an NvHost event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_EVENT_REGISTER
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* @brief Registers a syncpoint event
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* @url https://switchbrew.org/wiki/NV_services#NVHOST_IOCTL_CTRL_SYNCPT_REGISTER_EVENT
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*/
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NvStatus EventRegister(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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NvStatus SyncpointRegisterEvent(IoctlType type, span<u8> buffer, span<u8> inlineBuffer);
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std::shared_ptr<type::KEvent> QueryEvent(u32 eventId);
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NVDEVICE_DECL(
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NVFUNC(0x001B, NvHostCtrl, GetConfig),
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NVFUNC(0x001C, NvHostCtrl, EventSignal),
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NVFUNC(0x001D, NvHostCtrl, EventWait),
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NVFUNC(0x001E, NvHostCtrl, EventWaitAsync),
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NVFUNC(0x001F, NvHostCtrl, EventRegister)
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NVFUNC(0x001C, NvHostCtrl, SyncpointClearEventWait),
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NVFUNC(0x001D, NvHostCtrl, SyncpointEventWait),
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NVFUNC(0x001E, NvHostCtrl, SyncpointEventWaitAsync),
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NVFUNC(0x001F, NvHostCtrl, SyncpointRegisterEvent)
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)
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};
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}
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