mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-30 01:24:17 +01:00
Add a way to get a readonly span of Buffer contents
Avoids the need redundantly copy data when it is being directly processed on the CPU (e.g. quad coversion)
This commit is contained in:
parent
4c71ef5c31
commit
8d7dbe2c4e
@ -220,32 +220,29 @@ namespace skyline::gpu {
|
||||
cycle = pCycle;
|
||||
}
|
||||
|
||||
void Buffer::Read(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback, span<u8> data, vk::DeviceSize offset) {
|
||||
if (dirtyState == DirtyState::CpuDirty || dirtyState == DirtyState::Clean) {
|
||||
std::memcpy(data.data(), mirror.data() + offset, data.size());
|
||||
} else if (dirtyState == DirtyState::GpuDirty) {
|
||||
void Buffer::SynchronizeGuestImmediate(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback) {
|
||||
// If this buffer was attached to the current cycle, flush all pending host GPU work and wait to ensure that we read valid data
|
||||
if (cycle.owner_before(pCycle))
|
||||
flushHostCallback();
|
||||
|
||||
SynchronizeGuest();
|
||||
|
||||
std::memcpy(data.data(), backing.data() + offset, data.size());
|
||||
}
|
||||
|
||||
void Buffer::Read(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback, span<u8> data, vk::DeviceSize offset) {
|
||||
if (dirtyState == DirtyState::GpuDirty)
|
||||
SynchronizeGuestImmediate(pCycle, flushHostCallback);
|
||||
|
||||
std::memcpy(data.data(), mirror.data() + offset, data.size());
|
||||
}
|
||||
|
||||
void Buffer::Write(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback, const std::function<void()> &gpuCopyCallback, span<u8> data, vk::DeviceSize offset) {
|
||||
InvalidateMegaBuffer(); // Since we're writing to the backing buffer the megabuffer contents will require refresh
|
||||
|
||||
if (dirtyState == DirtyState::CpuDirty) {
|
||||
SynchronizeHostWithCycle(pCycle); // Perform a CPU -> GPU sync to ensure correct ordering of writes
|
||||
} else if (dirtyState == DirtyState::GpuDirty) {
|
||||
// If this buffer was attached to the current cycle, flush all pending host GPU work and wait to ensure that writes are correctly ordered
|
||||
if (cycle.owner_before(pCycle))
|
||||
flushHostCallback();
|
||||
|
||||
SynchronizeGuest();
|
||||
}
|
||||
// Perform a syncs in both directions to ensure correct ordering of writes
|
||||
if (dirtyState == DirtyState::CpuDirty)
|
||||
SynchronizeHostWithCycle(pCycle);
|
||||
else if (dirtyState == DirtyState::GpuDirty)
|
||||
SynchronizeGuestImmediate(pCycle, flushHostCallback);
|
||||
|
||||
if (dirtyState != DirtyState::Clean)
|
||||
Logger::Error("Attempting to write to a dirty buffer"); // This should never happen since we do syncs in both directions above
|
||||
@ -261,6 +258,41 @@ namespace skyline::gpu {
|
||||
}
|
||||
}
|
||||
|
||||
BufferView Buffer::GetView(vk::DeviceSize offset, vk::DeviceSize size, vk::Format format) {
|
||||
for (auto &view : views)
|
||||
if (view.offset == offset && view.size == size && view.format == format)
|
||||
return BufferView{shared_from_this(), &view};
|
||||
|
||||
views.emplace_back(offset, size, format);
|
||||
return BufferView{shared_from_this(), &views.back()};
|
||||
}
|
||||
|
||||
vk::DeviceSize Buffer::AcquireMegaBuffer() {
|
||||
SynchronizeGuest(false, true); // First try and enable megabuffering by doing an immediate sync
|
||||
|
||||
if (!megaBufferingEnabled)
|
||||
return 0; // Bail out if megabuffering is disabled for this buffer
|
||||
|
||||
SynchronizeHost(); // Since pushes to the megabuffer use the GPU backing contents ensure they're up-to-date by performing a CPU -> GPU sync
|
||||
|
||||
if (megaBufferOffset)
|
||||
return megaBufferOffset; // If the current buffer contents haven't been changed since the last acquire, we can just return the existing offset
|
||||
|
||||
megaBufferOffset = gpu.buffer.megaBuffer.Push(backing, true); // Buffers are required to be page aligned in the megabuffer
|
||||
return megaBufferOffset;
|
||||
}
|
||||
|
||||
void Buffer::InvalidateMegaBuffer() {
|
||||
megaBufferOffset = 0;
|
||||
}
|
||||
|
||||
span<u8> Buffer::GetReadOnlyBackingSpan(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback) {
|
||||
if (dirtyState == DirtyState::GpuDirty)
|
||||
SynchronizeGuestImmediate(pCycle, flushHostCallback);
|
||||
|
||||
return mirror;
|
||||
}
|
||||
|
||||
Buffer::BufferViewStorage::BufferViewStorage(vk::DeviceSize offset, vk::DeviceSize size, vk::Format format) : offset(offset), size(size), format(format) {}
|
||||
|
||||
Buffer::BufferDelegate::BufferDelegate(std::shared_ptr<Buffer> pBuffer, Buffer::BufferViewStorage *view) : buffer(std::move(pBuffer)), view(view) {
|
||||
@ -307,34 +339,6 @@ namespace skyline::gpu {
|
||||
}
|
||||
}
|
||||
|
||||
BufferView Buffer::GetView(vk::DeviceSize offset, vk::DeviceSize size, vk::Format format) {
|
||||
for (auto &view : views)
|
||||
if (view.offset == offset && view.size == size && view.format == format)
|
||||
return BufferView{shared_from_this(), &view};
|
||||
|
||||
views.emplace_back(offset, size, format);
|
||||
return BufferView{shared_from_this(), &views.back()};
|
||||
}
|
||||
|
||||
vk::DeviceSize Buffer::AcquireMegaBuffer() {
|
||||
SynchronizeGuest(false, true); // First try and enable megabuffering by doing an immediate sync
|
||||
|
||||
if (!megaBufferingEnabled)
|
||||
return 0; // Bail out if megabuffering is disabled for this buffer
|
||||
|
||||
SynchronizeHost(); // Since pushes to the megabuffer use the GPU backing contents ensure they're up-to-date by performing a CPU -> GPU sync
|
||||
|
||||
if (megaBufferOffset)
|
||||
return megaBufferOffset; // If the current buffer contents haven't been changed since the last acquire, we can just return the existing offset
|
||||
|
||||
megaBufferOffset = gpu.buffer.megaBuffer.Push(backing, true); // Buffers are required to be page aligned in the megabuffer
|
||||
return megaBufferOffset;
|
||||
}
|
||||
|
||||
void Buffer::InvalidateMegaBuffer() {
|
||||
megaBufferOffset = 0;
|
||||
}
|
||||
|
||||
BufferView::BufferView(std::shared_ptr<Buffer> buffer, Buffer::BufferViewStorage *view) : bufferDelegate(std::make_shared<Buffer::BufferDelegate>(std::move(buffer), view)) {}
|
||||
|
||||
void BufferView::AttachCycle(const std::shared_ptr<FenceCycle> &cycle) {
|
||||
@ -375,4 +379,9 @@ namespace skyline::gpu {
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
span<u8> BufferView::GetReadOnlyBackingSpan(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback) {
|
||||
auto backing{bufferDelegate->buffer->GetReadOnlyBackingSpan(pCycle, flushHostCallback)};
|
||||
return backing.subspan(bufferDelegate->view->offset, bufferDelegate->view->size);
|
||||
}
|
||||
}
|
||||
|
@ -198,6 +198,14 @@ namespace skyline::gpu {
|
||||
*/
|
||||
void SynchronizeGuestWithCycle(const std::shared_ptr<FenceCycle> &cycle);
|
||||
|
||||
/**
|
||||
* @brief Synchronizes the guest buffer with the host buffer immediately, flushing GPU work if necessary
|
||||
* @note The buffer **must** be locked prior to calling this
|
||||
* @param pCycle The FenceCycle associated with the current workload, utilised for waiting and flushing semantics
|
||||
* @param flushHostCallback Callback to flush and execute all pending GPU work to allow for synchronisation of GPU dirty buffers
|
||||
*/
|
||||
void SynchronizeGuestImmediate(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback);
|
||||
|
||||
/**
|
||||
* @brief Reads data at the specified offset in the buffer
|
||||
* @param pCycle The FenceCycle associated with the current workload, utilised for waiting and flushing semantics
|
||||
@ -234,6 +242,15 @@ namespace skyline::gpu {
|
||||
* @note This **must** be called after any modifications of the backing buffer data
|
||||
*/
|
||||
void InvalidateMegaBuffer();
|
||||
|
||||
/**
|
||||
* @param pCycle The FenceCycle associated with the current workload, utilised for waiting and flushing semantics
|
||||
* @param flushHostCallback Callback to flush and execute all pending GPU work to allow for synchronisation of GPU dirty buffers
|
||||
* @return A span of the backing buffer contents
|
||||
* @note The returned span **must** not be written to
|
||||
* @note The buffer **must** be kept locked until the span is no longer in use
|
||||
*/
|
||||
span<u8> GetReadOnlyBackingSpan(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback);
|
||||
};
|
||||
|
||||
/**
|
||||
@ -317,5 +334,13 @@ namespace skyline::gpu {
|
||||
* @note See Buffer::AcquireMegaBuffer
|
||||
*/
|
||||
vk::DeviceSize AcquireMegaBuffer() const;
|
||||
|
||||
/**
|
||||
* @return A span of the backing buffer contents
|
||||
* @note The returned span **must** not be written to
|
||||
* @note The view **must** be kept locked until the span is no longer in use
|
||||
* @note See Buffer::GetReadOnlyBackingSpan
|
||||
*/
|
||||
span<u8> GetReadOnlyBackingSpan(const std::shared_ptr<FenceCycle> &pCycle, const std::function<void()> &flushHostCallback);
|
||||
};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user