Structure Code and Link libunicorn

This commit is contained in:
◱ PixelyIon 2019-06-29 19:05:24 +05:30
parent 2e5d107f5d
commit 875fe194f6
17 changed files with 13 additions and 113 deletions

View File

@ -1,54 +1,8 @@
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
cmake_minimum_required (VERSION 3.2)
project(LightSwitch VERSION 1 LANGUAGES CXX)
set_property(GLOBAL PROPERTY CMAKE_CXX_STANDARD 17 PROPERTY CMAKE_CXX_STANDARD_REQUIRED TRUE)
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
set(unicorn_DIR ${CMAKE_SOURCE_DIR}/src/main/cpp/unicorn)
include_directories(${unicorn_DIR}/lib/${ANDROID_ABI}/include)
add_library(unicorn SHARED IMPORTED)
set_target_properties(unicorn PROPERTIES IMPORTED_LOCATION
${unicorn_DIR}/lib/${ANDROID_ABI}/libunicorn.so)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
src/main/cpp/native-lib.cpp)
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log)
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
unicorn
# Links the target library to the log library
# included in the NDK.
${log-lib})
set(source_DIR ${CMAKE_SOURCE_DIR}/src/main/cpp/)
include_directories(${source_DIR}include/)
add_library(lightswitch SHARED ${source_DIR}lightswitch.cpp)
target_link_libraries(lightswitch ${source_DIR}/lib/${ANDROID_ABI}/libunicorn.a)

View File

@ -9,7 +9,6 @@ android {
targetSdkVersion 29
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags ""
@ -28,7 +27,6 @@ android {
externalNativeBuild {
cmake {
path "CMakeLists.txt"
version "3.10.2"
}
}
sourceSets {
@ -42,7 +40,4 @@ dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'androidx.appcompat:appcompat:1.0.2'
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
testImplementation 'junit:junit:4.12'
androidTestImplementation 'androidx.test:runner:1.2.0'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
}

View File

@ -1,27 +0,0 @@
package gq.cyuubi.lightswitch;
import android.content.Context;
import androidx.test.InstrumentationRegistry;
import androidx.test.runner.AndroidJUnit4;
import org.junit.Test;
import org.junit.runner.RunWith;
import static org.junit.Assert.*;
/**
* Instrumented test, which will execute on an Android device.
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
@RunWith(AndroidJUnit4.class)
public class ExampleInstrumentedTest {
@Test
public void useAppContext() {
// Context of the app under test.
Context appContext = InstrumentationRegistry.getTargetContext();
assertEquals("gq.cyuubi.lightswitch", appContext.getPackageName());
}
}

Binary file not shown.

View File

@ -1,15 +1,14 @@
package gq.cyuubi.lightswitch;
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
import androidx.appcompat.app.AppCompatActivity;
public class MainActivity extends AppCompatActivity {
// Used to load the 'native-lib' library on application startup.
static {
System.loadLibrary("native-lib");
System.loadLibrary("lightswitch");
}
@Override
@ -22,9 +21,5 @@ public class MainActivity extends AppCompatActivity {
tv.setText(stringFromJNI());
}
/**
* A native method that is implemented by the 'native-lib' native library,
* which is packaged with this application.
*/
public native String stringFromJNI();
}

View File

@ -1,17 +0,0 @@
package gq.cyuubi.lightswitch;
import org.junit.Test;
import static org.junit.Assert.*;
/**
* Example local unit test, which will execute on the development machine (host).
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
public class ExampleUnitTest {
@Test
public void addition_isCorrect() {
assertEquals(4, 2 + 2);
}
}

View File

@ -4,11 +4,11 @@ buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.4.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
@ -18,7 +18,7 @@ allprojects {
repositories {
google()
jcenter()
}
}