diff --git a/app/src/main/cpp/skyline/soc/gm20b/engines/engine.h b/app/src/main/cpp/skyline/soc/gm20b/engines/engine.h index 4dfa110a..5da9979f 100644 --- a/app/src/main/cpp/skyline/soc/gm20b/engines/engine.h +++ b/app/src/main/cpp/skyline/soc/gm20b/engines/engine.h @@ -6,65 +6,87 @@ #include #include -namespace skyline::soc::gm20b { - #define U32_OFFSET(regs, field) (offsetof(regs, field) / sizeof(u32)) +#define U32_OFFSET(regs, field) (offsetof(regs, field) / sizeof(u32)) +#define ENGINE_OFFSET(field) (sizeof(typeof(Registers::field)) - sizeof(std::remove_reference_t)) / sizeof(u32) +#define ENGINE_STRUCT_OFFSET(field, member) ENGINE_OFFSET(field) + U32_OFFSET(std::remove_reference_t, member) +#define ENGINE_STRUCT_STRUCT_OFFSET(field, member, submember) ENGINE_STRUCT_OFFSET(field, member) + U32_OFFSET(std::remove_reference_tmember)>, submember) +#define ENGINE_STRUCT_ARRAY_OFFSET(field, member, index) ENGINE_STRUCT_OFFSET(field, member) + ((sizeof(std::remove_reference_tmember[0])>) / sizeof(u32)) * index) +#define ENGINE_ARRAY_OFFSET(field, index) ENGINE_OFFSET(field) + ((sizeof(std::remove_reference_t) / sizeof(u32)) * index) +#define ENGINE_ARRAY_STRUCT_OFFSET(field, index, member) ENGINE_ARRAY_OFFSET(field, index) + U32_OFFSET(std::remove_reference_t, member) +#define ENGINE_ARRAY_STRUCT_STRUCT_OFFSET(field, index, member, submember) ENGINE_ARRAY_STRUCT_OFFSET(field, index, member) + U32_OFFSET(decltype(Registers::field[0].member), submember) - namespace engine { - /** - * @brief A 40-bit GMMU virtual address with register-packing - * @note The registers pack the address with big-endian ordering (but with 32 bit words) - */ - struct Address { - u32 high; - u32 low; - - operator u64() { - return (static_cast(high) << 32) | low; - } - }; - static_assert(sizeof(Address) == sizeof(u64)); - - constexpr u32 EngineMethodsEnd = 0xE00; //!< All methods above this are passed to the MME on supported engines - - /** - * @brief The MacroEngineBase interface provides an interface that can be used by engines to allow interfacing with the macro executer - */ - struct MacroEngineBase { - MacroState ¯oState; - - struct { - size_t index{std::numeric_limits::max()}; - std::vector arguments; - - bool Valid() { - return index != std::numeric_limits::max(); - } - - void Reset() { - index = std::numeric_limits::max(); - arguments.clear(); - } - } macroInvocation{}; //!< Data for a macro that is pending execution - - MacroEngineBase(MacroState ¯oState); - - virtual ~MacroEngineBase() = default; - - /** - * @brief Calls an engine method with the given parameters - */ - virtual void CallMethodFromMacro(u32 method, u32 argument) = 0; - - /** - * @brief Reads the current value for the supplied method - */ - virtual u32 ReadMethodFromMacro(u32 method) = 0; - - /** - * @brief Handles a call to a method in the MME space - * @param macroMethodOffset The target offset from EngineMethodsEnd - */ - void HandleMacroCall(u32 macroMethodOffset, u32 value, bool lastCall); - }; +#define ENGINE_CASE(field, content) case ENGINE_OFFSET(field): { \ + auto field{util::BitCast>(argument)}; \ + content \ + return; \ } +#define ENGINE_CASE_BASE(fieldName, fieldAccessor, offset, content) case offset: { \ + auto fieldName{util::BitCast>(argument)}; \ + content \ + return; \ + } +#define ENGINE_STRUCT_CASE(field, member, content) ENGINE_CASE_BASE(member, field->member, ENGINE_STRUCT_OFFSET(field, member), content) +#define ENGINE_STRUCT_STRUCT_CASE(field, member, submember, content) ENGINE_CASE_BASE(submember, field->member.submember, ENGINE_STRUCT_STRUCT_OFFSET(field, member, submember), content) +#define ENGINE_STRUCT_ARRAY_CASE(field, member, index, content) ENGINE_CASE_BASE(member, field->member[index], ENGINE_STRUCT_ARRAY_OFFSET(field, member, index), content) +#define ENGINE_ARRAY_CASE(field, index, content) ENGINE_CASE_BASE(field, field[index], ENGINE_ARRAY_OFFSET(field, index), content) +#define ENGINE_ARRAY_STRUCT_CASE(field, index, member, content) ENGINE_CASE_BASE(member, field[index].member, ENGINE_ARRAY_STRUCT_OFFSET(field, index, member), content) +#define ENGINE_ARRAY_STRUCT_STRUCT_CASE(field, index, member, submember, content) ENGINE_CASE_BASE(submember, field[index].member.submember, ENGINE_ARRAY_STRUCT_STRUCT_OFFSET(field, index, member, submember), content) + +namespace skyline::soc::gm20b::engine { + /** + * @brief A 40-bit GMMU virtual address with register-packing + * @note The registers pack the address with big-endian ordering (but with 32 bit words) + */ + struct Address { + u32 high; + u32 low; + + operator u64() { + return (static_cast(high) << 32) | low; + } + }; + static_assert(sizeof(Address) == sizeof(u64)); + + constexpr u32 EngineMethodsEnd = 0xE00; //!< All methods above this are passed to the MME on supported engines + + /** + * @brief The MacroEngineBase interface provides an interface that can be used by engines to allow interfacing with the macro executer + */ + struct MacroEngineBase { + MacroState ¯oState; + + struct { + size_t index{std::numeric_limits::max()}; + std::vector arguments; + + bool Valid() { + return index != std::numeric_limits::max(); + } + + void Reset() { + index = std::numeric_limits::max(); + arguments.clear(); + } + } macroInvocation{}; //!< Data for a macro that is pending execution + + MacroEngineBase(MacroState ¯oState); + + virtual ~MacroEngineBase() = default; + + /** + * @brief Calls an engine method with the given parameters + */ + virtual void CallMethodFromMacro(u32 method, u32 argument) = 0; + + /** + * @brief Reads the current value for the supplied method + */ + virtual u32 ReadMethodFromMacro(u32 method) = 0; + + /** + * @brief Handles a call to a method in the MME space + * @param macroMethodOffset The target offset from EngineMethodsEnd + */ + void HandleMacroCall(u32 macroMethodOffset, u32 value, bool lastCall); + }; } diff --git a/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.cpp b/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.cpp index cc35a2f0..c02ead6e 100644 --- a/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.cpp +++ b/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.cpp @@ -13,36 +13,19 @@ namespace skyline::soc::gm20b::engine { registers.raw[method] = argument; - #define GPFIFO_OFFSET(field) U32_OFFSET(Registers, field) - #define GPFIFO_STRUCT_OFFSET(field, member) GPFIFO_OFFSET(field) + U32_OFFSET(decltype(Registers::field), member) - - #define GPFIFO_CASE_BASE(fieldName, fieldAccessor, offset, content) case offset: { \ - auto fieldName{util::BitCast(argument)}; \ - content \ - return; \ - } - #define GPFIFO_CASE(field, content) GPFIFO_CASE_BASE(field, field, GPFIFO_OFFSET(field), content) - #define GPFIFO_STRUCT_CASE(field, member, content) GPFIFO_CASE_BASE(member, field.member, GPFIFO_STRUCT_OFFSET(field, member), content) - switch (method) { - GPFIFO_STRUCT_CASE(syncpoint, action, { - if (action.operation == Registers::SyncpointOperation::Incr) { + ENGINE_STRUCT_CASE(syncpoint, action, { + if (action.operation == Registers::Syncpoint::Operation::Incr) { Logger::Debug("Increment syncpoint: {}", +action.index); channelCtx.executor.Execute(); syncpoints.at(action.index).Increment(); - } else if (action.operation == Registers::SyncpointOperation::Wait) { - Logger::Debug("Wait syncpoint: {}, thresh: {}", +action.index, registers.syncpoint.payload); + } else if (action.operation == Registers::Syncpoint::Operation::Wait) { + Logger::Debug("Wait syncpoint: {}, thresh: {}", +action.index, registers.syncpoint->payload); // Wait forever for another channel to increment - syncpoints.at(action.index).Wait(registers.syncpoint.payload, std::chrono::steady_clock::duration::max()); + syncpoints.at(action.index).Wait(registers.syncpoint->payload, std::chrono::steady_clock::duration::max()); } }) } - - #undef GPFIFO_STRUCT_CASE - #undef GPFIFO_CASE - #undef GPFIFO_CASE_BASE - #undef GPFIFO_STRUCT_OFFSET - #undef GPFIFO_OFFSET }; } diff --git a/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.h b/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.h index c3889862..4345483d 100644 --- a/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.h +++ b/app/src/main/cpp/skyline/soc/gm20b/engines/gpfifo.h @@ -26,144 +26,153 @@ namespace skyline::soc::gm20b::engine { union Registers { std::array raw; - enum class SemaphoreOperation : u8 { - Acquire = 1, - Release = 2, - AcqGeq = 4, - AcqAnd = 8, - Reduction = 16, + template + using Register = util::OffsetMember; + + struct SetObject { + u16 nvClass : 16; + u8 engine : 5; + u16 _pad_ : 11; }; + static_assert(sizeof(SetObject) == 0x4); - enum class SemaphoreAcquireSwitch : u8 { - Disabled = 0, - Enabled = 1, - }; + Register<0x0, SetObject> setObject; - enum class SemaphoreReleaseWfi : u8 { - En = 0, - Dis = 1, - }; + Register<0x1, u32> illegal; + Register<0x1, u32> nop; - enum class SemaphoreReleaseSize : u8 { - SixteenBytes = 0, - FourBytes = 1, - }; + struct Semaphore { + enum class Operation : u8 { + Acquire = 1, + Release = 2, + AcqGeq = 4, + AcqAnd = 8, + Reduction = 16, + }; - enum class SemaphoreReduction : u8 { - Min = 0, - Max = 1, - Xor = 2, - And = 3, - Or = 4, - Add = 5, - Inc = 6, - Dec = 7, - }; + enum class AcquireSwitch : u8 { + Disabled = 0, + Enabled = 1, + }; - enum class SemaphoreFormat : u8 { - Signed = 0, - Unsigned = 1, - }; + enum class ReleaseWfi : u8 { + En = 0, + Dis = 1, + }; - enum class MemOpTlbInvalidatePdb : u8 { - One = 0, - All = 1, - }; + enum class ReleaseSize : u8 { + SixteenBytes = 0, + FourBytes = 1, + }; - enum class SyncpointOperation : u8 { - Wait = 0, - Incr = 1, - }; + enum class Reduction : u8 { + Min = 0, + Max = 1, + Xor = 2, + And = 3, + Or = 4, + Add = 5, + Inc = 6, + Dec = 7, + }; - enum class SyncpointWaitSwitch : u8 { - Dis = 0, - En = 1, - }; - - enum class WfiScope : u8 { - CurrentScgType = 0, - All = 1, - }; - - enum class YieldOp : u8 { - Nop = 0, - PbdmaTimeslice = 1, - RunlistTimeslice = 2, - Tsg = 3, - }; - - struct { - struct { - u16 nvClass : 16; - u8 engine : 5; - u16 _pad_ : 11; - } setObject; // 0x0 - - u32 illegal; // 0x1 - u32 nop; // 0x2 - u32 _pad0_; // 0x3 + enum class Format : u8 { + Signed = 0, + Unsigned = 1, + }; struct { - struct { - u32 offsetUpper : 8; - u32 _pad0_ : 24; - }; // 0x4 - - struct { - u8 _pad1_ : 2; - u32 offsetLower : 30; - }; // 0x5 - - u32 payload; // 0x6 - - struct { - SemaphoreOperation operation : 5; - u8 _pad2_ : 7; - SemaphoreAcquireSwitch acquireSwitch : 1; - u8 _pad3_ : 7; - SemaphoreReleaseWfi releaseWfi : 1; - u8 _pad4_ : 3; - SemaphoreReleaseSize releaseSize : 1; - u8 _pad5_ : 2; - SemaphoreReduction reduction : 4; - SemaphoreFormat format : 1; - }; // 0x7 - } semaphore; - - u32 nonStallInterrupt; // 0x8 - u32 fbFlush; // 0x9 - u32 _pad1_[2]; // 0xA - u32 memOpC; // 0xC - u32 memOpD; // 0xD - u32 _pad2_[6]; // 0xE - u32 setReference; // 0x14 - u32 _pad3_[7]; // 0x15 + u32 offsetUpper : 8; + u32 _pad0_ : 24; + }; // 0x4 struct { - u32 payload; // 0x1C + u8 _pad1_ : 2; + u32 offsetLower : 30; + }; // 0x5 - struct { - SyncpointOperation operation : 1; - u8 _pad0_ : 3; - SyncpointWaitSwitch waitSwitch : 1; //!< If the PBDMA unit can switch to a different timeslice group (TSG) while waiting on a syncpoint - u8 _pad1_ : 3; - u16 index : 12; - u16 _pad2_ : 12; - } action; // 0x1D - } syncpoint; + u32 payload; // 0x6 struct { - WfiScope scope : 1; - u32 _pad_ : 31; - } wfi; // 0x1E - - u32 crcCheck; // 0x1F - - struct { - YieldOp op : 2; - u32 _pad_ : 30; - } yield; // 0x20 + Operation operation : 5; + u8 _pad2_ : 7; + AcquireSwitch acquireSwitch : 1; + u8 _pad3_ : 7; + ReleaseWfi releaseWfi : 1; + u8 _pad4_ : 3; + ReleaseSize releaseSize : 1; + u8 _pad5_ : 2; + Reduction reduction : 4; + Format format : 1; + }; // 0x7 }; + static_assert(sizeof(Semaphore) == 0x10); + + Register<0x4, Semaphore> semaphore; + + Register<0x8, u32> nonStallInterrupt; + Register<0x9, u32> fbFlush; + + Register<0xC, u32> memOpC; + Register<0xD, u32> memOpD; + + Register<0x14, u32> setReference; + + struct Syncpoint { + enum class Operation : u8 { + Wait = 0, + Incr = 1, + }; + + enum class WaitSwitch : u8 { + Dis = 0, + En = 1, + }; + + u32 payload; // 0x1C + + struct { + Operation operation : 1; + u8 _pad0_ : 3; + WaitSwitch waitSwitch : 1; //!< If the PBDMA unit can switch to a different timeslice group (TSG) while waiting on a syncpoint + u8 _pad1_ : 3; + u16 index : 12; + u16 _pad2_ : 12; + } action; // 0x1D + }; + static_assert(sizeof(Syncpoint) == 0x8); + + Register<0x1C, Syncpoint> syncpoint; + + struct Wfi { + enum class Scope : u8 { + CurrentScgType = 0, + All = 1, + }; + + Scope scope : 1; + u32 _pad_ : 31; + }; + static_assert(sizeof(Wfi) == 0x4); + + Register<0x1E, Wfi> wfi; + + Register<0x1F, u32> crcCheck; + + struct Yield { + enum class Op : u8 { + Nop = 0, + PbdmaTimeslice = 1, + RunlistTimeslice = 2, + Tsg = 3, + }; + + Op op : 2; + u32 _pad_ : 30; + }; + static_assert(sizeof(Yield) == 0x4); + + Register<0x20, Yield> yield; } registers{}; static_assert(sizeof(Registers) == (RegisterCount * sizeof(u32))); #pragma pack(pop) diff --git a/app/src/main/cpp/skyline/soc/gm20b/engines/inline2memory.cpp b/app/src/main/cpp/skyline/soc/gm20b/engines/inline2memory.cpp index a9713dc5..98ee33d8 100644 --- a/app/src/main/cpp/skyline/soc/gm20b/engines/inline2memory.cpp +++ b/app/src/main/cpp/skyline/soc/gm20b/engines/inline2memory.cpp @@ -55,19 +55,16 @@ namespace skyline::soc::gm20b::engine { HandleMethod(method, argument); } -#define INLINE2MEMORY_OFFSET(field) (sizeof(typeof(Registers::field)) - sizeof(std::remove_reference_t)) / sizeof(u32) -#define INLINE2MEMORY_STRUCT_OFFSET(field, member) INLINE2MEMORY_OFFSET(field) + U32_OFFSET(std::remove_reference_t, member) - void Inline2Memory::HandleMethod(u32 method, u32 argument) { registers.raw[method] = argument; switch (method) { - case INLINE2MEMORY_STRUCT_OFFSET(i2m, launchDma): + ENGINE_STRUCT_CASE(i2m, launchDma, { backend.LaunchDma(*registers.i2m); - return; - case INLINE2MEMORY_STRUCT_OFFSET(i2m, loadInlineData): + }) + ENGINE_STRUCT_CASE(i2m, loadInlineData, { backend.LoadInlineData(*registers.i2m, argument); - return; + }) default: return; } @@ -76,7 +73,7 @@ namespace skyline::soc::gm20b::engine { void Inline2Memory::CallMethodBatchNonInc(u32 method, span arguments) { switch (method) { - case INLINE2MEMORY_STRUCT_OFFSET(i2m, loadInlineData): + case ENGINE_STRUCT_OFFSET(i2m, loadInlineData): backend.LoadInlineData(*registers.i2m, arguments); return; default: @@ -86,7 +83,4 @@ namespace skyline::soc::gm20b::engine { for (u32 argument : arguments) HandleMethod(method, argument); } - -#undef INLINE2MEMORY_STRUCT_OFFSET -#undef INLINE2MEMORY_OFFSET } diff --git a/app/src/main/cpp/skyline/soc/gm20b/engines/kepler_compute.cpp b/app/src/main/cpp/skyline/soc/gm20b/engines/kepler_compute.cpp index 1626cf79..59a1a48b 100644 --- a/app/src/main/cpp/skyline/soc/gm20b/engines/kepler_compute.cpp +++ b/app/src/main/cpp/skyline/soc/gm20b/engines/kepler_compute.cpp @@ -16,34 +16,30 @@ namespace skyline::soc::gm20b::engine { HandleMethod(method, argument); } -#define KEPLER_COMPUTE_OFFSET(field) (sizeof(typeof(Registers::field)) - sizeof(std::remove_reference_t)) / sizeof(u32) -#define KEPLER_COMPUTE_STRUCT_OFFSET(field, member) KEPLER_COMPUTE_OFFSET(field) + U32_OFFSET(std::remove_reference_t, member) - void KeplerCompute::HandleMethod(u32 method, u32 argument) { registers.raw[method] = argument; switch (method) { - case KEPLER_COMPUTE_STRUCT_OFFSET(i2m, launchDma): + ENGINE_STRUCT_CASE(i2m, launchDma, { i2m.LaunchDma(*registers.i2m); - return; - case KEPLER_COMPUTE_STRUCT_OFFSET(i2m, loadInlineData): + }) + ENGINE_STRUCT_CASE(i2m, loadInlineData, { i2m.LoadInlineData(*registers.i2m, argument); - return; - case KEPLER_COMPUTE_OFFSET(sendSignalingPcasB): + }) + ENGINE_CASE(sendSignalingPcasB, { Logger::Warn("Attempted to execute compute kernel!"); - return; - case KEPLER_COMPUTE_STRUCT_OFFSET(reportSemaphore, action): + }) + ENGINE_STRUCT_CASE(reportSemaphore, action, { throw exception("Compute semaphores are unimplemented!"); - return; + }) default: return; } - } void KeplerCompute::CallMethodBatchNonInc(u32 method, span arguments) { switch (method) { - case KEPLER_COMPUTE_STRUCT_OFFSET(i2m, loadInlineData): + case ENGINE_STRUCT_OFFSET(i2m, loadInlineData): i2m.LoadInlineData(*registers.i2m, arguments); return; default: @@ -53,7 +49,4 @@ namespace skyline::soc::gm20b::engine { for (u32 argument : arguments) HandleMethod(method, argument); } - -#undef KEPLER_COMPUTE_STRUCT_OFFSET -#undef KEPLER_COMPUTE_OFFSET } diff --git a/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.cpp b/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.cpp index d2beb150..ff7b325a 100644 --- a/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.cpp +++ b/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.cpp @@ -30,33 +30,8 @@ namespace skyline::soc::gm20b::engine::maxwell3d { HandleMethod(method, argument); } - #define MAXWELL3D_OFFSET(field) (sizeof(typeof(Registers::field)) - sizeof(std::remove_reference_t)) / sizeof(u32) - #define MAXWELL3D_STRUCT_OFFSET(field, member) MAXWELL3D_OFFSET(field) + U32_OFFSET(std::remove_reference_t, member) - #define MAXWELL3D_STRUCT_STRUCT_OFFSET(field, member, submember) MAXWELL3D_STRUCT_OFFSET(field, member) + U32_OFFSET(std::remove_reference_tmember)>, submember) - #define MAXWELL3D_STRUCT_ARRAY_OFFSET(field, member, index) MAXWELL3D_STRUCT_OFFSET(field, member) + ((sizeof(std::remove_reference_tmember[0])>) / sizeof(u32)) * index) - #define MAXWELL3D_ARRAY_OFFSET(field, index) MAXWELL3D_OFFSET(field) + ((sizeof(std::remove_reference_t) / sizeof(u32)) * index) - #define MAXWELL3D_ARRAY_STRUCT_OFFSET(field, index, member) MAXWELL3D_ARRAY_OFFSET(field, index) + U32_OFFSET(std::remove_reference_t, member) - #define MAXWELL3D_ARRAY_STRUCT_STRUCT_OFFSET(field, index, member, submember) MAXWELL3D_ARRAY_STRUCT_OFFSET(field, index, member) + U32_OFFSET(decltype(Registers::field[0].member), submember) - void Maxwell3D::HandleMethod(u32 method, u32 argument) { - #define MAXWELL3D_CASE(field, content) case MAXWELL3D_OFFSET(field): { \ - auto field{util::BitCast>(argument)}; \ - content \ - return; \ - } - #define MAXWELL3D_CASE_BASE(fieldName, fieldAccessor, offset, content) case offset: { \ - auto fieldName{util::BitCast>(argument)}; \ - content \ - return; \ - } - #define MAXWELL3D_STRUCT_CASE(field, member, content) MAXWELL3D_CASE_BASE(member, field->member, MAXWELL3D_STRUCT_OFFSET(field, member), content) - #define MAXWELL3D_STRUCT_STRUCT_CASE(field, member, submember, content) MAXWELL3D_CASE_BASE(submember, field->member.submember, MAXWELL3D_STRUCT_STRUCT_OFFSET(field, member, submember), content) - #define MAXWELL3D_STRUCT_ARRAY_CASE(field, member, index, content) MAXWELL3D_CASE_BASE(member, field->member[index], MAXWELL3D_STRUCT_ARRAY_OFFSET(field, member, index), content) - #define MAXWELL3D_ARRAY_CASE(field, index, content) MAXWELL3D_CASE_BASE(field, field[index], MAXWELL3D_ARRAY_OFFSET(field, index), content) - #define MAXWELL3D_ARRAY_STRUCT_CASE(field, index, member, content) MAXWELL3D_CASE_BASE(member, field[index].member, MAXWELL3D_ARRAY_STRUCT_OFFSET(field, index, member), content) - #define MAXWELL3D_ARRAY_STRUCT_STRUCT_CASE(field, index, member, submember, content) MAXWELL3D_CASE_BASE(submember, field[index].member.submember, MAXWELL3D_ARRAY_STRUCT_STRUCT_OFFSET(field, index, member, submember), content) - - if (method != MAXWELL3D_STRUCT_OFFSET(mme, shadowRamControl)) { + if (method != ENGINE_STRUCT_OFFSET(mme, shadowRamControl)) { if (shadowRegisters.mme->shadowRamControl == type::MmeShadowRamControl::MethodTrack || shadowRegisters.mme->shadowRamControl == type::MmeShadowRamControl::MethodTrackWithFilter) shadowRegisters.raw[method] = argument; else if (shadowRegisters.mme->shadowRamControl == type::MmeShadowRamControl::MethodReplay) @@ -68,36 +43,36 @@ namespace skyline::soc::gm20b::engine::maxwell3d { if (!redundant) { switch (method) { - MAXWELL3D_STRUCT_CASE(mme, shadowRamControl, { + ENGINE_STRUCT_CASE(mme, shadowRamControl, { shadowRegisters.mme->shadowRamControl = shadowRamControl; }) #define RENDER_TARGET_ARRAY(z, index, data) \ - MAXWELL3D_ARRAY_STRUCT_STRUCT_CASE(renderTargets, index, address, high, { \ + ENGINE_ARRAY_STRUCT_STRUCT_CASE(renderTargets, index, address, high, { \ context.SetColorRenderTargetAddressHigh(index, high); \ }) \ - MAXWELL3D_ARRAY_STRUCT_STRUCT_CASE(renderTargets, index, address, low, { \ + ENGINE_ARRAY_STRUCT_STRUCT_CASE(renderTargets, index, address, low, { \ context.SetColorRenderTargetAddressLow(index, low); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(renderTargets, index, width, { \ + ENGINE_ARRAY_STRUCT_CASE(renderTargets, index, width, { \ context.SetColorRenderTargetWidth(index, width); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(renderTargets, index, height, { \ + ENGINE_ARRAY_STRUCT_CASE(renderTargets, index, height, { \ context.SetColorRenderTargetHeight(index, height); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(renderTargets, index, format, { \ + ENGINE_ARRAY_STRUCT_CASE(renderTargets, index, format, { \ context.SetColorRenderTargetFormat(index, format); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(renderTargets, index, tileMode, { \ + ENGINE_ARRAY_STRUCT_CASE(renderTargets, index, tileMode, { \ context.SetColorRenderTargetTileMode(index, tileMode); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(renderTargets, index, arrayMode, { \ + ENGINE_ARRAY_STRUCT_CASE(renderTargets, index, arrayMode, { \ context.SetColorRenderTargetArrayMode(index, arrayMode); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(renderTargets, index, layerStrideLsr2, { \ + ENGINE_ARRAY_STRUCT_CASE(renderTargets, index, layerStrideLsr2, { \ context.SetColorRenderTargetLayerStride(index, layerStrideLsr2); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(renderTargets, index, baseLayer, { \ + ENGINE_ARRAY_STRUCT_CASE(renderTargets, index, baseLayer, { \ context.SetColorRenderTargetBaseLayer(index, baseLayer); \ }) @@ -105,54 +80,54 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(type::RenderTargetCount == 8 && type::RenderTargetCount < BOOST_PP_LIMIT_REPEAT); #undef RENDER_TARGET_ARRAY - MAXWELL3D_CASE(depthTargetEnable, { + ENGINE_CASE(depthTargetEnable, { context.SetDepthRenderTargetEnabled(depthTargetEnable); }) - MAXWELL3D_STRUCT_CASE(depthTargetAddress, high, { + ENGINE_STRUCT_CASE(depthTargetAddress, high, { context.SetDepthRenderTargetAddressHigh(high); }) - MAXWELL3D_STRUCT_CASE(depthTargetAddress, low, { + ENGINE_STRUCT_CASE(depthTargetAddress, low, { context.SetDepthRenderTargetAddressLow(low); }) - MAXWELL3D_CASE(depthTargetFormat, { + ENGINE_CASE(depthTargetFormat, { context.SetDepthRenderTargetFormat(depthTargetFormat); }) - MAXWELL3D_CASE(depthTargetTileMode, { + ENGINE_CASE(depthTargetTileMode, { context.SetDepthRenderTargetTileMode(depthTargetTileMode); }) - MAXWELL3D_CASE(depthTargetLayerStride, { + ENGINE_CASE(depthTargetLayerStride, { context.SetDepthRenderTargetLayerStride(depthTargetLayerStride); }) - MAXWELL3D_CASE(depthTargetWidth, { + ENGINE_CASE(depthTargetWidth, { context.SetDepthRenderTargetWidth(depthTargetWidth); }) - MAXWELL3D_CASE(depthTargetHeight, { + ENGINE_CASE(depthTargetHeight, { context.SetDepthRenderTargetHeight(depthTargetHeight); }) - MAXWELL3D_CASE(depthTargetArrayMode, { + ENGINE_CASE(depthTargetArrayMode, { context.SetDepthRenderTargetArrayMode(depthTargetArrayMode); }) #define VIEWPORT_TRANSFORM_CALLBACKS(_z, index, data) \ - MAXWELL3D_ARRAY_STRUCT_CASE(viewportTransforms, index, scaleX, { \ + ENGINE_ARRAY_STRUCT_CASE(viewportTransforms, index, scaleX, { \ context.SetViewportX(index, scaleX, registers.viewportTransforms[index].translateX); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(viewportTransforms, index, translateX, { \ + ENGINE_ARRAY_STRUCT_CASE(viewportTransforms, index, translateX, { \ context.SetViewportX(index, registers.viewportTransforms[index].scaleX, translateX); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(viewportTransforms, index, scaleY, { \ + ENGINE_ARRAY_STRUCT_CASE(viewportTransforms, index, scaleY, { \ context.SetViewportY(index, scaleY, registers.viewportTransforms[index].translateY); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(viewportTransforms, index, translateY, { \ + ENGINE_ARRAY_STRUCT_CASE(viewportTransforms, index, translateY, { \ context.SetViewportY(index, registers.viewportTransforms[index].scaleY, translateY); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(viewportTransforms, index, scaleZ, { \ + ENGINE_ARRAY_STRUCT_CASE(viewportTransforms, index, scaleZ, { \ context.SetViewportZ(index, scaleZ, registers.viewportTransforms[index].translateZ); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(viewportTransforms, index, translateZ, { \ + ENGINE_ARRAY_STRUCT_CASE(viewportTransforms, index, translateZ, { \ context.SetViewportZ(index, registers.viewportTransforms[index].scaleZ, translateZ); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(viewportTransforms, index, swizzles, { \ + ENGINE_ARRAY_STRUCT_CASE(viewportTransforms, index, swizzles, { \ context.SetViewportSwizzle(index, swizzles.x, swizzles.y, swizzles.z, swizzles.w); \ }) @@ -161,7 +136,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { #undef VIEWPORT_TRANSFORM_CALLBACKS #define COLOR_CLEAR_CALLBACKS(z, index, data) \ - MAXWELL3D_ARRAY_CASE(clearColorValue, index, { \ + ENGINE_ARRAY_CASE(clearColorValue, index, { \ context.UpdateClearColorValue(index, clearColorValue); \ }) @@ -169,38 +144,38 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(4 < BOOST_PP_LIMIT_REPEAT); #undef COLOR_CLEAR_CALLBACKS - MAXWELL3D_CASE(clearDepthValue, { + ENGINE_CASE(clearDepthValue, { context.UpdateClearDepthValue(clearDepthValue); }) - MAXWELL3D_CASE(clearStencilValue, { + ENGINE_CASE(clearStencilValue, { context.UpdateClearStencilValue(clearStencilValue); }) - MAXWELL3D_STRUCT_CASE(polygonMode, front, { + ENGINE_STRUCT_CASE(polygonMode, front, { context.SetPolygonModeFront(front); }) - MAXWELL3D_STRUCT_CASE(depthBiasEnable, point, { + ENGINE_STRUCT_CASE(depthBiasEnable, point, { context.SetDepthBiasPointEnabled(point); }) - MAXWELL3D_STRUCT_CASE(depthBiasEnable, line, { + ENGINE_STRUCT_CASE(depthBiasEnable, line, { context.SetDepthBiasLineEnabled(line); }) - MAXWELL3D_STRUCT_CASE(depthBiasEnable, fill, { + ENGINE_STRUCT_CASE(depthBiasEnable, fill, { context.SetDepthBiasFillEnabled(fill); }) #define SCISSOR_CALLBACKS(z, index, data) \ - MAXWELL3D_ARRAY_STRUCT_CASE(scissors, index, enable, { \ + ENGINE_ARRAY_STRUCT_CASE(scissors, index, enable, { \ context.SetScissor(index, enable ? registers.scissors[index] : std::optional{}); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(scissors, index, horizontal, { \ + ENGINE_ARRAY_STRUCT_CASE(scissors, index, horizontal, { \ context.SetScissorHorizontal(index, horizontal); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(scissors, index, vertical, { \ + ENGINE_ARRAY_STRUCT_CASE(scissors, index, vertical, { \ context.SetScissorVertical(index, vertical); \ }) @@ -208,7 +183,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(type::ViewportCount == 16 && type::ViewportCount < BOOST_PP_LIMIT_REPEAT); #undef SCISSOR_CALLBACKS - MAXWELL3D_CASE(commonColorWriteMask, { + ENGINE_CASE(commonColorWriteMask, { if (commonColorWriteMask) { auto colorWriteMask{registers.colorWriteMask[0]}; for (u32 index{}; index != type::RenderTargetCount; index++) @@ -219,113 +194,113 @@ namespace skyline::soc::gm20b::engine::maxwell3d { } }) - MAXWELL3D_CASE(renderTargetControl, { + ENGINE_CASE(renderTargetControl, { context.UpdateRenderTargetControl(renderTargetControl); }) - MAXWELL3D_CASE(depthTestEnable, { + ENGINE_CASE(depthTestEnable, { context.SetDepthTestEnabled(depthTestEnable); }) - MAXWELL3D_CASE(depthTestFunc, { + ENGINE_CASE(depthTestFunc, { context.SetDepthTestFunction(depthTestFunc); }) - MAXWELL3D_CASE(depthWriteEnable, { + ENGINE_CASE(depthWriteEnable, { context.SetDepthWriteEnabled(depthWriteEnable); }) - MAXWELL3D_CASE(depthBoundsEnable, { + ENGINE_CASE(depthBoundsEnable, { context.SetDepthBoundsTestEnabled(depthBoundsEnable); }) - MAXWELL3D_CASE(depthBoundsNear, { + ENGINE_CASE(depthBoundsNear, { context.SetMinDepthBounds(depthBoundsNear); }) - MAXWELL3D_CASE(depthBoundsFar, { + ENGINE_CASE(depthBoundsFar, { context.SetMaxDepthBounds(depthBoundsFar); }) - MAXWELL3D_CASE(stencilEnable, { + ENGINE_CASE(stencilEnable, { context.SetStencilTestEnabled(stencilEnable); }) - MAXWELL3D_STRUCT_CASE(stencilFront, failOp, { + ENGINE_STRUCT_CASE(stencilFront, failOp, { context.SetStencilFrontFailOp(failOp); }) - MAXWELL3D_STRUCT_CASE(stencilFront, zFailOp, { + ENGINE_STRUCT_CASE(stencilFront, zFailOp, { context.SetStencilFrontDepthFailOp(zFailOp); }) - MAXWELL3D_STRUCT_CASE(stencilFront, passOp, { + ENGINE_STRUCT_CASE(stencilFront, passOp, { context.SetStencilFrontPassOp(passOp); }) - MAXWELL3D_STRUCT_CASE(stencilFront, compareOp, { + ENGINE_STRUCT_CASE(stencilFront, compareOp, { context.SetStencilFrontCompareOp(compareOp); }) - MAXWELL3D_STRUCT_CASE(stencilFront, compareReference, { + ENGINE_STRUCT_CASE(stencilFront, compareReference, { context.SetStencilFrontReference(compareReference); }) - MAXWELL3D_STRUCT_CASE(stencilFront, compareMask, { + ENGINE_STRUCT_CASE(stencilFront, compareMask, { context.SetStencilFrontCompareMask(compareMask); }) - MAXWELL3D_STRUCT_CASE(stencilFront, writeMask, { + ENGINE_STRUCT_CASE(stencilFront, writeMask, { context.SetStencilFrontWriteMask(writeMask); }) - MAXWELL3D_CASE(stencilTwoSideEnable, { + ENGINE_CASE(stencilTwoSideEnable, { context.SetStencilTwoSideEnabled(stencilTwoSideEnable); }) - MAXWELL3D_STRUCT_CASE(stencilBack, failOp, { + ENGINE_STRUCT_CASE(stencilBack, failOp, { context.SetStencilBackFailOp(failOp); }) - MAXWELL3D_STRUCT_CASE(stencilBack, zFailOp, { + ENGINE_STRUCT_CASE(stencilBack, zFailOp, { context.SetStencilBackDepthFailOp(zFailOp); }) - MAXWELL3D_STRUCT_CASE(stencilBack, passOp, { + ENGINE_STRUCT_CASE(stencilBack, passOp, { context.SetStencilBackPassOp(passOp); }) - MAXWELL3D_STRUCT_CASE(stencilBack, compareOp, { + ENGINE_STRUCT_CASE(stencilBack, compareOp, { context.SetStencilBackCompareOp(compareOp); }) - MAXWELL3D_STRUCT_CASE(stencilBackExtra, compareReference, { + ENGINE_STRUCT_CASE(stencilBackExtra, compareReference, { context.SetStencilBackReference(compareReference); }) - MAXWELL3D_STRUCT_CASE(stencilBackExtra, compareMask, { + ENGINE_STRUCT_CASE(stencilBackExtra, compareMask, { context.SetStencilBackCompareMask(compareMask); }) - MAXWELL3D_STRUCT_CASE(stencilBackExtra, writeMask, { + ENGINE_STRUCT_CASE(stencilBackExtra, writeMask, { context.SetStencilBackWriteMask(writeMask); }) - MAXWELL3D_CASE(windowOriginMode, { + ENGINE_CASE(windowOriginMode, { context.SetViewportOrigin(windowOriginMode.isOriginLowerLeft); context.SetFrontFaceFlipEnabled(windowOriginMode.flipFrontFace); }) - MAXWELL3D_CASE(independentBlendEnable, { + ENGINE_CASE(independentBlendEnable, { context.SetIndependentBlendingEnabled(independentBlendEnable); }) - MAXWELL3D_CASE(alphaTestEnable, { + ENGINE_CASE(alphaTestEnable, { context.SetAlphaTestEnabled(alphaTestEnable); }) #define SET_COLOR_BLEND_CONSTANT_CALLBACK(z, index, data) \ - MAXWELL3D_ARRAY_CASE(blendConstant, index, { \ + ENGINE_ARRAY_CASE(blendConstant, index, { \ context.SetColorBlendConstant(index, blendConstant); \ }) @@ -333,36 +308,36 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(type::BlendColorChannelCount == 4 && type::BlendColorChannelCount < BOOST_PP_LIMIT_REPEAT); #undef SET_COLOR_BLEND_CONSTANT_CALLBACK - MAXWELL3D_STRUCT_CASE(blendStateCommon, colorOp, { + ENGINE_STRUCT_CASE(blendStateCommon, colorOp, { context.SetColorBlendOp(colorOp); }) - MAXWELL3D_STRUCT_CASE(blendStateCommon, colorSrcFactor, { + ENGINE_STRUCT_CASE(blendStateCommon, colorSrcFactor, { context.SetSrcColorBlendFactor(colorSrcFactor); }) - MAXWELL3D_STRUCT_CASE(blendStateCommon, colorDstFactor, { + ENGINE_STRUCT_CASE(blendStateCommon, colorDstFactor, { context.SetDstColorBlendFactor(colorDstFactor); }) - MAXWELL3D_STRUCT_CASE(blendStateCommon, alphaOp, { + ENGINE_STRUCT_CASE(blendStateCommon, alphaOp, { context.SetAlphaBlendOp(alphaOp); }) - MAXWELL3D_STRUCT_CASE(blendStateCommon, alphaSrcFactor, { + ENGINE_STRUCT_CASE(blendStateCommon, alphaSrcFactor, { context.SetSrcAlphaBlendFactor(alphaSrcFactor); }) - MAXWELL3D_STRUCT_CASE(blendStateCommon, alphaDstFactor, { + ENGINE_STRUCT_CASE(blendStateCommon, alphaDstFactor, { context.SetDstAlphaBlendFactor(alphaDstFactor); }) - MAXWELL3D_STRUCT_CASE(blendStateCommon, enable, { + ENGINE_STRUCT_CASE(blendStateCommon, enable, { context.SetColorBlendEnabled(enable); }) #define SET_COLOR_BLEND_ENABLE_CALLBACK(z, index, data) \ - MAXWELL3D_ARRAY_CASE(rtBlendEnable, index, { \ + ENGINE_ARRAY_CASE(rtBlendEnable, index, { \ context.SetColorBlendEnabled(index, rtBlendEnable); \ }) @@ -370,58 +345,58 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(type::RenderTargetCount == 8 && type::RenderTargetCount < BOOST_PP_LIMIT_REPEAT); #undef SET_COLOR_BLEND_ENABLE_CALLBACK - MAXWELL3D_CASE(lineWidthSmooth, { + ENGINE_CASE(lineWidthSmooth, { if (*registers.lineSmoothEnable) context.SetLineWidth(lineWidthSmooth); }) - MAXWELL3D_CASE(lineWidthAliased, { + ENGINE_CASE(lineWidthAliased, { if (!*registers.lineSmoothEnable) context.SetLineWidth(lineWidthAliased); }) - MAXWELL3D_CASE(depthBiasFactor, { + ENGINE_CASE(depthBiasFactor, { context.SetDepthBiasSlopeFactor(depthBiasFactor); }) - MAXWELL3D_CASE(lineSmoothEnable, { + ENGINE_CASE(lineSmoothEnable, { context.SetLineWidth(lineSmoothEnable ? *registers.lineWidthSmooth : *registers.lineWidthAliased); }) - MAXWELL3D_CASE(depthBiasUnits, { + ENGINE_CASE(depthBiasUnits, { context.SetDepthBiasConstantFactor(depthBiasUnits / 2.0f); }) - MAXWELL3D_STRUCT_CASE(setProgramRegion, high, { + ENGINE_STRUCT_CASE(setProgramRegion, high, { context.SetShaderBaseIovaHigh(high); }) - MAXWELL3D_STRUCT_CASE(setProgramRegion, low, { + ENGINE_STRUCT_CASE(setProgramRegion, low, { context.SetShaderBaseIovaLow(low); }) - MAXWELL3D_CASE(provokingVertexIsLast, { + ENGINE_CASE(provokingVertexIsLast, { context.SetProvokingVertex(provokingVertexIsLast); }) - MAXWELL3D_CASE(depthBiasClamp, { + ENGINE_CASE(depthBiasClamp, { context.SetDepthBiasClamp(depthBiasClamp); }) - MAXWELL3D_CASE(cullFaceEnable, { + ENGINE_CASE(cullFaceEnable, { context.SetCullFaceEnabled(cullFaceEnable); }) - MAXWELL3D_CASE(frontFace, { + ENGINE_CASE(frontFace, { context.SetFrontFace(frontFace); }) - MAXWELL3D_CASE(cullFace, { + ENGINE_CASE(cullFace, { context.SetCullFace(cullFace); }) #define SET_COLOR_WRITE_MASK_CALLBACK(z, index, data) \ - MAXWELL3D_ARRAY_CASE(colorWriteMask, index, { \ + ENGINE_ARRAY_CASE(colorWriteMask, index, { \ if (*registers.commonColorWriteMask) \ if (index == 0) \ for (u32 idx{}; idx != type::RenderTargetCount; idx++) \ @@ -434,38 +409,38 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(type::RenderTargetCount == 8 && type::RenderTargetCount < BOOST_PP_LIMIT_REPEAT); #undef SET_COLOR_WRITE_MASK_CALLBACK - MAXWELL3D_CASE(viewVolumeClipControl, { + ENGINE_CASE(viewVolumeClipControl, { context.SetDepthClampEnabled(!viewVolumeClipControl.depthClampDisable); }) - MAXWELL3D_STRUCT_CASE(colorLogicOp, enable, { + ENGINE_STRUCT_CASE(colorLogicOp, enable, { context.SetBlendLogicOpEnable(enable); }) - MAXWELL3D_STRUCT_CASE(colorLogicOp, type, { + ENGINE_STRUCT_CASE(colorLogicOp, type, { context.SetBlendLogicOpType(type); }) #define VERTEX_BUFFER_CALLBACKS(z, index, data) \ - MAXWELL3D_ARRAY_STRUCT_CASE(vertexBuffers, index, config, { \ + ENGINE_ARRAY_STRUCT_CASE(vertexBuffers, index, config, { \ context.SetVertexBufferStride(index, config.stride); \ }) \ - MAXWELL3D_ARRAY_STRUCT_STRUCT_CASE(vertexBuffers, index, iova, high, { \ + ENGINE_ARRAY_STRUCT_STRUCT_CASE(vertexBuffers, index, iova, high, { \ context.SetVertexBufferStartIovaHigh(index, high); \ }) \ - MAXWELL3D_ARRAY_STRUCT_STRUCT_CASE(vertexBuffers, index, iova, low, { \ + ENGINE_ARRAY_STRUCT_STRUCT_CASE(vertexBuffers, index, iova, low, { \ context.SetVertexBufferStartIovaLow(index, low); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(vertexBuffers, index, divisor, { \ + ENGINE_ARRAY_STRUCT_CASE(vertexBuffers, index, divisor, { \ context.SetVertexBufferDivisor(index, divisor); \ }) \ - MAXWELL3D_ARRAY_CASE(isVertexInputRatePerInstance, index, { \ + ENGINE_ARRAY_CASE(isVertexInputRatePerInstance, index, { \ context.SetVertexBufferInputRate(index, isVertexInputRatePerInstance); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(vertexBufferLimits, index, high, { \ + ENGINE_ARRAY_STRUCT_CASE(vertexBufferLimits, index, high, { \ context.SetVertexBufferEndIovaHigh(index, high); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(vertexBufferLimits, index, low, { \ + ENGINE_ARRAY_STRUCT_CASE(vertexBufferLimits, index, low, { \ context.SetVertexBufferEndIovaLow(index, low); \ }) @@ -474,7 +449,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { #undef VERTEX_BUFFER_CALLBACKS #define VERTEX_ATTRIBUTES_CALLBACKS(z, index, data) \ - MAXWELL3D_ARRAY_CASE(vertexAttributeState, index, { \ + ENGINE_ARRAY_CASE(vertexAttributeState, index, { \ context.SetVertexAttributeState(index, vertexAttributeState); \ }) @@ -483,22 +458,22 @@ namespace skyline::soc::gm20b::engine::maxwell3d { #undef VERTEX_BUFFER_CALLBACKS #define SET_INDEPENDENT_COLOR_BLEND_CALLBACKS(z, index, data) \ - MAXWELL3D_ARRAY_STRUCT_CASE(independentBlend, index, colorOp, { \ + ENGINE_ARRAY_STRUCT_CASE(independentBlend, index, colorOp, { \ context.SetColorBlendOp(index, colorOp); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(independentBlend, index, colorSrcFactor, { \ + ENGINE_ARRAY_STRUCT_CASE(independentBlend, index, colorSrcFactor, { \ context.SetSrcColorBlendFactor(index, colorSrcFactor); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(independentBlend, index, colorDstFactor, { \ + ENGINE_ARRAY_STRUCT_CASE(independentBlend, index, colorDstFactor, { \ context.SetDstColorBlendFactor(index, colorDstFactor); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(independentBlend, index, alphaOp, { \ + ENGINE_ARRAY_STRUCT_CASE(independentBlend, index, alphaOp, { \ context.SetAlphaBlendOp(index, alphaOp); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(independentBlend, index, alphaSrcFactor, { \ + ENGINE_ARRAY_STRUCT_CASE(independentBlend, index, alphaSrcFactor, { \ context.SetSrcAlphaBlendFactor(index, alphaSrcFactor); \ }) \ - MAXWELL3D_ARRAY_STRUCT_CASE(independentBlend, index, alphaDstFactor, { \ + ENGINE_ARRAY_STRUCT_CASE(independentBlend, index, alphaDstFactor, { \ context.SetDstAlphaBlendFactor(index, alphaDstFactor); \ }) @@ -507,7 +482,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { #undef SET_COLOR_BLEND_ENABLE_CALLBACK #define SET_SHADER_ENABLE_CALLBACK(z, index, data) \ - MAXWELL3D_ARRAY_STRUCT_CASE(setProgram, index, info, { \ + ENGINE_ARRAY_STRUCT_CASE(setProgram, index, info, { \ context.SetShaderEnabled(info.stage, info.enable); \ }) @@ -515,63 +490,63 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(type::ShaderStageCount == 6 && type::ShaderStageCount < BOOST_PP_LIMIT_REPEAT); #undef SET_SHADER_ENABLE_CALLBACK - MAXWELL3D_CASE(vertexBeginGl, { + ENGINE_CASE(vertexBeginGl, { context.SetPrimitiveTopology(vertexBeginGl.topology); }) - MAXWELL3D_STRUCT_CASE(constantBufferSelector, size, { + ENGINE_STRUCT_CASE(constantBufferSelector, size, { context.SetConstantBufferSelectorSize(size); }) - MAXWELL3D_STRUCT_STRUCT_CASE(constantBufferSelector, address, high, { + ENGINE_STRUCT_STRUCT_CASE(constantBufferSelector, address, high, { context.SetConstantBufferSelectorIovaHigh(high); }) - MAXWELL3D_STRUCT_STRUCT_CASE(constantBufferSelector, address, low, { + ENGINE_STRUCT_STRUCT_CASE(constantBufferSelector, address, low, { context.SetConstantBufferSelectorIovaLow(low); }) - MAXWELL3D_STRUCT_STRUCT_CASE(indexBuffer, start, high, { + ENGINE_STRUCT_STRUCT_CASE(indexBuffer, start, high, { context.SetIndexBufferStartIovaHigh(high); }) - MAXWELL3D_STRUCT_STRUCT_CASE(indexBuffer, start, low, { + ENGINE_STRUCT_STRUCT_CASE(indexBuffer, start, low, { context.SetIndexBufferStartIovaLow(low); }) - MAXWELL3D_STRUCT_STRUCT_CASE(indexBuffer, limit, high, { + ENGINE_STRUCT_STRUCT_CASE(indexBuffer, limit, high, { context.SetIndexBufferEndIovaHigh(high); }) - MAXWELL3D_STRUCT_STRUCT_CASE(indexBuffer, limit, low, { + ENGINE_STRUCT_STRUCT_CASE(indexBuffer, limit, low, { context.SetIndexBufferEndIovaLow(low); }) - MAXWELL3D_STRUCT_CASE(indexBuffer, format, { + ENGINE_STRUCT_CASE(indexBuffer, format, { context.SetIndexBufferFormat(format); }) - MAXWELL3D_CASE(bindlessTextureConstantBufferIndex, { + ENGINE_CASE(bindlessTextureConstantBufferIndex, { context.SetBindlessTextureConstantBufferIndex(bindlessTextureConstantBufferIndex); }) - MAXWELL3D_STRUCT_STRUCT_CASE(samplerPool, address, high, { + ENGINE_STRUCT_STRUCT_CASE(samplerPool, address, high, { context.SetSamplerPoolIovaHigh(high); }) - MAXWELL3D_STRUCT_STRUCT_CASE(samplerPool, address, low, { + ENGINE_STRUCT_STRUCT_CASE(samplerPool, address, low, { context.SetSamplerPoolIovaLow(low); }) - MAXWELL3D_STRUCT_CASE(samplerPool, maximumIndex, { + ENGINE_STRUCT_CASE(samplerPool, maximumIndex, { context.SetSamplerPoolMaximumIndex(maximumIndex); }) - MAXWELL3D_STRUCT_STRUCT_CASE(texturePool, address, high, { + ENGINE_STRUCT_STRUCT_CASE(texturePool, address, high, { context.SetTexturePoolIovaHigh(high); }) - MAXWELL3D_STRUCT_STRUCT_CASE(texturePool, address, low, { + ENGINE_STRUCT_STRUCT_CASE(texturePool, address, low, { context.SetTexturePoolIovaLow(low); }) - MAXWELL3D_STRUCT_CASE(texturePool, maximumIndex, { + ENGINE_STRUCT_CASE(texturePool, maximumIndex, { context.SetTexturePoolMaximumIndex(maximumIndex); }) - MAXWELL3D_CASE(depthMode, { + ENGINE_CASE(depthMode, { context.SetDepthMode(depthMode); }) @@ -581,7 +556,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { } switch (method) { - MAXWELL3D_STRUCT_CASE(mme, instructionRamLoad, { + ENGINE_STRUCT_CASE(mme, instructionRamLoad, { if (registers.mme->instructionRamPointer >= macroState.macroCode.size()) throw exception("Macro memory is full!"); @@ -592,40 +567,40 @@ namespace skyline::soc::gm20b::engine::maxwell3d { registers.mme->instructionRamPointer %= macroState.macroCode.size(); }) - MAXWELL3D_STRUCT_CASE(mme, startAddressRamLoad, { + ENGINE_STRUCT_CASE(mme, startAddressRamLoad, { if (registers.mme->startAddressRamPointer >= macroState.macroPositions.size()) throw exception("Maximum amount of macros reached!"); macroState.macroPositions[registers.mme->startAddressRamPointer++] = startAddressRamLoad; }) - MAXWELL3D_STRUCT_CASE(i2m, launchDma, { + ENGINE_STRUCT_CASE(i2m, launchDma, { i2m.LaunchDma(*registers.i2m); }) - MAXWELL3D_STRUCT_CASE(i2m, loadInlineData, { + ENGINE_STRUCT_CASE(i2m, loadInlineData, { i2m.LoadInlineData(*registers.i2m, loadInlineData); }) - MAXWELL3D_CASE(syncpointAction, { + ENGINE_CASE(syncpointAction, { Logger::Debug("Increment syncpoint: {}", static_cast(syncpointAction.id)); channelCtx.executor.Execute(); syncpoints.at(syncpointAction.id).Increment(); }) - MAXWELL3D_CASE(clearBuffers, { + ENGINE_CASE(clearBuffers, { context.ClearBuffers(clearBuffers); }) - MAXWELL3D_CASE(drawVertexCount, { + ENGINE_CASE(drawVertexCount, { context.DrawVertex(drawVertexCount, *registers.drawVertexFirst); }) - MAXWELL3D_CASE(drawIndexCount, { + ENGINE_CASE(drawIndexCount, { context.DrawIndexed(drawIndexCount, *registers.drawIndexFirst, *registers.drawBaseVertex); }) - MAXWELL3D_STRUCT_CASE(semaphore, info, { + ENGINE_STRUCT_CASE(semaphore, info, { switch (info.op) { case type::SemaphoreInfo::Op::Release: WriteSemaphoreResult(registers.semaphore->payload); @@ -651,7 +626,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { }) #define SHADER_CALLBACKS(z, index, data) \ - MAXWELL3D_ARRAY_STRUCT_CASE(setProgram, index, offset, { \ + ENGINE_ARRAY_STRUCT_CASE(setProgram, index, offset, { \ context.SetShaderOffset(static_cast(index), offset); \ }) @@ -660,7 +635,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { #undef SHADER_CALLBACKS #define PIPELINE_CALLBACKS(z, idx, data) \ - MAXWELL3D_ARRAY_STRUCT_CASE(bind, idx, constantBuffer, { \ + ENGINE_ARRAY_STRUCT_CASE(bind, idx, constantBuffer, { \ context.BindPipelineConstantBuffer(static_cast(idx), constantBuffer.valid, constantBuffer.index); \ }) @@ -668,12 +643,12 @@ namespace skyline::soc::gm20b::engine::maxwell3d { static_assert(type::PipelineStageCount == 5 && type::PipelineStageCount < BOOST_PP_LIMIT_REPEAT); #undef PIPELINE_CALLBACKS - MAXWELL3D_ARRAY_CASE(firmwareCall, 4, { + ENGINE_ARRAY_CASE(firmwareCall, 4, { registers.raw[0xD00] = 1; }) #define CBUF_UPDATE_CALLBACKS(z, index, data_) \ - MAXWELL3D_STRUCT_ARRAY_CASE(constantBufferUpdate, data, index, { \ + ENGINE_STRUCT_ARRAY_CASE(constantBufferUpdate, data, index, { \ context.ConstantBufferUpdate(data, registers.constantBufferUpdate->offset); \ registers.constantBufferUpdate->offset += 4; \ }) @@ -684,19 +659,11 @@ namespace skyline::soc::gm20b::engine::maxwell3d { default: break; } - - #undef MAXWELL3D_CASE_BASE - #undef MAXWELL3D_CASE - #undef MAXWELL3D_STRUCT_CASE - #undef MAXWELL3D_STRUCT_ARRAY_CASE - #undef MAXWELL3D_ARRAY_CASE - #undef MAXWELL3D_ARRAY_STRUCT_CASE - #undef MAXWELL3D_ARRAY_STRUCT_STRUCT_CASE } void Maxwell3D::CallMethodBatchNonInc(u32 method, span arguments) { switch (method) { - case MAXWELL3D_STRUCT_OFFSET(i2m, loadInlineData): + case ENGINE_STRUCT_OFFSET(i2m, loadInlineData): i2m.LoadInlineData(*registers.i2m, arguments); return; default: @@ -707,13 +674,6 @@ namespace skyline::soc::gm20b::engine::maxwell3d { HandleMethod(method, argument); } - #undef MAXWELL3D_OFFSET - #undef MAXWELL3D_STRUCT_OFFSET - #undef MAXWELL3D_STRUCT_ARRAY_OFFSET - #undef MAXWELL3D_ARRAY_OFFSET - #undef MAXWELL3D_ARRAY_STRUCT_OFFSET - #undef MAXWELL3D_ARRAY_STRUCT_STRUCT_OFFSET - void Maxwell3D::WriteSemaphoreResult(u64 result) { struct FourWordResult { u64 value; diff --git a/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.h b/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.h index 800c4254..dd2f039d 100644 --- a/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.h +++ b/app/src/main/cpp/skyline/soc/gm20b/engines/maxwell_3d.h @@ -34,14 +34,12 @@ namespace skyline::soc::gm20b::engine::maxwell3d { void WriteSemaphoreResult(u64 result); public: - static constexpr u32 RegisterCount{0xE00}; //!< The number of Maxwell 3D registers - /** * @url https://github.com/devkitPro/deko3d/blob/master/source/maxwell/engine_3d.def */ #pragma pack(push, 1) union Registers { - std::array raw; + std::array raw; template using Register = util::OffsetMember; @@ -317,7 +315,7 @@ namespace skyline::soc::gm20b::engine::maxwell3d { Register<0x982, u32> bindlessTextureConstantBufferIndex; //!< The index of the constant buffer containing bindless texture descriptors }; - static_assert(sizeof(Registers) == (RegisterCount * sizeof(u32))); + static_assert(sizeof(Registers) == (EngineMethodsEnd * sizeof(u32))); #pragma pack(pop) Registers registers{};