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Commonise maxwell3d state updater
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parent
a0b81d54d6
commit
86dab65af4
@ -6,7 +6,7 @@
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#include <gpu/interconnect/command_executor.h>
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#include "common.h"
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namespace skyline::gpu::interconnect::maxwell3d {
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namespace skyline::gpu::interconnect {
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/**
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* @brief Header for a singly-linked state update command
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*/
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@ -35,17 +35,30 @@ namespace skyline::gpu::interconnect::maxwell3d {
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}
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};
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static constexpr size_t MaxVertexBufferCount{16};
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struct SetVertexBuffersCmdImpl {
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void Record(GPU &gpu, vk::raii::CommandBuffer &commandBuffer) {
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commandBuffer.bindVertexBuffers(firstBinding,
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span(buffers).subspan(firstBinding, bindingCount),
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span(offsets).subspan(firstBinding, bindingCount));
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if (ext) {
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commandBuffer.bindVertexBuffers2EXT(firstBinding,
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span(buffers).subspan(firstBinding, bindingCount),
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span(offsets).subspan(firstBinding, bindingCount),
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span(sizes).subspan(firstBinding, bindingCount),
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span(strides).subspan(firstBinding, bindingCount));
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} else {
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commandBuffer.bindVertexBuffers(firstBinding,
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span(buffers).subspan(firstBinding, bindingCount),
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span(offsets).subspan(firstBinding, bindingCount));
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}
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}
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bool ext{};
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u32 firstBinding{};
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u32 bindingCount{};
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std::array<vk::Buffer, engine::VertexStreamCount> buffers;
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std::array<vk::DeviceSize, engine::VertexStreamCount> offsets;
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std::array<vk::Buffer, MaxVertexBufferCount> buffers;
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std::array<vk::DeviceSize, MaxVertexBufferCount> offsets;
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std::array<vk::DeviceSize, MaxVertexBufferCount> strides;
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std::array<vk::DeviceSize, MaxVertexBufferCount> sizes;
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};
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using SetVertexBuffersCmd = CmdHolder<SetVertexBuffersCmdImpl>;
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@ -54,13 +67,14 @@ namespace skyline::gpu::interconnect::maxwell3d {
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for (u32 i{base.firstBinding}; i < base.firstBinding + base.bindingCount; i++) {
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base.buffers[i] = views[i].GetBuffer()->GetBacking();
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base.offsets[i] = views[i].GetOffset();
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base.sizes[i] = views[i].size;
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}
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base.Record(gpu, commandBuffer);
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}
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SetVertexBuffersCmdImpl base{};
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std::array<BufferView, engine::VertexStreamCount> views;
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std::array<BufferView, MaxVertexBufferCount> views;
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};
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using SetVertexBuffersDynamicCmd = CmdHolder<SetVertexBuffersDynamicCmdImpl>;
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@ -239,10 +253,11 @@ namespace skyline::gpu::interconnect::maxwell3d {
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struct SetPipelineCmdImpl {
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void Record(GPU &gpu, vk::raii::CommandBuffer &commandBuffer) {
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commandBuffer.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline);
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commandBuffer.bindPipeline(bindPoint, pipeline);
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}
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vk::Pipeline pipeline;
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vk::PipelineBindPoint bindPoint;
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};
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using SetPipelineCmd = CmdHolder<SetPipelineCmdImpl>;
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@ -309,10 +324,11 @@ namespace skyline::gpu::interconnect::maxwell3d {
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return {head};
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}
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void SetVertexBuffer(u32 index, const BufferBinding &binding) {
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if (index != vertexBatchBindNextBinding || vertexBatchBind->header.record != &SetVertexBuffersCmd::Record) {
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void SetVertexBuffer(u32 index, const BufferBinding &binding, bool ext = false, vk::DeviceSize stride = 0) {
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if (index != vertexBatchBindNextBinding || vertexBatchBind->header.record != &SetVertexBuffersCmd::Record || vertexBatchBind->cmd.base.ext != ext) {
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FlushVertexBatchBind();
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vertexBatchBind->header.record = &SetVertexBuffersCmd::Record;
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vertexBatchBind->cmd.base.ext = ext;
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vertexBatchBind->cmd.base.firstBinding = index;
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vertexBatchBindNextBinding = index;
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}
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@ -320,21 +336,25 @@ namespace skyline::gpu::interconnect::maxwell3d {
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u32 bindingIdx{vertexBatchBindNextBinding++};
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vertexBatchBind->cmd.base.buffers[bindingIdx] = binding.buffer;
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vertexBatchBind->cmd.base.offsets[bindingIdx] = binding.offset;
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vertexBatchBind->cmd.base.sizes[bindingIdx] = binding.size;
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vertexBatchBind->cmd.base.strides[bindingIdx] = stride;
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vertexBatchBind->cmd.base.bindingCount++;
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}
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void SetVertexBuffer(u32 index, BufferView view) {
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void SetVertexBuffer(u32 index, BufferView view, bool ext = false, vk::DeviceSize stride = 0) {
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view.GetBuffer()->BlockSequencedCpuBackingWrites();
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if (index != vertexBatchBindNextBinding || vertexBatchBind->header.record != &SetVertexBuffersDynamicCmd::Record) {
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if (index != vertexBatchBindNextBinding || vertexBatchBind->header.record != &SetVertexBuffersDynamicCmd::Record || vertexBatchBind->cmd.base.ext != ext) {
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FlushVertexBatchBind();
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vertexBatchBind->header.record = &SetVertexBuffersDynamicCmd::Record;
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vertexBatchBind->cmd.base.ext = ext;
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vertexBatchBind->cmd.base.firstBinding = index;
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vertexBatchBindNextBinding = index;
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}
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u32 bindingIdx{vertexBatchBindNextBinding++};
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vertexBatchBind->cmd.views[bindingIdx] = view;
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vertexBatchBind->cmd.base.strides[bindingIdx] = stride;
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vertexBatchBind->cmd.base.bindingCount++;
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}
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@ -409,7 +429,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
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});
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}
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void SetBlendConstants(const std::array<float, engine::BlendColorChannelCount> &blendConstants) {
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void SetBlendConstants(const std::array<float, 4> &blendConstants) {
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AppendCmd<SetBlendConstantsCmd>(
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{
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.blendConstants = blendConstants,
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@ -443,10 +463,11 @@ namespace skyline::gpu::interconnect::maxwell3d {
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});
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}
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void SetPipeline(vk::Pipeline pipeline) {
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void SetPipeline(vk::Pipeline pipeline, vk::PipelineBindPoint bindPoint) {
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AppendCmd<SetPipelineCmd>(
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{
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.pipeline = pipeline,
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.bindPoint = bindPoint,
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});
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}
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@ -9,8 +9,8 @@
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#include <gpu/buffer_manager.h>
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#include <gpu/interconnect/command_executor.h>
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#include <gpu/interconnect/conversion/quads.h>
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#include <gpu/interconnect/common/state_updater.h>
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#include "common.h"
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#include "state_updater.h"
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#include "active_state.h"
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namespace skyline::gpu::interconnect::maxwell3d {
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@ -4,11 +4,11 @@
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#include <gpu/interconnect/command_executor.h>
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#include <gpu/interconnect/conversion/quads.h>
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#include <gpu/interconnect/common/state_updater.h>
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#include <soc/gm20b/channel.h>
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#include "common/utils.h"
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#include "maxwell_3d.h"
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#include "common.h"
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#include "state_updater.h"
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namespace skyline::gpu::interconnect::maxwell3d {
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Maxwell3D::Maxwell3D(GPU &gpu,
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