Increase max swapchain image count

This commit is contained in:
Billy Laws 2022-11-11 22:41:08 +00:00
parent c49119f5ef
commit 97e3f7fd34

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@ -38,7 +38,7 @@ namespace skyline::gpu {
texture::Format swapchainFormat{}; //!< The image format of the textures in the current swapchain
texture::Dimensions swapchainExtent{}; //!< The extent of images in the current swapchain
static constexpr size_t MaxSwapchainImageCount{6}; //!< The maximum amount of swapchain textures, this affects the amount of images that can be in the swapchain
static constexpr size_t MaxSwapchainImageCount{10}; //!< The maximum amount of swapchain textures, this affects the amount of images that can be in the swapchain
std::array<std::shared_ptr<Texture>, MaxSwapchainImageCount> images; //!< All the swapchain textures in the same order as supplied by the host swapchain
std::array<vk::raii::Semaphore, MaxSwapchainImageCount> presentSemaphores; //!< Array of semaphores used to signal that swapchain images are ready to be completed, indexed by Vulkan swapchain index
std::array<vk::raii::Semaphore, MaxSwapchainImageCount> acquireSemaphores; //!< Array of semaphores used to wait on the GPU for swapchain images to be acquired, indexed by `frameIndex`