Fix Adreno Texture Sampler Binding Bug

Adreno proprietary drivers suffer from a bug where `VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER` requires 2 descriptor slots rather than one, we add a padding slot to fix this issue. `QuirkManager` was introduced to handle per-vendor/per-device errata and allow enabling this on Adreno proprietary drivers specifically as to not affect the performance of other devices.
This commit is contained in:
PixelyIon 2022-01-23 01:11:21 +05:30
parent ddb2ba8a1b
commit 9f7e80cf8f
4 changed files with 65 additions and 19 deletions

View File

@ -152,7 +152,7 @@ namespace skyline::gpu {
throw exception("Cannot find Vulkan device extension: \"{}\"", requiredExtension.data());
}
auto deviceProperties2{physicalDevice.getProperties2<vk::PhysicalDeviceProperties2, vk::PhysicalDeviceFloatControlsProperties, vk::PhysicalDeviceSubgroupProperties>()};
auto deviceProperties2{physicalDevice.getProperties2<vk::PhysicalDeviceProperties2, vk::PhysicalDeviceDriverProperties, vk::PhysicalDeviceFloatControlsProperties, vk::PhysicalDeviceSubgroupProperties>()};
traits = TraitManager(deviceFeatures2, enabledFeatures2, deviceExtensions, enabledExtensions, deviceProperties2);
traits.ApplyDriverPatches(context);
@ -191,11 +191,12 @@ namespace skyline::gpu {
queueString += util::Format("\n* {}x{}{}{}{}{}: TSB{} MIG({}x{}x{}){}", queueFamily.queueCount, queueFamily.queueFlags & vk::QueueFlagBits::eGraphics ? 'G' : '-', queueFamily.queueFlags & vk::QueueFlagBits::eCompute ? 'C' : '-', queueFamily.queueFlags & vk::QueueFlagBits::eTransfer ? 'T' : '-', queueFamily.queueFlags & vk::QueueFlagBits::eSparseBinding ? 'S' : '-', queueFamily.queueFlags & vk::QueueFlagBits::eProtected ? 'P' : '-', queueFamily.timestampValidBits, queueFamily.minImageTransferGranularity.width, queueFamily.minImageTransferGranularity.height, queueFamily.minImageTransferGranularity.depth, familyIndex++ == vkQueueFamilyIndex ? " <--" : "");
auto properties{deviceProperties2.get<vk::PhysicalDeviceProperties2>().properties};
Logger::Info("Vulkan Device:\nName: {}\nType: {}\nVulkan Version: {}.{}.{}\nDriver Version: {}.{}.{}\nQueues:{}\nExtensions:{}\nTraits:{}",
Logger::Info("Vulkan Device:\nName: {}\nType: {}\nDriver ID: {}\nVulkan Version: {}.{}.{}\nDriver Version: {}.{}.{}\nQueues:{}\nExtensions:{}\nTraits:{}\nQuirks:{}",
properties.deviceName, vk::to_string(properties.deviceType),
vk::to_string(deviceProperties2.get<vk::PhysicalDeviceDriverProperties>().driverID),
VK_API_VERSION_MAJOR(properties.apiVersion), VK_API_VERSION_MINOR(properties.apiVersion), VK_API_VERSION_PATCH(properties.apiVersion),
VK_API_VERSION_MAJOR(properties.driverVersion), VK_API_VERSION_MINOR(properties.driverVersion), VK_API_VERSION_PATCH(properties.driverVersion),
queueString, extensionString, traits.Summary());
queueString, extensionString, traits.Summary(), traits.quirks.Summary());
}
return vk::raii::Device(physicalDevice, vk::DeviceCreateInfo{

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@ -942,6 +942,7 @@ namespace skyline::gpu::interconnect {
}
if (!program.info.texture_descriptors.empty()) {
if (!gpu.traits.quirks.needsTextureBindingPadding)
descriptorSetWrites.push_back(vk::WriteDescriptorSet{
.dstBinding = bindingIndex,
.descriptorCount = static_cast<u32>(program.info.texture_descriptors.size()),
@ -950,10 +951,18 @@ namespace skyline::gpu::interconnect {
});
for (auto &texture : program.info.texture_descriptors) {
if (gpu.traits.quirks.needsTextureBindingPadding)
descriptorSetWrites.push_back(vk::WriteDescriptorSet{
.dstBinding = bindingIndex,
.descriptorCount = 1,
.descriptorType = vk::DescriptorType::eCombinedImageSampler,
.pImageInfo = imageInfo.data() + imageInfo.size(),
});
layoutBindings.push_back(vk::DescriptorSetLayoutBinding{
.binding = bindingIndex++,
.descriptorType = vk::DescriptorType::eCombinedImageSampler,
.descriptorCount = 1,
.descriptorCount = gpu.traits.quirks.needsTextureBindingPadding ? 1U : 2U,
.stageFlags = pipelineStage.vkStage,
});

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@ -5,7 +5,7 @@
#include "trait_manager.h"
namespace skyline::gpu {
TraitManager::TraitManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2) {
TraitManager::TraitManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2) : quirks(deviceProperties2.get<vk::PhysicalDeviceProperties2>().properties, deviceProperties2.get<vk::PhysicalDeviceDriverProperties>()) {
bool hasCustomBorderColorExtension{}, hasShaderAtomicInt64{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelper{};
bool supportsUniformBufferStandardLayout{}; // We require VK_KHR_uniform_buffer_standard_layout but assume it is implicitly supported even when not present
@ -49,10 +49,12 @@ namespace skyline::gpu {
}
#define FEAT_SET(structName, feature, property) \
do { \
if (deviceFeatures2.get<structName>().feature) { \
property = true; \
enabledFeatures2.get<structName>().feature = true; \
}
} \
} while(false);
FEAT_SET(vk::PhysicalDeviceFeatures2, features.logicOp, supportsLogicOp)
FEAT_SET(vk::PhysicalDeviceFeatures2, features.multiViewport, supportsMultipleViewports)
@ -96,10 +98,9 @@ namespace skyline::gpu {
else
enabledFeatures2.unlink<vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>();
if (supportsUniformBufferStandardLayout) {
FEAT_SET(vk::PhysicalDeviceUniformBufferStandardLayoutFeatures, uniformBufferStandardLayout, supportsUniformBufferStandardLayout)
}else {
} else {
enabledFeatures2.unlink<vk::PhysicalDeviceUniformBufferStandardLayoutFeatures>();
Logger::Warn("Cannot find VK_KHR_uniform_buffer_standard_layout, assuming implicit support");
}
@ -121,6 +122,25 @@ namespace skyline::gpu {
);
}
TraitManager::QuirkManager::QuirkManager(const vk::PhysicalDeviceProperties &deviceProperties, const vk::PhysicalDeviceDriverProperties &driverProperties) {
switch (driverProperties.driverID) {
case vk::DriverId::eQualcommProprietary: {
needsTextureBindingPadding = true;
break;
}
default:
break;
}
}
std::string TraitManager::QuirkManager::Summary() {
return fmt::format(
"\n* Needs Texture Binding Padding: {}",
needsTextureBindingPadding
);
}
void TraitManager::ApplyDriverPatches(const vk::raii::Context &context) {
// Create an instance without validation layers in order to get pointers to the functions we need to patch from the driver
vk::ApplicationInfo applicationInfo{

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@ -35,9 +35,25 @@ namespace skyline::gpu {
bool supportsSubgroupVote{}; //!< If subgroup votes are supported in shaders with SPV_KHR_subgroup_vote
u32 subgroupSize{}; //!< Size of a subgroup on the host GPU
/**
* @brief Manages a list of any vendor/device-specific errata in the host GPU
*/
struct QuirkManager {
bool needsTextureBindingPadding{}; //!< [Adreno Proprietary] A bug that requires a padding descriptor slot for VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
QuirkManager() = default;
QuirkManager(const vk::PhysicalDeviceProperties& deviceProperties, const vk::PhysicalDeviceDriverProperties& driverProperties);
/**
* @return A summary of all the GPU quirks as a human-readable string
*/
std::string Summary();
} quirks;
TraitManager() = default;
using DeviceProperties2 = vk::StructureChain<vk::PhysicalDeviceProperties2, vk::PhysicalDeviceFloatControlsProperties, vk::PhysicalDeviceSubgroupProperties>;
using DeviceProperties2 = vk::StructureChain<vk::PhysicalDeviceProperties2, vk::PhysicalDeviceDriverProperties, vk::PhysicalDeviceFloatControlsProperties, vk::PhysicalDeviceSubgroupProperties>;
using DeviceFeatures2 = vk::StructureChain<vk::PhysicalDeviceFeatures2, vk::PhysicalDeviceCustomBorderColorFeaturesEXT, vk::PhysicalDeviceVertexAttributeDivisorFeaturesEXT, vk::PhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT, vk::PhysicalDeviceShaderFloat16Int8Features, vk::PhysicalDeviceShaderAtomicInt64Features, vk::PhysicalDeviceUniformBufferStandardLayoutFeatures>;