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Allow providing an index type to calculate quad conversion buffer size
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@ -5,6 +5,9 @@
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#include <common/base.h>
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#include <common/base.h>
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#include <vulkan/vulkan.hpp>
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#include <vulkan/vulkan_enums.hpp>
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namespace skyline::gpu::interconnect::conversion::quads {
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namespace skyline::gpu::interconnect::conversion::quads {
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constexpr u32 EmittedIndexCount{6}; //!< The number of indices needed to draw a quad with two triangles
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constexpr u32 EmittedIndexCount{6}; //!< The number of indices needed to draw a quad with two triangles
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constexpr u32 QuadVertexCount{4}; //!< The amount of vertices a quad is composed of
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constexpr u32 QuadVertexCount{4}; //!< The amount of vertices a quad is composed of
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@ -18,11 +21,21 @@ namespace skyline::gpu::interconnect::conversion::quads {
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/**
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/**
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* @return The minimum size (in bytes) required to store the quad index buffer of the given type after conversion
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* @return The minimum size (in bytes) required to store the quad index buffer of the given type after conversion
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* @tparam T The type of an element in the index buffer
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* @param type The type of an element in the index buffer
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*/
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*/
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template<typename T>
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constexpr size_t GetRequiredBufferSize(u32 count, vk::IndexType type) {
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constexpr size_t GetRequiredBufferSize(u32 count) {
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return GetIndexCount(count) * [&]() -> size_t {
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return GetIndexCount(count) * sizeof(T);
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switch (type) {
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case vk::IndexType::eUint32:
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return sizeof(u32);
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case vk::IndexType::eUint16:
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return sizeof(u16);
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case vk::IndexType::eUint8EXT:
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return sizeof(u8);
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default:
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return 0;
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}
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}();
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}
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}
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/**
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/**
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@ -1688,7 +1688,7 @@ namespace skyline::gpu::interconnect {
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* @result A tuple containing a view over the index buffer, the index type and the index count
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* @result A tuple containing a view over the index buffer, the index type and the index count
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*/
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*/
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std::tuple<BufferView, vk::IndexType, u32> GetQuadListConversionBuffer(u32 count) {
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std::tuple<BufferView, vk::IndexType, u32> GetQuadListConversionBuffer(u32 count) {
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vk::DeviceSize size{conversion::quads::GetRequiredBufferSize<u32>(count)};
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vk::DeviceSize size{conversion::quads::GetRequiredBufferSize(count, vk::IndexType::eUint32)};
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if (!quadListConversionBuffer || quadListConversionBuffer->GetBackingSpan().size_bytes() < size) {
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if (!quadListConversionBuffer || quadListConversionBuffer->GetBackingSpan().size_bytes() < size) {
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quadListConversionBuffer = std::make_shared<Buffer>(gpu, size);
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quadListConversionBuffer = std::make_shared<Buffer>(gpu, size);
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conversion::quads::GenerateQuadListConversionBuffer(quadListConversionBuffer->GetBackingSpan().cast<u32>().data(), count);
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conversion::quads::GenerateQuadListConversionBuffer(quadListConversionBuffer->GetBackingSpan().cast<u32>().data(), count);
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