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https://github.com/skyline-emu/skyline.git
synced 2024-11-04 23:35:12 +01:00
Fix Circular Queue Destructor + Memory Infos + Improve Priority Documentation
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7167393e3c
commit
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@ -21,19 +21,14 @@ namespace skyline {
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std::condition_variable produceCondition;
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public:
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inline CircularQueue(size_t size) : vector(size * sizeof(Type)) {}
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inline CircularQueue(size_t size) : vector((size + 1) * sizeof(Type)) {}
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inline ~CircularQueue() {
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ssize_t size{};
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if (start < end)
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size = end - start;
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else
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size = (reinterpret_cast<Type *>(vector.end().base()) - start) + (end - reinterpret_cast<Type *>(vector.begin().base()));
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while (size--) {
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std::destroy_at(start);
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if (start + 1 == reinterpret_cast<Type *>(vector.end().base()))
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start = reinterpret_cast<Type *>(vector.begin().base());
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while (start != end) {
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auto next{start + 1};
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next = (next == reinterpret_cast<Type *>(vector.end().base())) ? reinterpret_cast<Type *>(vector.begin().base()) : next;
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std::destroy_at(next);
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start = next;
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}
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}
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@ -195,18 +195,18 @@ namespace skyline::kernel {
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return std::nullopt;
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}
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size_t MemoryManager::GetMemoryUsage() {
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size_t MemoryManager::GetUserMemoryUsage() {
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std::shared_lock lock(mutex);
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size_t size{};
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for (const auto &chunk : chunks)
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if (chunk.state != memory::states::Unmapped && chunk.state != memory::states::Reserved)
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if (chunk.state == memory::states::Heap)
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size += chunk.size;
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return size;
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return size + code.size + state.process->mainThreadStack->size;
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}
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size_t MemoryManager::GetKMemoryBlockSize() {
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size_t MemoryManager::GetSystemResourceUsage() {
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std::shared_lock lock(mutex);
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constexpr size_t KMemoryBlockSize{0x40};
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return util::AlignUp(chunks.size() * KMemoryBlockSize, PAGE_SIZE);
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return std::min(static_cast<size_t>(state.process->npdm.meta.systemResourceSize), util::AlignUp(chunks.size() * KMemoryBlockSize, PAGE_SIZE));
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}
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}
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@ -240,14 +240,15 @@ namespace skyline {
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std::optional<ChunkDescriptor> Get(void *ptr);
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/**
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* @return The cumulative size of all memory mappings in bytes
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* @return The cumulative size of all heap (Physical Memory + Process Heap) memory mappings, the code region and the main thread stack in bytes
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*/
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size_t GetMemoryUsage();
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size_t GetUserMemoryUsage();
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/**
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* @return The total page-aligned size used to store memory block metadata, if they were KMemoryBlocks rather than ChunkDescriptor
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* @note There is a ceiling of SystemResourceSize as specified in the NPDM, this value will be clipped to that
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*/
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size_t GetKMemoryBlockSize();
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size_t GetSystemResourceUsage();
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};
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}
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}
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@ -13,15 +13,19 @@ namespace skyline {
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namespace kernel {
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using CoreMask = std::bitset<constant::CoreCount>;
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/**
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* @brief Priority on HOS determines scheduling behavior relative to other threads
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* @note Lower priority values result in a higher priority, similar to niceness on Linux
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*/
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struct Priority {
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u8 min;
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u8 max;
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u8 min; //!< Numerically lowest priority, highest scheduler priority
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u8 max; //!< Numerically highest priority, lowest scheduler priority
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/**
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* @return A bitmask with each bit corresponding to if scheduler priority with the same index is valid
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*/
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constexpr u64 Mask() const {
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u64 mask{};
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for (u8 i{min}; i <= max; i++)
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mask |= 1 << i;
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return mask;
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return (std::numeric_limits<u64>::max() >> ((std::numeric_limits<u64>::digits - 1 + min) - max)) << min;
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}
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constexpr bool Valid(i8 value) const {
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@ -367,7 +367,7 @@ namespace skyline::kernel::svc {
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}
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auto processMask{state.process->npdm.threadInfo.coreMask};
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if ((processMask | affinityMask) == processMask) {
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if ((processMask | affinityMask) != processMask) {
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state.logger->Warn("svcSetThreadCoreMask: 'affinityMask' invalid: {} (Process Mask: {})", affinityMask, processMask);
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state.ctx->gpr.w0 = result::InvalidCoreId;
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return;
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@ -790,11 +790,11 @@ namespace skyline::kernel::svc {
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break;
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case InfoState::TotalMemoryAvailable:
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out = totalPhysicalMemory;
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out = std::min(totalPhysicalMemory, state.process->memory.heap.size);
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break;
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case InfoState::TotalMemoryUsage:
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out = state.process->memory.GetMemoryUsage() + state.process->memory.GetKMemoryBlockSize();
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out = state.process->memory.GetUserMemoryUsage() + state.process->memory.GetSystemResourceUsage();
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break;
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case InfoState::RandomEntropy:
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@ -823,7 +823,7 @@ namespace skyline::kernel::svc {
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case InfoState::TotalSystemResourceUsage:
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// A very rough approximation of what this should be on the Switch, the amount of memory allocated for storing the memory blocks (https://switchbrew.org/wiki/Kernel_objects#KMemoryBlockManager)
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out = std::min(static_cast<size_t>(state.process->npdm.meta.systemResourceSize), state.process->memory.GetKMemoryBlockSize());
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out = state.process->memory.GetSystemResourceUsage();
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break;
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case InfoState::ProgramId:
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@ -831,11 +831,11 @@ namespace skyline::kernel::svc {
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break;
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case InfoState::TotalMemoryAvailableWithoutSystemResource:
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out = totalPhysicalMemory - state.process->npdm.meta.systemResourceSize;
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out = std::min(totalPhysicalMemory, state.process->memory.heap.size) - state.process->npdm.meta.systemResourceSize;
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break;
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case InfoState::TotalMemoryUsageWithoutSystemResource:
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out = state.process->memory.GetMemoryUsage(); // Our regular estimates don't contain the system resources
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out = state.process->memory.GetUserMemoryUsage();
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break;
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case InfoState::UserExceptionContextAddr:
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@ -54,7 +54,7 @@ namespace skyline::vfs {
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auto trailingOnes{__builtin_ctz(~capability.raw)};
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switch (trailingOnes) {
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case 3:
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threadInfo.priority = kernel::Priority{capability.threadInfo.lowestPriority, capability.threadInfo.highestPriority};
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threadInfo.priority = kernel::Priority{capability.threadInfo.highestPriority, capability.threadInfo.lowestPriority};
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threadInfo.coreMask = {};
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for (u8 core{capability.threadInfo.minCoreId}; core <= capability.threadInfo.maxCoreId; core++)
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@ -81,11 +81,12 @@ namespace skyline {
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union __attribute__((packed)) NpdmKernelCapability {
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/**
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* @url https://switchbrew.org/wiki/NPDM#ThreadInfo
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* @note Priority field names are based on real scheduler priority (Lower value is higher priority)
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*/
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struct __attribute__((packed)) {
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u8 pattern : 4; //!< 0b0111
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u8 highestPriority : 6;
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u8 lowestPriority : 6;
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u8 highestPriority : 6;
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u8 minCoreId : 8;
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u8 maxCoreId : 8;
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} threadInfo;
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