mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-23 08:39:16 +01:00
Ignore constant buffer selector size for updates
Clustertruck performs a giant (0x3000 byte) update with a selector size of only 0x500, without this the update would only partially go through
This commit is contained in:
parent
33f16ca26e
commit
92ce220d3a
@ -14,10 +14,19 @@ namespace skyline::gpu::interconnect::maxwell3d {
|
||||
|
||||
ConstantBufferSelectorState::ConstantBufferSelectorState(dirty::Handle dirtyHandle, DirtyManager &manager, const EngineRegisters &engine) : engine{manager, dirtyHandle, engine} {}
|
||||
|
||||
void ConstantBufferSelectorState::Flush(InterconnectContext &ctx) {
|
||||
void ConstantBufferSelectorState::Flush(InterconnectContext &ctx, size_t minSize) {
|
||||
const auto &selector{engine->constantBufferSelector};
|
||||
// Constant buffer selector size is often left at the default value of 0x10000 which can end up being larger than the underlying mapping so avoid warning for split mappings here
|
||||
view.Update(ctx, selector.address, selector.size, false);
|
||||
view.Update(ctx, selector.address, std::max<size_t>(minSize, selector.size), false);
|
||||
}
|
||||
|
||||
bool ConstantBufferSelectorState::Refresh(InterconnectContext &ctx, size_t minSize) {
|
||||
const auto &selector{engine->constantBufferSelector};
|
||||
size_t selectorMinSize{std::max<size_t>(minSize, selector.size)};
|
||||
if (view->size != selectorMinSize)
|
||||
view.Update(ctx, selector.address, selectorMinSize, false);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ConstantBufferSelectorState::PurgeCaches() {
|
||||
@ -42,7 +51,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
|
||||
}
|
||||
|
||||
void ConstantBuffers::Load(InterconnectContext &ctx, span<u32> data, u32 offset) {
|
||||
auto &view{*selectorState.UpdateGet(ctx).view};
|
||||
auto &view{*selectorState.UpdateGet(ctx, data.size_bytes()).view};
|
||||
auto srcCpuBuf{data.cast<u8>()};
|
||||
|
||||
ctx.executor.AcquireBufferManager();
|
||||
@ -79,6 +88,9 @@ namespace skyline::gpu::interconnect::maxwell3d {
|
||||
|
||||
void ConstantBuffers::Bind(InterconnectContext &ctx, engine::ShaderStage stage, size_t index) {
|
||||
auto &view{*selectorState.UpdateGet(ctx).view};
|
||||
if (!view)
|
||||
throw exception("Constant buffer selector is not mapped");
|
||||
|
||||
boundConstantBuffers[static_cast<size_t>(stage)][index] = {view};
|
||||
|
||||
if (quickBindEnabled && quickBind)
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include "common.h"
|
||||
|
||||
namespace skyline::gpu::interconnect::maxwell3d {
|
||||
class ConstantBufferSelectorState : dirty::CachedManualDirty {
|
||||
class ConstantBufferSelectorState : dirty::CachedManualDirty, dirty::RefreshableManualDirty {
|
||||
public:
|
||||
struct EngineRegisters {
|
||||
const engine::ConstantBufferSelector &constantBufferSelector;
|
||||
@ -22,7 +22,9 @@ namespace skyline::gpu::interconnect::maxwell3d {
|
||||
|
||||
CachedMappedBufferView view;
|
||||
|
||||
void Flush(InterconnectContext &ctx);
|
||||
void Flush(InterconnectContext &ctx, size_t minSize = 0);
|
||||
|
||||
bool Refresh(InterconnectContext &ctx, size_t minSize = 0);
|
||||
|
||||
void PurgeCaches();
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user