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State uopdater MERGEBACK desC
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@ -56,7 +56,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
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base.offsets[i] = views[i].GetOffset();
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}
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base.Record(commandBuffer);
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base.Record(gpu, commandBuffer);
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}
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SetVertexBuffersCmdImpl base{};
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@ -79,7 +79,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
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void Record(GPU &gpu, vk::raii::CommandBuffer &commandBuffer) {
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base.buffer = view.GetBuffer()->GetBacking();
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base.offset = view.GetOffset();
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base.Record(commandBuffer);
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base.Record(gpu, commandBuffer);
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}
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SetIndexBufferCmdImpl base;
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@ -103,7 +103,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
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void Record(GPU &gpu, vk::raii::CommandBuffer &commandBuffer) {
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base.buffer = view.GetBuffer()->GetBacking();
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base.offset = view.GetOffset();
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base.Record(commandBuffer);
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base.Record(gpu, commandBuffer);
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}
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SetTransformFeedbackBufferCmdImpl base;
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@ -221,7 +221,7 @@ namespace skyline::gpu::interconnect::maxwell3d {
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gpu.vkDevice.updateDescriptorSets(updateInfo->writes, {});
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// Bind the updated descriptor set and we're done!
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commandBuffer.bindDescriptorSets(updateInfo->bindPoint, updateInfo->pipelineLayout, updateInfo->descriptorSetIndex, **dstSet, 0);
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commandBuffer.bindDescriptorSets(updateInfo->bindPoint, updateInfo->pipelineLayout, updateInfo->descriptorSetIndex, **dstSet, {});
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}
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DescriptorUpdateInfo *updateInfo;
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